Integrate Ixian Nexus Betrayal at original native attempts
This commit is contained in:
1 parent
49c99de3e2
commit
cdfe0e5370
25 files changed
+2824
-63
No files matched your search
@@ -82,6 +82,7 @@ import { ChoamKull } from './choam-kull';
|
||||
import { NexusRicheseBetrayal } from './nexus-richese-betrayal';
|
||||
import { NexusGuildBetrayal } from './nexus-guild-betrayal';
|
||||
import { NexusIxianReplacement } from './nexus-ixian-replacement';
|
||||
import { NexusIxianBetrayal } from './nexus-ixian-betrayal';
|
||||
import { OrnithopterMovement } from './ornithopter-movement';
|
||||
import { DiscoveryOrnithopterMovement } from './discovery-flight-movement';
|
||||
import { PlanetologistMovement } from './planetologist-movement';
|
||||
@@ -306,8 +307,11 @@ export function GameTable({
|
||||
);
|
||||
const reactionBusy =
|
||||
transportBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot;
|
||||
const busy = reactionBusy || g.automaticContinuationPending || !!g.semutaReaction || !!g.kullReaction || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction || !!g.nexusIxianReplacement;
|
||||
const reactionOwnsControls = !!g.kullReaction || !!g.kullCounterEvent || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction || !!g.nexusIxianReplacement;
|
||||
const ixianBetrayalOwnsControls = !!g.nexusIxianBetrayalReaction &&
|
||||
!g.response && !g.decision && !g.truthtrance && !g.phaseOpening &&
|
||||
!g.automaticContinuationPending && !g.nexusCards?.waiting.length && !g.nexusTraitors?.pending;
|
||||
const busy = reactionBusy || g.automaticContinuationPending || !!g.semutaReaction || !!g.kullReaction || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction || !!g.nexusIxianReplacement || ixianBetrayalOwnsControls;
|
||||
const reactionOwnsControls = !!g.kullReaction || !!g.kullCounterEvent || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction || !!g.nexusIxianReplacement || ixianBetrayalOwnsControls;
|
||||
const canActivateKarama = (card: Card) =>
|
||||
!g.karamaBlocked && canUseAsKaramaRole(g, me, card);
|
||||
const traitorBattle = g.battle;
|
||||
@@ -784,6 +788,15 @@ export function GameTable({
|
||||
!botGroundMoveAllowed(g, me, key, boardLocation(selected, sector), 0),
|
||||
);
|
||||
const act = (a: Action) => {
|
||||
// Control of one's own seat is independent of every gameplay response.
|
||||
if (a.type === 'setAutopilot') { void send(a); return; }
|
||||
const ixianReaction = g.nexusIxianBetrayalReaction;
|
||||
if (ixianReaction && ixianBetrayalOwnsControls) {
|
||||
if (reactionBusy || g.status !== 'playing' || !ixianReaction.canPass || ixianReaction.hasPassed ||
|
||||
(a.type !== 'nexusIxianBetrayalPass' && a.type !== 'nexusIxianBetrayalUse') ||
|
||||
a.event !== ixianReaction.event ||
|
||||
(a.type === 'nexusIxianBetrayalUse' && (!ixianReaction.canUse || ixianReaction.blocked))) return;
|
||||
}
|
||||
const guildReaction = g.guildBetrayalReaction;
|
||||
if (guildReaction) {
|
||||
if (reactionBusy || g.status !== 'playing' || !guildReaction.canPass || guildReaction.hasPassed ||
|
||||
@@ -1029,6 +1042,8 @@ export function GameTable({
|
||||
faction(g.players.find((p) => p.id === id)!.faction).name,
|
||||
)
|
||||
.join(' + ') || 'No winner'
|
||||
: ixianBetrayalOwnsControls
|
||||
? 'Native Ixian advantage acknowledgement'
|
||||
: g.guildBetrayalReaction
|
||||
? 'Shipment payment acknowledgement'
|
||||
: g.richeseBetrayalReaction
|
||||
@@ -1093,6 +1108,15 @@ export function GameTable({
|
||||
<a href="/rules?topic=nexus-ixian-replacement#nexus-ixian-replacement">Preview rules and limits</a>
|
||||
</p>
|
||||
)}
|
||||
{g.nexusIxianBetrayalPreview && (
|
||||
<p className="notice" role="status">
|
||||
Ixian Nexus Betrayal development preview · native Ixian Bidding extra-card
|
||||
inspection/draw and Advanced Technology exchange prevention. Native Ixians,
|
||||
permitted classic/Tleilaxu seats, physical Ixian Treachery and Nexus only.
|
||||
Native Karama responses finish first. Not complete Ixian or certified Nexus rules.{' '}
|
||||
<a href="/rules?topic=nexus-ixian-betrayal#nexus-ixian-betrayal">Preview rules and limits</a>
|
||||
</p>
|
||||
)}
|
||||
{g.status !== 'lobby' && (
|
||||
<nav className="phase-track" aria-label="Turn phases">
|
||||
{PHASES.map((p, i) => (
|
||||
@@ -1125,7 +1149,7 @@ export function GameTable({
|
||||
<SpiceCardInspector card={g.spicePeek} context="Private foresight" />
|
||||
</section>
|
||||
)}
|
||||
<SeatAutopilot game={g} act={act} busy={transportBusy || !!g.guildBetrayalReaction} />
|
||||
<SeatAutopilot game={g} act={act} busy={transportBusy} />
|
||||
<DukeVidal game={g} />
|
||||
<EcazLoyaltyCard loyalty={g.ecazLoyalty} />
|
||||
<MoritaniTerrorSupply game={g} />
|
||||
@@ -1739,6 +1763,8 @@ export function GameTable({
|
||||
<ChoamKull game={g} act={act} busy={reactionBusy} />
|
||||
) : g.nexusIxianReplacement ? (
|
||||
<NexusIxianReplacement game={g} act={act} busy={reactionBusy} />
|
||||
) : ixianBetrayalOwnsControls ? (
|
||||
<NexusIxianBetrayal game={g} act={act} busy={reactionBusy} />
|
||||
) : g.nexusCards?.waiting.length ? (
|
||||
<p className="muted">The next phase begins when the remaining Nexus card choices are finished.</p>
|
||||
) : g.truthtrance ? (
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
'use client';
|
||||
|
||||
import type { Action, GameView } from '@/game/engine';
|
||||
import { nexusCardMode } from '@/game/nexus-cards';
|
||||
import { NexusCardFace } from './nexus-cards';
|
||||
import { Button } from './ui/button';
|
||||
|
||||
export function NexusIxianBetrayal({ game, act, busy }: {
|
||||
game: GameView;
|
||||
act: (action: Action) => void;
|
||||
busy: boolean;
|
||||
}) {
|
||||
const reaction = game.nexusIxianBetrayalReaction;
|
||||
if (!reaction) return null;
|
||||
const own = game.players.find((player) => player.id === game.me);
|
||||
const provider = game.players.find((player) => player.id === reaction.provider);
|
||||
const canRespond = !!reaction.event && reaction.canPass && !reaction.hasPassed;
|
||||
const canUse = canRespond && reaction.canUse && !reaction.blocked;
|
||||
const priorityBlocked = game.automaticContinuationPending || !!game.truthtrance ||
|
||||
!!game.response || !!game.decision || !!game.phaseOpening ||
|
||||
!!game.nexusCards?.waiting.length || !!game.nexusTraitors?.pending;
|
||||
const disabled = busy || game.status !== 'playing' || game.phase !== 3 || priorityBlocked ||
|
||||
!!game.roomControl?.paused || !!game.roomControl?.closed || !!own?.autopilot;
|
||||
const ownMode = game.nexusCards?.card === 'ixians' && own
|
||||
? nexusCardMode('ixians', own.faction, game.players.map((player) => player.faction))
|
||||
: undefined;
|
||||
const advantage = reaction.kind === 'bidding' ? 'Bidding' : 'Technology';
|
||||
|
||||
return (
|
||||
<section aria-label="Native Ixian advantage acknowledgement" data-testid="nexus-ixian-betrayal" className="notice min-w-0 space-y-3">
|
||||
<h3>Native Ixian advantage acknowledgement · {advantage}</h3>
|
||||
<p>{provider?.name ?? 'The Ixian player'} has a pending native {advantage} attempt.
|
||||
{reaction.kind === 'bidding'
|
||||
? ' The extra-card draw and inspection have not happened.'
|
||||
: ' The declared exchange has not happened.'}</p>
|
||||
<p className="fine">Every publicly possible unallied responder acknowledges this boundary, regardless of their secret Nexus identity.
|
||||
After all acknowledgements, the original advantage continues once. Preventing it closes only this attempt, not the whole phase.
|
||||
The native Karama response finishes first; this acknowledgement is not another Karama counter window.</p>
|
||||
{game.nexusCards?.card === 'ixians' && <>
|
||||
<NexusCardFace card="ixians" mode={ownMode} />
|
||||
{ownMode === 'betrayal' && <p className="fine">Spend your own Ixian Nexus to prevent this one native {advantage} advantage.
|
||||
{' '}<a href="/rules?topic=nexus-ixian-betrayal#nexus-ixian-betrayal">Betrayal timing and preview limits</a>
|
||||
</p>}
|
||||
</>}
|
||||
{!canRespond ? (
|
||||
<p aria-live="polite">{reaction.hasPassed ? 'You have passed. Waiting for the remaining acknowledgements.' : 'Waiting for the required acknowledgements.'}</p>
|
||||
) : <>
|
||||
{reaction.blocked && <p className="fine">{reaction.blocked}</p>}
|
||||
<Button data-testid="nexus-ixian-betrayal-pass" className="game-action min-h-11 whitespace-normal" disabled={disabled}
|
||||
onClick={() => { if (!disabled) act({ type: 'nexusIxianBetrayalPass', event: reaction.event }); }}>
|
||||
Pass · allow the original advantage
|
||||
</Button>
|
||||
{canUse && <Button data-testid="nexus-ixian-betrayal-use" className="game-action min-h-11 whitespace-normal" disabled={disabled}
|
||||
onClick={() => { if (!disabled) act({ type: 'nexusIxianBetrayalUse', event: reaction.event }); }}>
|
||||
Use Ixian Nexus · prevent this {advantage} advantage
|
||||
</Button>}
|
||||
</>}
|
||||
</section>
|
||||
);
|
||||
}
|
||||
Reference in new issue
Block a user