Connect native Moritani and Harkonnen captive Duke rules

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Quintine committed 2026-10-15 16:20:58 +11:00
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'\nWithout Skills, factions preserves unused original Tech Tokens in fresh 3–6-seat Basic/Advanced selected E1/E2 native or standalone Ecaz OR Moritani lobbies with classic opponents; stronghold-factions composes them with Advanced Stronghold Cards. Original physical inventories, first-Storm owners, selected Ecaz lead rewards, even-force Basic Occupy and non-Harkonnen Advanced Moritani assassination remain. Skills, unrelated overlays, paired/mixed E3 rosters and public starts remain separate.',
'\nNexus preserves selected unused original Tech Tokens in classic/base33/all12 three-through-six-seat Basic/Advanced lobbies, and/or unused Stronghold Cards in Advanced two-through-six-seat lobbies; both requires3+. Existing Homeworlds may be retained. Genuine first-Storm/end-Mentat custody and closing Nexus deals remain. Borrowed tariff/force identity, original free-return ledgers, phase-end industry, held support and retention/winner rewards reuse existing handlers. Skills, expansion families outside their documented entries, unrelated previews, unresolved effects and public starts remain separate.',
'\nNexus additionally routes a supported paired native E1 (Ixians+Tleilaxu) OR E2 (CHOAM+Richese) lobby with classics and one required deck through original paired setup when Tech and/or Advanced Strongholds is selected. Tech requires3–6 Basic/Advanced, Strongholds2–6 Advanced, both3–6 Advanced. All12 Nexus, original47/35 decks/cache, native setup and actual module custody remain. Mixed families, E3, Skills, other overlays, public starts and pending rulings stay separate.',
'\nNexus additionally admits standalone Ecaz OR Moritani with classics and the original ecaz33/all12 deck without Skills, Basic/Advanced2–6, optionally original Homeworlds, Discovery through --discoveries, Tech3+ and Advanced Strongholds2+. Original Traitors/native setup and qualifying end-Spice closing draw remain; no starting Nexus deal or training is added. Ecaz Arrakis Occupy and quiet living-Duke Cunning retain their own boundaries; an otherwise legal Advanced Ecaz/Harkonnen roster does not lift the separate Cunning exclusion. Advanced Moritani excludes Harkonnen and uses original post-loss assassination/normal-call forfeiture, private replacement and supply-only Terror Cunning. E3 pairs/mixed families, native free-return/relocation rulings, unrelated previews, public starts and save conversion stay separate.',
'\nNexus admits standalone Ecaz OR Moritani with classics and original ecaz33/all12 without Skills, Basic/Advanced2–6, optionally Homeworlds, --discoveries, Tech3+ and Advanced Strongholds2+. Original setup and qualifying closing draws remain; no starting Nexus hand or training is added. Advanced Harkonnen now composes original capture, Moritani end-movement captive-Duke acquisition and printed-faction Assassinate, plus the provisional effective-control Terror pool/public-victim/spent-empty policy. Ecaz keeps its Ambassador exclusions and exclusive Duke revival. Skills/Harkonnen, unrelated previews, public starts and played-save conversion remain separate.',
'\nNexus additionally admits exactly one native Ixians OR Tleilaxu/Ix47, or CHOAM OR Richese/CHOAM35 with its original cache, plus classic opponents, Basic/Advanced2–6. Original Homeworlds/Discovery7/8/Tech3+/Advanced Strongholds2+ may remain; leader-skills --nexus-cards retains all14 original offers. Ix offer/HMS, Tleilaxu Face Dancers, CHOAM Auditor and signed Richese markers remain physical. Original paired entries require both natives; additional exact mixed/paired E3 compositions are below. Public starts, played-save conversion and pending effect rulings remain separate.',
'\nThe original Nexus and Skills/Nexus entries additionally admit natives from BOTH selected Ix+CHOAM families with classics and union47 Treachery Cards, or BOTH Ecaz+Moritani with classics/ecaz33, Basic/Advanced2–6. Optional Homeworlds/Discovery7+8/Tech3+/Advanced Strongholds2+ retain original setup and consumers. Richese cache stays separate; paired E3 preserves ordinary native training, untrained shared Duke, Arrakis Occupy and Advanced assassination, excluding Advanced Harkonnen. Existing mixed-family free-return/companion, own concealed-plan, Sandtrout, low-income/cache-count, shared/captured training and Terror relocation questions remain guarded. No public starts or played-save conversion.',
'\nThe same original Nexus/Skills-Nexus entries now compose selected Ecaz plus Ix and/or CHOAM, with at least one actual native from EVERY selected family and optional classic opponents: two-family mixed E3 or all-three-family tables, Basic/Advanced2–6, all12 Nexus/all14 only with Skills, optional original Homeworlds/Discovery7+8/Tech3+/Advanced Strongholds2+. Ordinary Ix47 if selected, otherwise CHOAM35, and the seated native Richese cache stay physical. Fresh Ecaz gets original Arrakis Occupy; Advanced native Moritani gets original assassination against supported ordinary printed native opponents. The shared Duke never trains; Advanced Skills/capture and Moritani/Harkonnen, Sandtrout, own mixed markers, unusual Gholas and pending force/payment effects retain their guards. Original hands/offers, native setup, actual closing draw and winner/cleanup/Tech timing are reused. No new initializer, return adapter, public start or played-save conversion.',
'\nOriginal Nexus and Skills/Nexus additionally admit natives from BOTH selected Ix+CHOAM families with classics/union47, or BOTH Ecaz+Moritani with classics/ecaz33, Basic/Advanced2–6. Optional Homeworlds/Discovery7+8/Tech3+/Advanced Strongholds2+ retain original consumers. No-Skills paired E3 now composes Advanced Harkonnen and captured-Duke/Assassination paths; all14 Skills keeps its Harkonnen/shared-training exclusions. Richese cache stays separate. Existing mixed-marker, unusual-Ghola, supply/relocation and other effect guards remain; no public start or played-save conversion.',
'\nThe same original Nexus/Skills-Nexus entries compose selected Ecaz plus Ix and/or CHOAM, with an actual native from EVERY selected family and optional classics: two-family mixed E3 or all-three-family, Basic/Advanced2–6, all12 Nexus/all14 only with Skills and original optional Homeworlds/Discovery7+8/Tech3+/Advanced Strongholds2+. Original selected decks/cache, offers and setup remain. No-Skills Moritani/Harkonnen now uses original capture, shared-Duke and printed-faction assassination; Skills/Harkonnen and exceptional target guards remain. Shared Duke never trains; foreign-Duke revival remains forbidden. No public start or played-save conversion.',
'\nLeader-skills --nexus-cards adds all12 Nexus to original classic/base33, single or paired one-family E1/E2, both selected Ix+CHOAM/union47, standalone or paired E3/ecaz33, or mixed E3/two-or-three selected families with an actual native from each and classics. All14 original offers and Basic/Advanced2–6 remain; Homeworlds may be retained, Tech3+/StrongholdsAdvanced. Actual Ix pre-training hand, ordinary discs and native components remain. Each capture/exceptional shared-Duke, Banker preview, borrowed Smuggler/companion/native-return and pending-effect boundary remains; no public start or played conversion.',
'\nThese classic, single-native or paired one-family skill-Nexus entries preserve selected unused original Tech Tokens at3–6 Basic/Advanced and/or Stronghold Cards at2–6 Advanced; both require3–6 Advanced. Real first-Storm/end-Mentat custody, phase-end industry, held subsidy, typed skill rescue/equal substitution, signed one-invoice marker pairs and mandatory original-winner Tech before Face Dance use original handlers. No mixed-family/native free-return accounting or pending rulings are opened.',
'\nThe same fresh skill/Nexus entry admits standalone Ecaz OR Moritani with classics, exact ecaz33/all14/all12, Basic/Advanced2–6. Optional unused Tech requires3+; Strongholds requires Advanced; both3+ Advanced. Native Ecaz five-disc/Duke assignment and quiet living-Duke Cunning, plus original Advanced Moritani skill-first assassination/normal-traitor forfeiture, remain. Advanced Harkonnen, shared-Duke assignment, enhanced Terror relocation/HMS/Grumman and other pending effects stay guarded.',