Offer Semuta after clean completed Ornithopter flight
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@@ -449,3 +449,48 @@ void test('Sapho last protects the saved queue and its discard receipt against a
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assert.equal(claimed.discard.filter(card => card.id === semuta.id).length, 1);
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assert.deepEqual(normalizeAutomaticGame(reload(claimed)), reload(claimed));
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});
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void test('a completed clean Ornithopter flight offers the retired card before its one arrival', () => {
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const { g, semuta, hajr } = fixture();
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player(g, 'a').hand = [];
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g.deck.push(hajr);
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const ornithopter = take(g, 'richese-ornithopter');
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player(g, 'a').hand.push(ornithopter);
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player(g, 'a').forces = { 'imperial_basin:10': 3 };
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player(g, 'a').reserves = 17;
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player(g, 'a').shipped = true;
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const original = inventory(g);
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const pending = applyAction(g, 'a', {
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type: 'move', movementCard: ornithopter.id, ornithopter: 'range3',
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forces: { 'imperial_basin:10': 1 }, territory: 'hagga_basin', sector: 12,
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});
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assert.equal(pending.pendingTreacheryDiscard?.continuation.kind, 'ornithopterDiscard');
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assert.equal(pending.pendingTreacheryDiscard?.reaction?.stage, 'offer');
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assert.equal(pending.ornithopter, null);
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assert.equal(pending.discard.filter(card => card.id === ornithopter.id).length, 1);
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assert.equal(player(pending, 'a').forces['hagga_basin:12'], 1);
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assert.equal(player(pending, 'a').moved, 1);
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const event = pending.pendingTreacheryDiscard!.batch.event;
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assert.equal(viewGame(pending, 'r').semutaReaction?.canCommit, true);
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assert.deepEqual(normalizeAutomaticGame(reload(pending)), reload(pending));
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let declined = reload(pending);
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for (const id of ['e', 'a', 'r'])
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declined = applyAction(declined, id, { type: 'semutaPass', event });
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assert.equal(declined.pendingTreacheryDiscard, null);
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assert.equal(declined.discard.filter(card => card.id === ornithopter.id).length, 1);
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assert.equal(player(declined, 'a').forces['hagga_basin:12'], 1);
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assert.deepEqual(inventory(declined), original);
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const claimed = applyAction(reload(pending), 'r', botActions(viewGame(pending, 'r'))[0]!);
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assert.equal(claimed.pendingTreacheryDiscard, null);
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assert.equal(claimed.active, 'a');
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assert.equal(player(claimed, 'a').moved, 1);
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assert.equal(player(claimed, 'a').forces['hagga_basin:12'], 1);
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assert.equal(player(claimed, 'a').forces['imperial_basin:10'], 2);
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assert.equal(player(claimed, 'r').hand.filter(card => card.id === ornithopter.id).length, 1);
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assert.equal(claimed.discard.filter(card => card.id === semuta.id).length, 1);
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assert.equal(claimed.discard.some(card => card.id === ornithopter.id), false);
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assert.deepEqual(inventory(claimed), original);
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for (const p of claimed.players)
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assert.deepEqual(viewGame(reload(claimed), p.id), viewGame(claimed, p.id));
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assert.throws(() => applyAction(claimed, 'r', { type: 'semutaCommit', event }));
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});
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@@ -280,5 +280,42 @@ void test('authenticated clean Semuta producers claim once through restart and r
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assert.deepEqual(f.sqlite.prepare('SELECT * FROM seats').all(), originalSeats);
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for (const auth of auths)
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assert.deepEqual(await f.restart().readSeatView(code, auth), viewGame(reorderedClaim, auth.playerId));
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const arrival = structuredClone(reorderedClaim);
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const arrivalSemuta = take(arrival, SEMUTA_DRUG_ID);
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const finalFlight = take(arrival, 'richese-ornithopter');
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seat(arrival, ids[0]).hand.push(arrivalSemuta);
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seat(arrival, ids[1]).hand.push(finalFlight);
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const mover = seat(arrival, ids[1]);
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mover.reserves += Object.values(mover.forces).reduce((sum, n) => sum + n, 0) - 3;
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mover.forces = { 'imperial_basin:10': 3 };
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mover.moved = 0;
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mover.shipped = true;
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Object.assign(arrival, { turn: 8, phase: 5, active: ids[1], storm: 18,
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ready: [], decision: null, response: null, phaseOpening: null,
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stormPending: null, movementRemaining: [ids[1], ids[0], ids[2]], hajr: [] });
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arrival.version = reorderedClaim.version + 1;
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assert.equal(f.sqlite.prepare('UPDATE rooms SET state=?,version=? WHERE code=? AND version=?')
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.run(JSON.stringify(arrival), arrival.version, code, reorderedClaim.version).changes, 1);
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const arrived = await act(1, { type: 'move', movementCard: finalFlight.id,
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ornithopter: 'range3', forces: { 'imperial_basin:10': 1 },
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territory: 'hagga_basin', sector: 12 });
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assert.equal(arrived.pendingTreacheryDiscard?.reaction?.stage, 'offer');
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assert.equal(seat(arrived, ids[1]).forces['hagga_basin:12'], 1);
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await f.restart().continueRoomAutomatic(code, clock);
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assert.equal((await f.restart().readRoom(code)).version, arrived.version);
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assert.equal((await f.restart().readSeatView(code, auths[0])).semutaReaction?.canCommit, true);
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const finalArrival = await act(0, { type: 'semutaCommit',
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event: arrived.pendingTreacheryDiscard!.batch.event });
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assert.equal(finalArrival.pendingTreacheryDiscard, null);
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assert.equal(finalArrival.active, ids[1]);
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assert.equal(seat(finalArrival, ids[1]).moved, 1);
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assert.equal(seat(finalArrival, ids[1]).forces['hagga_basin:12'], 1);
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assert.equal(seat(finalArrival, ids[0]).hand.filter(card => card.id === finalFlight.id).length, 1);
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assert.equal(finalArrival.discard.filter(card => card.id === SEMUTA_DRUG_ID).length, 1);
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assert.equal(finalArrival.discard.some(card => card.id === finalFlight.id), false);
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assert.deepEqual(f.sqlite.prepare('SELECT * FROM seats').all(), originalSeats);
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for (const auth of auths)
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assert.deepEqual(await f.restart().readSeatView(code, auth), viewGame(finalArrival, auth.playerId));
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} finally { f.sqlite.close(); }
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});
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