feat: preserve elite and No-Field Gamont selections through Semuta
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@@ -149,13 +149,12 @@ legal. A clean ordinary declared move is already stopped without spending a
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movement. Movement-card/Ambassador parents, Nexus conversion and competing
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arrivals retain their original automatic paths.
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A clean proactive ordinary Trip to Gamont response pauses after
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its named public card cost but before moving one selected force
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from a player's board sector to reserves. The saved receipt binds
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the target, location and pre-return force custody; a claim or
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decline returns that one force and reconciles occupation once.
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Elite, concealed No-Field, closing Mentat, Nexus and competing
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parents retain their prior automatic paths.
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A clean proactive Trip to Gamont response pauses after its public card cost,
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before returning the selected ordinary/elite physical force or performing the
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native concealed No-Field reveal and capped recall. The receipt binds target,
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location, exact counter type or marker event and pre-return custody. Claim or
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decline applies the original selection once; a zero marker reveals without
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inventing a force. Closing Mentat, Nexus and competing parents remain automatic.
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An accepted printed Jubba Cloak response pauses after its
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public Worthless card cost but before the chosen CHOAM territory
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@@ -248,6 +247,38 @@ separate [reaction privacy audit](SEMUTA_PRIVACY_REVIEW.md) explains why
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auto-closing only when nobody secretly holds the card would leak
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possession. The main game and public expansion gates remain closed.
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**11 October 2026 — elite and concealed Gamont targets.** The existing
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receipt already signed target elite and No-Field custody, but stored neither
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selection and resumed with a literal ordinary-force argument. It now carries
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the selected elite flag or native marker event, validates the original
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selection and resumes `completeChoamGamont` with those exact values. The native
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return/reveal rules are unchanged; ordinary receipts keep their omitted defaults.
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All three permanent regressions fail before and pass after. An Advanced mixed
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Emperor stack loses only its selected elite: one normal remains, aggregate
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reserves19 include all five elites, and revival usage is unchanged. Native
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zero/three markers are deployed through actual shipment before the staged
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Mentat case. They remain concealed during the offer; claim/pass performs one
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native reveal and reserve-capped recall. With reserves2/Tanks18, zero returns
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nothing and keeps reserves2; three materializes two, recalls one and leaves
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board1/reserves1. Card custody and retired-event rejection remain checked.
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Thirty isolated runtime scenarios cover Advanced elite and Basic/Advanced
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zero/three targets, claim/pass and all four legal AI profiles. Real GameTable at
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390px commits Semuta in all three target cases. The public force inspector shows
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20 counters after the capped three reveal: board1/reserves1/Tanks18. Zero has no
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board force and reserves2; elite leaves one normal on board and elite reserves5.
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No surface overflows horizontally. The QA cases stage actual completed native
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actions in memory; no saved store or deployed game was targeted. Temporary
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scripts/server/browser are removed or stopped.
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Types/lint and 163 affected unit cases across nine files pass.
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Optional signature fields now serialize directly, and reactive stopped markers
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are assigned without temporary spread objects. Absent optional fields are
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omitted by JSON, preserving the prior ordinary/proactive signature shape.
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Closing Mentat, Nexus and competing parents remain separate. This is bounded
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counter-selection coverage, not complete Semuta/CHOAM or deployed acceptance.
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**11 October 2026 — reactive Baliset and La La La.** Accepted native
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declarations now offer their used public card in the clean reactive paths too.
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After the cost, the uncommitted ordinary move or force-revival request is
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