+ Fremen final-turn victory
+ At the end of turn ten, if nobody has a stronghold victory, these conditions let Fremen and its ally win before Guild. A Bene Gesserit prediction cannot replace this special victory.
+
+ {fremen.sietches.map((site) => (
+ -
+ {territory(site.territory).name}: {site.blockers.length
+ ? `blocked by ${site.blockers.map((id) => faction(players.find((p) => p.id === id)!.faction).name).join(', ')}`
+ : site.ecazCooccupation ? 'permitted allied Ecaz and Fremen co-occupation' : 'empty or Fremen only'}.
+
+ ))}
+ - Tuek’s Sietch: {fremen.tueksBlockers.length
+ ? `blocked by ${fremen.tueksBlockers.map((id) => faction(players.find((p) => p.id === id)!.faction).name).join(', ')}`
+ : 'no prohibited faction present'}.
+
+ {fremen.qualifies
+ ? 'Fremen’s special conditions are met on this board. They award victory only at the final-turn check.'
+ : 'Fremen’s special conditions are not met on this board.'}
+
+ )}