Resolve definite Orgiz payers and prove native shared Collection
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@@ -94,9 +94,9 @@ export function DiscoveryPanel({ game, act, busy }: Props) {
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);
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})}
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</div>
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<p className="fine">Inspection and reveal are optional. Next-turn free entry, sole-occupant Cistern income and later-turn Ornithopter movement are available in the development prototype. Jacurutu income, Testing Station storm choices and Shrine card conversion are prototyped. {game.advanced
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? 'A sole Orgiz occupant takes one spice for each territory where one rival collected board spice.'
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: 'Basic keeps the provisional one-spice transfer per positive board deposit collected by one rival.'} Mixed physical Jacurutu dials now use a defeated-player choice before settlement. Testing Station occupants each choose once in original storm order, cumulatively. These ordering/allocation interpretations are provisional. Contested Cistern/Orgiz and different or shared collectors remain pending; uncertain transfers do not block ordinary Collection.</p>
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<p className="fine">Inspection and reveal are optional. Next-turn free entry, Cistern income for every fighter occupant and later-turn Ornithopter movement are available in the development prototype. Jacurutu income, Testing Station storm choices and Shrine card conversion are prototyped. {game.advanced
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? 'Each Orgiz fighter occupant takes one spice per qualifying territory from the first actual foreign collector in storm order. Shared Ecaz lots wait for the actual allocation: Ecaz first, then ally, excluding zero shares and the occupant itself.'
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: 'Each Orgiz fighter occupant keeps the provisional one-spice transfer per positive board deposit collected by one rival.'} An empty purse never creates debt. Mixed physical Jacurutu dials use a defeated-player choice before settlement. Testing Station occupants each choose once in original storm order, cumulatively. These ordering/allocation interpretations are provisional. Ambiguous collected sectors still withhold their territory transfer without blocking ordinary Collection.</p>
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</section>
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);
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}
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