Compose native Advanced Moritani skills with skill-first assassination
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@@ -38,6 +38,31 @@ export function basicMoritaniLeaderSkillsProfile(game: LeaderSkillProfile): bool
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FACTIONS.some(faction => faction.id === player.faction && faction.expansion === 'base'));
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}
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/** Existing bounded Advanced assassination roster, composed with native skills. */
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export function advancedMoritaniLeaderSkillsProfile(game: LeaderSkillProfile): boolean {
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const players = game.players;
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if (game.advanced !== true || game.expansions.length !== 1 ||
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game.expansions[0] !== 'ecaz' || !players || players.length < 2 || players.length > 6 ||
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!noOtherLeaderSkillModules(game) || game.semutaPreview || game.advancedPreview ||
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game.kullPreview || game.nexusKullPreview || game.guildBetrayalPreview ||
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game.richeseBetrayalPreview || game.nexusIxianReplacementPreview ||
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game.nexusIxianBetrayalPreview || game.nexusHarkonnenBetrayalPreview) return false;
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let native = false;
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for (let i = 0; i < players.length; i++) {
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const player = players[i];
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for (let j = 0; j < i; j++) if (players[j].faction === player.faction) return false;
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if (player.faction === 'moritani') native = true;
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else {
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if (player.faction === 'harkonnen') return false;
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let classic = false;
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for (const faction of FACTIONS)
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if (faction.id === player.faction && faction.expansion === 'base') { classic = true; break; }
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if (!classic) return false;
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}
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}
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return native;
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}
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/** Native Basic Tleilaxu, including Face Dancers; foreign gholas are Advanced. */
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export function basicTleilaxuLeaderSkillsProfile(game: LeaderSkillProfile): boolean {
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return game.advanced === false && game.expansions.length === 1 &&
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@@ -103,7 +128,8 @@ export function advancedNativeLeaderSkillsProfile(game: LeaderSkillProfile): boo
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}
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export function nativeExpansionLeaderSkillsProfile(game: LeaderSkillProfile): boolean {
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return basicExpansionLeaderSkillsProfile(game) || advancedNativeLeaderSkillsProfile(game);
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return basicExpansionLeaderSkillsProfile(game) || advancedNativeLeaderSkillsProfile(game) ||
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advancedMoritaniLeaderSkillsProfile(game);
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}
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/** Shared by rule quotes, controls and minimal legal bot participation. */
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