Add administrator sign-in and private-safe room directory

Connect personal operator-provisioned admin keys, persisted roles and eight-hour sessions, current/all-session revocation and a filtered room directory. Additive schema protects final owner, revokes disabled accounts and records safe audit history. No game state changes; remaining administration scope stays explicit.

Verified: typecheck, lint, 5196 offline tests, 52 HTTP tests, production build; authenticated local HTTP and desktop/mobile browser checks. Independent privacy/security review fixed malformed nested roster searches and read-time session revocation. Preserved 1,671 prior rooms and 3,538 seats. Container/deployed acceptance follows publication.
This commit is contained in:
Quintine committed 2026-09-22 09:36:11 +10:00
1 parent 36a03bda9c
commit c2d392e155
27 files changed
+3164 -13

No files matched your search

+22
View File
@@ -0,0 +1,22 @@
/** Public operational metadata only; never a player view or a saved game. */
export type AdminRoom = {
code: string;
version: number;
updatedAt: number;
status: 'lobby' | 'setup' | 'playing' | 'finished' | 'unreadable';
host: string | null;
players: { id: string; name: string; faction: string; control: 'human' | 'ai' | 'autopilot' }[];
advanced: boolean;
preview: boolean;
expansions: string[];
modules: string[];
turn: number | null;
phase: string;
pending: { label: string; owners: string[] };
};
export type AdminDirectory = {
rooms: AdminRoom[];
total: number;
page: number;
pageSize: number;
};