Prototype neutral Semuta reactions on clean ordinary discards
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@@ -104,3 +104,14 @@ Five physical effects now have bounded development handlers: Karama, Distrans, N
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## Portable Snooper and retention clarification (2026-09-06)
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Six effects now have bounded development handlers: Karama, Distrans, Nullentropy Box, Ornithopter, Residual Poison and Portable Snooper. Portable supports normal and late poison defense with separate public played-card custody and ordinary winner/Moritani retention. The November 2020 official FAQ corrects the earlier overly strict assumption that a discard footer always denies winner retention; Mirror’s copied mandatory-discard exception remains a separate pending ruling. Four effects and complete combined games remain unfinished. See [PORTABLE_SNOOPER_ENGINE_AUDIT.md](PORTABLE_SNOOPER_ENGINE_AUDIT.md) and [MIRROR_WEAPON_ENGINE_AUDIT.md](MIRROR_WEAPON_ENGINE_AUDIT.md).
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## 30 September 2026 — Semuta clean-discard preview
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The [bounded Semuta runtime](SEMUTA_SOURCE_UPDATE_20260907.md#30-september-2026--bounded-clean-discard-runtime)
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supersedes the older inactive-card observations above for one
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explicitly opted-in Richese development profile. Neutral all-seat
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responses, physical one-card recovery, a provisional free-slot guard,
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minimal legal AI and saved continuation now work after clean public
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ordinary-card discards. The other semantic discard families and
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full-hand ordering are not connected; the ten-card inventory, cache
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custody and public expansion start gate remain unchanged.
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