Offer Semuta on a queued Truthtrance answer
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@@ -688,6 +688,54 @@ void test('a final definite Truthtrance answer offers its consumed card after pu
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assert.throws(() => applyAction(claimed, 'r', { type: 'semutaCommit', event }));
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});
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void test('a queued definite Truthtrance answer offers its card before the next reserved question resumes', () => {
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const { g, semuta, hajr } = fixture();
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player(g, 'a').hand = [];
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g.deck.push(hajr);
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const truthA = take(g, 'truthtrance');
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const truthE = take(g, 'truthtrance');
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const shield = g.deck.splice(g.deck.findIndex(card => card.name === 'Shield'), 1)[0];
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assert.ok(shield);
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player(g, 'a').hand.push(truthA);
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player(g, 'e').hand.push(truthE, shield);
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Object.assign(g, { order: ['a', 'e', 'r'] });
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const original = inventory(g);
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let declared = applyAction(g, 'a', { type: 'card', card: truthA.id });
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declared = applyAction(declared, 'e', { type: 'card', card: truthE.id });
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while (declared.truthtrance?.stage === 'priority') {
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const responder = declared.players.find(p => !declared.truthtrance!.passed.includes(p.id))!;
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declared = applyAction(declared, responder.id, { type: 'truthPass' });
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}
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const queue = declared.truthtrance!.queue.map(entry => entry.player);
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assert.equal(queue.length, 2);
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const asked = applyAction(declared, queue[0], { type: 'truthAsk',
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question: { kind: 'fact', target: 'e', fact: { kind: 'hand', name: 'Shield' } },
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});
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const pending = applyAction(asked, 'e', { type: 'truthAnswer', answer: 'yes' });
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assert.equal(pending.pendingTreacheryDiscard?.continuation.kind, 'truthtranceDiscard');
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assert.equal(pending.pendingTreacheryDiscard?.reaction?.stage, 'offer');
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const continuation = pending.pendingTreacheryDiscard!.continuation;
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assert.deepEqual(continuation.kind === 'truthtranceDiscard' ? continuation.remaining?.queue.map(entry => entry.player) : null,
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queue.slice(1));
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assert.equal(pending.truthHistory?.length, 1);
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const event = pending.pendingTreacheryDiscard!.batch.event;
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let declined = reload(pending);
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for (const id of ['a', 'e', 'r']) declined = applyAction(declined, id, { type: 'semutaPass', event });
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const claimed = applyAction(reload(pending), 'r', { type: 'semutaCommit', event });
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for (const resumed of [declined, claimed]) {
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assert.equal(resumed.pendingTreacheryDiscard, null);
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assert.equal(resumed.truthtrance?.stage, 'ask');
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assert.equal(resumed.truthtrance!.question, null);
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assert.deepEqual(resumed.truthtrance!.queue.map(entry => entry.player), queue.slice(1));
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assert.deepEqual(resumed.truthHistory, pending.truthHistory);
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assert.deepEqual(inventory(resumed), original);
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assert.throws(() => applyAction(resumed, 'r', { type: 'semutaCommit', event }));
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}
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assert.equal(declined.discard.filter(card => card.id === truthA.id).length, 1);
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assert.equal(player(claimed, 'r').hand.some(card => card.id === truthA.id), true);
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assert.equal(claimed.discard.some(card => card.id === semuta.id), true);
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});
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void test('a completed Sapho first-movement reorder offers its public card before changing the active turn', () => {
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const { g, semuta, hajr } = fixture();
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player(g, 'a').hand = [];
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