Support Truthtrance on Atreides auction inspection
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@@ -66,6 +66,7 @@ export function TruthFactFields({ value: fact, game, target, onChange }: {
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stormDial: { kind: 'stormDial', compare: 'gte', value: 0 },
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stormForecast: { kind: 'stormForecast', compare: 'gte', value: 1 },
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spicePeek: { kind: 'spicePeek', value: 'worm' },
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auctionPeek: { kind: 'auctionPeek', name: 'Shield' },
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spice: { kind: 'spice', compare: 'gte', value: 6 },
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forceCount: { kind: 'forceCount', zone: { kind: 'reserves' }, counter: 'total', compare: 'gte', value: 6 },
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noFieldValue: { kind: 'noFieldValue', value: 3 },
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@@ -85,6 +86,7 @@ export function TruthFactFields({ value: fact, game, target, onChange }: {
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<option value="stormDial">Known storm dial</option>
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<option value="stormForecast">Known storm forecast</option>
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<option value="spicePeek">Known next Spice Blow card</option>
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<option value="auctionPeek">Inspected ordinary auction card</option>
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<option value="spice">Current personal spice</option>
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<option value="forceCount">Current physical forces</option>
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<option value="noFieldValue">Current concealed No-Field printed value</option>
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@@ -100,7 +102,7 @@ export function TruthFactFields({ value: fact, game, target, onChange }: {
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<FaceDancerFactFields value={fact} leaders={game.allLeaders} onChange={onChange} /> : fact.kind === 'noFieldValue' ?
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<NoFieldValueFields value={fact} onChange={onChange} /> : fact.kind === 'forceCount' ?
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<ForceCountFields value={fact} game={game} player={game.players.find(player => player.id === target)!} onChange={onChange} /> :
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fact.kind === 'prediction' || fact.kind === 'stormDial' || fact.kind === 'stormForecast' || fact.kind === 'spicePeek' ?
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fact.kind === 'prediction' || fact.kind === 'stormDial' || fact.kind === 'stormForecast' || fact.kind === 'spicePeek' || fact.kind === 'auctionPeek' ?
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<KnowledgeFactFields value={fact} onChange={onChange} /> : fact.kind === 'spice' ? <>
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<label>
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Compare current personal spice
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@@ -4,11 +4,12 @@ import { useId } from 'react';
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import { FACTIONS } from '@/game/catalog';
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import { territory } from '@/game/board';
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import { knowledgeFactInputError, SPICE_PEEK_VALUES, type KnowledgeFact } from '@/game/truthtrance-knowledge';
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import { TRUTH_CARD_NAMES } from '@/game/truthtrance-card-names';
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import { Input } from '@/components/ui/input';
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type NumericKnowledgeFact = Exclude<KnowledgeFact, { kind: 'prediction'; field: 'faction' } | { kind: 'spicePeek' }>;
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type NumericKnowledgeFact = Exclude<KnowledgeFact, { kind: 'prediction'; field: 'faction' } | { kind: 'spicePeek' } | { kind: 'auctionPeek' }>;
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function isNumericKnowledgeFact(fact: KnowledgeFact): fact is NumericKnowledgeFact {
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return fact.kind !== 'spicePeek' && (fact.kind !== 'prediction' || fact.field === 'turn');
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return fact.kind !== 'spicePeek' && fact.kind !== 'auctionPeek' && (fact.kind !== 'prediction' || fact.field === 'turn');
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}
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export function KnowledgeFactFields({
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@@ -27,7 +28,17 @@ export function KnowledgeFactFields({
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const invalid = knowledgeFactInputError(value);
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return (
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<>
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{value.kind === 'spicePeek' ? (
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{value.kind === 'auctionPeek' ? (
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<>
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<label>
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Inspected auction card
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<select value={value.name} onChange={(event) => onChange({ kind: 'auctionPeek', name: event.target.value })}>
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{TRUTH_CARD_NAMES.map((name) => <option key={name} value={name}>{name}</option>)}
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</select>
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</label>
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<p className="fine">This asks about the current ordinary auction card the target has privately inspected. If no current card is known, the answer is I don’t know. Only the answer is published.</p>
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</>
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) : value.kind === 'spicePeek' ? (
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<>
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<label>
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Next Spice Blow card
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