Compose independent Skills with original Tech and Stronghold modules

Unify fresh/live classic and native phase admission, retaining original counts, earned custody, separate income ledgers and physical card/skill continuations. Plain paired E3 phases no longer require cards or Nexus. Coupled44-file471/471, types/lint/build, genuine programmes and390px normal entry pass. Controlled card inputs explicit; no save retrofit or deployment.
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Quintine committed 2026-10-17 22:12:44 +11:00
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@@ -8,19 +8,23 @@ module guards remain, and complete rules/publication acceptance is unfinished.
## Paired native E3 Skills — 17 October 2026
Both native factions now compose ordinary all14 Skills without Nexus,
optionally independent cards only. Genuine native6/6 and Ecaz Loyalty precede
optionally independent cards and original Tech3+/Advanced Strongholds2+. Native6/6 and Loyalty precede
the actual battle. Moritani loses against Ecaz, reveals unused trained Ecaz4,
returns its exact skill once and receives one physical replacement at Mentat.
The existing fixture/runtime pair exposes `paired:true`; standalone defaults,
Basic without assassination and original Advanced Harkonnen/Duke guards stay.
[Current scope, controls and323/323 proof](LEADER_SKILLS_RUNTIME.md#paired-e3-without-nexus--17-october-2026).
[Current phase composition and471/471 proof](LEADER_SKILLS_RUNTIME.md#independent-cards-with-original-phase-modules--17-october-2026)
also exercises a plain paired no-card phase loss through winner Tech and one
actual Mentat replacement, without inventing an extra module dependency.
## Independent Treachery composition — 17 October 2026
Fresh standalone Moritani/classic all14 Skills now retains the independent
Recruits, Reinforcements and Harass & Withdraw variant, Basic/Advanced2–6,
without other modules. Original36-card setup, five eligible assignment discs,
with optional original Tech3+/Advanced Strongholds2+. Original36-card setup and five eligible assignment discs,
private offers, Traitors and six-force placement remain. Advanced initializes
the native assassination advantage; Basic does not. The original Advanced
Harkonnen, shared-Duke and mixed-family Skills guards remain.