Combine current facts with future ground movement

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Quintine committed 2026-10-26 16:25:54 +11:00
1 parent d524642b65
commit b63a60da64
19 files changed
+1590 -7

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@@ -2,6 +2,7 @@
import { TraitorDecisionPromises } from './traitor-decision-promises';
import { MovementPromises } from './movement-promises';
import { MovementExpressionPromises } from './movement-expression-promises';
import { MixedMovementPromises } from './mixed-movement-promises';
import { HomeworldEcazDuke } from './homeworld-ecaz-duke';
import { integerInputValue } from '../lib/integer-input';
import { normalAuctionHandBlock } from '@/game/normal-auction';
@@ -1989,6 +1990,7 @@ export function GameTable({
<HomeworldEcazDuke game={g} act={act} busy={reactionBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot} />
<MovementPromises game={g} act={act} busy={reactionBusy} />
<MovementExpressionPromises game={g} send={act} busy={reactionBusy} />
<MixedMovementPromises game={g} send={act} busy={reactionBusy} />
{!reactionOwnsControls && g.semutaReaction && <SemutaReaction game={g} act={act} busy={reactionBusy} />}
{g.karamaBlocked && <p className="notice" role="status">{g.karamaBlocked}</p>}
{g.karamaPurposeBlocks?.map(({purpose, message}) => <p key={purpose} className="notice" role="status">{message}</p>)}