Support AI opponents in two-faction games
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# Current development status
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Updated 27 October 2026. **The full twelve-faction goal is unfinished. Basic
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Updated 28 October 2026. **The full twelve-faction goal is unfinished. Basic
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is playable. Advanced, expansion-faction and supported optional-module starts
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are labelled previews; complete rules/publication acceptance remains gated.**
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@@ -16,6 +16,18 @@ open mode gates.
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## Current checkpoint and work
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**AI opponent in the four-faction setup — 28 October. Prototyped / Partial.**
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The host can add two AI faction seats under one AI controller. Existing lobby
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configuration applies separately; removing either bot keeps or promotes the
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remaining seat correctly. Mixed human/AI controller groups are rejected, and
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bot IDs grant no human seat access. Seven related unit files pass 75 cases; an
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isolated HTTP case covers room setup, credential rejection and start. Bots use
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their existing independent legal policies; coordinated strategy, strength
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calibration, complete games and deployed acceptance remain open.
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An isolated browser room also exercised adding both AI seats, removing and
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promoting the original primary, and adding a replacement.
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[Scope](TWO_PLAYER_TWO_FACTIONS.md).
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**Truthtrance and Atreides ordinary auction knowledge — 27 October. Prototyped /
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Partial.** A structured fact compares the current successfully inspected
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ordinary auction card with a public printed name. Single/compound controls,
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@@ -40,8 +52,9 @@ and actions. Exactly two controllers with two seats each are required to start;
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ordinary victory uses the four-stronghold target. Independent factions and no
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automatic alliance are provisional. Focused setup, victory, UI and isolated
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HTTP cases pass; complete games, player-count interactions, comprehensive
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custody review and deployed acceptance remain open. Human seats are required;
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handover into a browser holding another active room seat remains unsupported.
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custody review and deployed acceptance remain open. The current AI-opponent
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follow-up above adds bot seats. Handover into a browser holding another active
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room seat remains unsupported.
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[A dedicated isolated browser room](TWO_PLAYER_TWO_FACTIONS.md) also exercised
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adding, switching and independently readying the host's two factions.
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[Scope](TWO_PLAYER_TWO_FACTIONS.md).
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