Implement bounded Richese Nexus Betrayal auctions
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@@ -9,6 +9,7 @@ import {
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initializeEcazTreacheryGameForAudit,
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initializeSemutaGameForAudit,
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initializeKullGameForAudit,
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initializeRicheseBetrayalGameForAudit,
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viewGame,
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type Game,
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} from '../game/engine';
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@@ -23,6 +24,7 @@ export const PROTOTYPE_PROFILES = [
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'ecaz-treachery',
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'semuta',
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'kull',
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'richese-betrayal',
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] as const;
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export type PrototypeProfile = (typeof PROTOTYPE_PROFILES)[number];
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export function isPrototypeProfile(value: string): value is PrototypeProfile {
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@@ -73,6 +75,11 @@ export function startPrototypeRoom(
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? initializeSemutaGameForAudit(initial)
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: profile === 'kull'
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? initializeKullGameForAudit(initial)
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: profile === 'richese-betrayal'
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? initializeRicheseBetrayalGameForAudit({
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...initial,
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nexusCards: initial.nexusCards ?? { cards: null, phase: null },
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})
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: profile === 'factions'
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? initializeFactionExpansionsGameForAudit(initial)
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: profile === 'nexus'
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