Prototype CHOAM Nexus after-victory inspection
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@@ -28,7 +28,7 @@ import { GreatMakerDecision } from './great-maker';
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import { DiscoveryPanel, DiscoveryDiscardDecision } from './discoveries';
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import { DiscoveryEntryDecision } from './discovery-entry';
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import { DiscoveryStormDecision } from './discovery-storm';
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import { NexusChoamTrade } from './nexus-choam-trade';
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import { NexusChoamTrade, NexusChoamInspectionDecision, NexusChoamInspectionInsight } from './nexus-choam-trade';
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import { NexusChoamBetrayal } from './nexus-choam-betrayal';
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import { NexusMoritaniBetrayal } from './nexus-moritani-betrayal';
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import { buildRevision, buildRevisionLabel } from '@/lib/build-revision';
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@@ -1040,6 +1040,7 @@ export function GameTable({
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<AmbassadorSupply game={g} />
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<AmbassadorInsights key={`${g.code}-${g.me}`} game={g} />
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<AuditorInsight game={g} />
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<NexusChoamInspectionInsight game={g} />
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<div className="play-grid">
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<aside className="players-panel">
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<div className="eyebrow">THE GREAT HOUSES</div>
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@@ -2667,6 +2668,8 @@ export function GameTable({
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decline: true,
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})}
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</>
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) : g.decision.kind === 'nexusChoamInspection' ? (
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<NexusChoamInspectionDecision game={g} act={act} busy={busy} />
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) : g.decision.kind === 'choamAudit' ||
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g.decision.kind === 'choamAuditPayment' ? (
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<AuditorDecision game={g} act={act} busy={busy} />
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