Prioritize Basic faction prototypes and connect three missing rule paths
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@@ -257,15 +257,20 @@ export function EcazEntry({
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) : entry.stage === 'revival' ? (
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<>
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<p className="m-0 text-sm leading-6">
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Return up to {entry.revival?.maximum ?? 0} physical{' '}
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{(entry.revival?.maximum ?? 0) === 1 ? 'force' : 'forces'} from the
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Tanks to your reserves for free. Ordinary revival allowances,
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prices and income are unchanged. The printed leader alternative
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stays unavailable pending its recorded interpretation.
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Revive one eligible own leader, or return up to {entry.revival?.maximum ?? 0}
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{' '}physical forces from the Tanks for free. This independent grant
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leaves ordinary allowances and income unchanged provisionally.
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Repeat-death and shared-leader interactions remain unfinished.
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</p>
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{entry.revival?.blocked && (
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<p className="m-0 text-sm leading-6">{entry.revival.blocked}</p>
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)}
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{!entry.revival?.blocked && entry.revival?.leaders.map(leader => (
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<Button key={leader.id} variant="outline" className={buttonClass}
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disabled={busy} onClick={() => send({ leader: leader.id })}>
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Revive {leader.name} for free
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</Button>
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))}
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{!entry.revival?.blocked &&
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(entry.revival?.maximum ?? 0) > 0 && (
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<fieldset
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