diff --git a/components/elite-count.tsx b/components/elite-count.tsx index 1a12dc10..da345f4d 100644 --- a/components/elite-count.tsx +++ b/components/elite-count.tsx @@ -5,11 +5,13 @@ export function EliteCount({ value, onChange, max, + min = 0, label = 'Elite forces included', }: { value: number; onChange: (value: number) => void; max: number; + min?: number; label?: string; }) { const id = useId(); @@ -19,7 +21,7 @@ export function EliteCount({ onChange(Number(e.target.value))} diff --git a/components/game-table.tsx b/components/game-table.tsx index 52319719..95fbe63b 100644 --- a/components/game-table.tsx +++ b/components/game-table.tsx @@ -6327,7 +6327,9 @@ export function GameTable({ <>

Once per game: revive up to three forces or one - leader for free. + leader for free. These returns do not use your + ordinary revival allowances, including the normal + one-Sardaukar limit.