Support AI opponents in two-faction games

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# Dune implementation status
## 28 October 2026 — AI opponent with two factions
An AI controller can have two distinct bot faction seats in the optional
two-person setup. Hosts may add, configure and remove each seat, with controller
promotion after removing its original bot. The game rejects mixed human/AI
ownership. Seven focused unit files pass 75 cases, including bot-driven setup;
an isolated HTTP case confirms room setup, start and rejected bot-seat
impersonation. An isolated browser room exercised adding both bot seats,
primary removal, promotion and replacement. The bots retain independent legal policies; coordinated strategy,
strength calibration, full games and deployed acceptance remain open.
[Scope](TWO_PLAYER_TWO_FACTIONS.md).
## 27 October 2026 — Truthtrance and Atreides ordinary auction knowledge
A single or compound structured question can compare a named Treachery Card