Prototype unanimous Advanced victory continuation
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@@ -38,10 +38,23 @@ all three Tech Tokens counts as one additional stronghold in this comparison.
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Qualifying alliances and the separate Ecaz Homeworld victory retain their
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existing shared-winner treatment. Basic retains its existing behavior.
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The authorized revised rules also permit all qualifying players or alliances to
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agree to play another turn and optionally raise the stronghold target. That
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choice is not yet implemented in the preview, which currently ends in a shared
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win when applicable. [Source and interpretation](RULE_DECISIONS.md#advanced-simultaneous-solo-stronghold-victories--27-october-2026).
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The authorized revised rules also permit qualifying players or alliances to
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agree to play another turn and optionally raise the stronghold target. The
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provisional preview offers this on turns 1–9 when at least two distinct sides
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qualify and one is an alliance. Every member of those sides responds in storm
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order. The first may finish or propose another turn with a whole-number target
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increase from zero through 20; each later member accepts that exact proposal or
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finishes. These ordered controls and the input cap are online conventions.
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Finishing resolves the original result and any correct private prediction;
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unanimous acceptance continues without revealing that prediction.
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The increase adds to the ordinary solo and alliance stronghold targets, while
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independent Ecaz joint-occupation and Homeworld special-victory conditions stay
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separate under the provisional interpretation. The original Mentat phase
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continues unless CHOAM's completed end-of-Mentat opportunity was the source,
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in which case the next turn begins. Turn-ten extension, equal-solo-only
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agreements and broader special-victory cases remain unfinished.
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[Source and interpretation](RULE_DECISIONS.md#advanced-simultaneous-solo-stronghold-victories--27-october-2026).
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## Admission and saved behavior
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@@ -20,6 +20,14 @@ open mode gates.
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Keep identified Basic-function gaps ahead of Advanced and wider interactions.
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Prototype labels and final acceptance gates remain.
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**Advanced simultaneous-victory continuation — 27 October. Prototyped /
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Partial.** Qualifying sides including an alliance may unanimously agree to
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another turn and optionally increase ordinary stronghold targets, preserving
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the original Mentat or CHOAM continuation and hidden prediction. Controls and
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minimal bots are connected. The eight-file affected union passes 104 cases and
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the production build passes. Turn-10 extension, equal-solo-only and exceptional
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victory compositions remain open. [Scope](ADVANCED_PREVIEW.md#simultaneous-victories).
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**Advanced Revival order and competing winners — 27 October. Prototyped /
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Partial.** Sapho can provisionally pause a clean started Revival turn and resume
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it last with spent allowances and legacy order records preserved. Simultaneous
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@@ -1,5 +1,16 @@
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# Dune implementation status
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## 27 October 2026 — Advanced simultaneous-victory continuation
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Before turn ten, multiple qualifying sides including an alliance may
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provisionally agree to play another turn and optionally increase the ordinary
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stronghold targets. Each qualifying participant accepts the same proposal;
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finishing instead resolves the original victory and prediction. Original
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Mentat and CHOAM continuation are retained. The affected eight-file union
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passes 104 cases and the production build passes. Turn-ten extension,
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equal-solo-only choices and wider combinations remain open.
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[Scope](ADVANCED_PREVIEW.md#simultaneous-victories).
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## 27 October 2026 — Advanced Revival and simultaneous victory
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A clean already-started Advanced Revival can provisionally pause through
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+19
-5
@@ -12,11 +12,25 @@ a qualifying alliance or the separate Ecaz Homeworld victory retains the
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existing shared-winner treatment. Basic and recorded winners retain their
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existing behavior.
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The same revision permits all qualifying players or alliances to agree to play
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another turn and optionally raise the required stronghold count. This choice is
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not yet implemented; automatic shared victory remains the current preview
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behavior. Implementing the solo comparison does not complete Advanced victory
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or release acceptance. [Preview](ADVANCED_PREVIEW.md#simultaneous-victories).
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The same revision permits qualifying players or alliances to agree to play
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another turn and optionally raise the required stronghold count. In the
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provisional Advanced preview, a public agreement opens on turns 1–9 when at
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least two distinct sides qualify, including an alliance. Qualification is
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determined before a private Bene Gesserit prediction replaces an actual win.
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Every member of the qualifying sides votes in public storm order: the first
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may finish or propose continuation with an integer increase from zero through
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20, and each remaining member accepts that exact proposal or finishes. The
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20-point input cap and sequential proposal procedure are software conventions,
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not printed limits. A finish decision settles the original result, including
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prediction; unanimous acceptance retains play without applying that result.
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An agreed increase adds to the ordinary solo and alliance stronghold targets.
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It does not alter independent Ecaz joint-occupation or Homeworld special-victory
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conditions under this provisional composition. The original Mentat opportunity
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resumes, or the completed CHOAM end-of-Mentat continuation advances once.
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Turn-ten extension, equal-solo-only agreements and broader special-victory
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composition remain unfinished. This does not certify Advanced victory or
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release acceptance. [Preview](ADVANCED_PREVIEW.md#simultaneous-victories).
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## Juice of Sapho and an already-started Advanced movement turn — 27 October 2026
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