Compose classic Discovery skills and Advanced Orgiz collection
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@@ -1,6 +1,6 @@
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import test from 'node:test';
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import assert from 'node:assert/strict';
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import { createGame, initializeDiscoveryGameForAudit, joinGame, newPlayer, RuleError, type Game } from '../game/engine';
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import { createGame, initializeDiscoveryGameForAudit, initializeLeaderSkillsGameForAudit, joinGame, newPlayer, RuleError, type Game } from '../game/engine';
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import type { FactionId } from '../game/catalog';
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import { createTechTokens } from '../game/tech-tokens';
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import { createStrongholdCards } from '../game/stronghold-cards';
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@@ -51,3 +51,22 @@ void test('Discovery cannot redeal started components or silently remove another
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overlays[2].strongholdCards = createStrongholdCards();
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for (const game of overlays) assert.throws(() => initializeDiscoveryGameForAudit(game), RuleError);
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});
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void test('classic Discovery Skills does not silently drop native families or unrelated modules and previews', () => {
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const native = lobby(['ixians', 'guild', 'fremen'], ['ix']);
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assert.throws(() => initializeLeaderSkillsGameForAudit(native), RuleError);
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const overlays = Array.from({ length: 5 }, () => lobby(['guild', 'emperor', 'harkonnen'], []));
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overlays[0].homeworlds = { custody: null };
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overlays[1].nexusCards = { cards: null, phase: null };
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overlays[2].strongholdCards = createStrongholdCards();
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overlays[3].mentatQuestionPreview = true;
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overlays[4].spiceBankerIncomePreview = true;
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for (const game of overlays) assert.throws(() => initializeLeaderSkillsGameForAudit(game), RuleError);
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const two = lobby(['guild', 'emperor'], []); two.techTokens = createTechTokens();
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assert.throws(() => initializeLeaderSkillsGameForAudit(two), RuleError);
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});
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void test('Discovery Skills cannot replace already initialized Discovery components', () => {
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const started = initializeDiscoveryGameForAudit(lobby(['guild', 'emperor', 'harkonnen'], []));
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assert.throws(() => initializeLeaderSkillsGameForAudit(started), RuleError);
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});
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