Prototype unlimited alliance variant
Verify and publish checkpoint container / container (push) Canceled after 0s

This commit is contained in:
Quintine committed 2026-10-29 00:33:42 +11:00
1 parent 37acaeb9d2
commit 9cb65a21f5
23 files changed
+677 -52

No files matched your search

+2 -2
View File
@@ -306,7 +306,7 @@ export function GameTable({
}) {
const me = g.players.find((p) => p.id === g.me)!;
const groupNexus = g.coalitionNexus;
const inGroup = groupNexus?.groups.some(group => group.members.length === 3 && group.members.includes(me.id));
const inGroup = groupNexus?.groups.some(group => group.members.length >= 3 && group.members.includes(me.id));
const outgoingAlliance = g.allianceOffers[me.id];
const outgoingAllianceName = g.players.find((p) => p.id === outgoingAlliance)?.name;
const shipmentAvailable = nexusGuildShipmentAvailable(g);
@@ -4395,7 +4395,7 @@ export function GameTable({
<option value="">Choose a player</option>
{g.players
.filter((p) => p.id !== me.id && !groupNexus?.groups.some(group =>
group.members.length === 3 && group.members.includes(p.id)))
group.members.length >= 3 && group.members.includes(p.id)))
.map((p) => (
<option value={p.id} key={p.id}
disabled={!!g.homeworldAllianceBlocks?.[p.id]}>