Offer Semuta after clean CHOAM Charity Karama cost

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Quintine committed 2026-09-30 11:56:02 +10:00
1 parent 32d9ef4ec9
commit d9c67ca992
10 files changed
+300 -45

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+74
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@@ -10,6 +10,8 @@ import {
} from '../game/engine';
import { baseDeck, treacheryDeck } from '../game/cards';
import { createTechTokens } from '../game/tech-tokens';
import { richeseCards } from '../game/richese-cards';
import { SEMUTA_DRUG_ID } from '../game/semuta-drug';
import { botActions } from '../game/bots';
import { DIFFICULTIES } from '../game/bot-profiles';
@@ -77,6 +79,78 @@ function cancel(g: Game) {
assert.ok(card, 'canceller must hold Karama before the declaration');
return applyAction(g, 'e', { type: 'card', card: card.id, mode: 'cancel' });
}
void test('clean printed Karama cancellation offers Semuta before CHOAM Charity is canceled', () => {
let g = fixture();
g.players[1] = newPlayer('e', 'Richese', 'richese');
g.richeseCache = richeseCards();
g.semutaPreview = true;
const semuta = g.richeseCache.findIndex(c => c.id === SEMUTA_DRUG_ID);
assert.ok(semuta >= 0);
g.players[2].hand.push(g.richeseCache.splice(semuta, 1)[0]);
contest(g);
g = ready(g);
assert.equal(g.response?.kind, 'choamCharity');
assert.equal(g.players[0].spice, 0);
g = cancel(g);
const event = g.pendingTreacheryDiscard!.batch.event;
assert.equal(g.pendingTreacheryDiscard?.reaction?.stage, 'offer');
assert.equal(g.response, null);
assert.equal(g.choamCharity, undefined);
assert.equal(viewGame(g, 'b').semutaReaction?.canCommit, true);
assert.equal(viewGame(g, 'c').semutaReaction?.canCommit, false);
for (const change of [
(saved: Game) => {
const continuation = saved.pendingTreacheryDiscard!.continuation;
assert.equal(continuation.kind, 'karamaCharityDiscard');
if (continuation.kind === 'karamaCharityDiscard')
continuation.stateSignature = 'wrong';
},
(saved: Game) => { saved.players[1].spice = 1; },
(saved: Game) => { saved.pendingTreacheryDiscard!.batch.entries[0].card.name = 'Forgery'; },
]) {
const corrupted: Game = JSON.parse(JSON.stringify(g));
change(corrupted);
const snapshot = JSON.stringify(corrupted);
assert.throws(() => applyAction(corrupted, 'b', { type: 'semutaCommit', event }));
assert.equal(JSON.stringify(corrupted), snapshot);
}
let declined: Game = JSON.parse(JSON.stringify(g));
for (const id of ['c', 'e', 'b'])
declined = applyAction(declined, id, { type: 'semutaPass', event });
assert.equal(declined.pendingTreacheryDiscard, null);
assert.deepEqual(declined.choamCharity, { turn: 1, canceled: true });
assert.equal(declined.players[0].spice, 0);
const claimed = applyAction(JSON.parse(JSON.stringify(g)), 'b', { type: 'semutaCommit', event });
assert.equal(claimed.pendingTreacheryDiscard, null);
assert.deepEqual(claimed.choamCharity, declined.choamCharity);
assert.equal(claimed.players[2].hand.some(c => c.effect === 'karama'), true);
assert.equal(claimed.discard.filter(c => c.id === SEMUTA_DRUG_ID).length, 1);
assert.equal(claimed.players[0].spice, 0);
});
void test('prior-turn CHOAM Charity receipt does not block a fresh Karama Semuta response', () => {
let g = fixture();
g.players[1] = newPlayer('e', 'Richese', 'richese');
g.richeseCache = richeseCards();
g.semutaPreview = true;
g.turn = 2;
g.choamCharity = { turn: 1, canceled: false };
const semuta = g.richeseCache.findIndex(c => c.id === SEMUTA_DRUG_ID);
g.players[2].hand.push(g.richeseCache.splice(semuta, 1)[0]);
contest(g);
g = ready(g);
assert.equal(g.response?.kind, 'choamCharity');
const pending = cancel(g);
assert.equal(pending.pendingTreacheryDiscard?.reaction?.stage, 'offer');
assert.deepEqual(pending.choamCharity, { turn: 1, canceled: false });
let resumed = pending;
const event = pending.pendingTreacheryDiscard!.batch.event;
for (const id of ['c', 'e', 'b'])
resumed = applyAction(resumed, id, { type: 'semutaPass', event });
assert.deepEqual(resumed.choamCharity, { turn: 2, canceled: true });
assert.equal(resumed.players[0].spice, 0);
});
void test('CHOAM receives two spice per faction, including itself, only after its opening response', () => {
const initial = contest(fixture());
let g = ready(initial);
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@@ -2,9 +2,10 @@ import test from 'node:test';
import assert from 'node:assert/strict';
import { startPrototypeRoom } from '../tools/prototype-room';
import { botActions } from '../game/bots';
import { viewGame, type Game, type Action } from '../game/engine';
import { applyAction, createGame, newPlayer, viewGame, type Game, type Action } from '../game/engine';
import { SEMUTA_DRUG_ID } from '../game/semuta-drug';
import { spiceDeck } from '../game/cards';
import { baseDeck, spiceDeck } from '../game/cards';
import { richeseCards } from '../game/richese-cards';
import { unitStore } from './fixture-nexus-room-store';
import { saphoAggressorGame, aggressorAction } from './fixture-sapho-aggressor';
import { takeSaphoBattleCard } from './fixture-sapho-battle-order';
@@ -726,3 +727,65 @@ void test('authenticated pre-plan Sapho discard restores one aggressor choice be
assert.equal(prepared.battle?.saphoAggressor?.uses.length, 1);
} finally { f.sqlite.close(); }
});
void test('authenticated printed Karama cost pauses and restores one canceled CHOAM Charity response', async () => {
const f = unitStore();
try {
const made = await f.rooms.createRoom('Semuta Charity', 'choam', false, ['choam']);
const code = made.view.code;
const richese = await f.rooms.joinRoom(code, 'Richese', 'richese');
const bg = await f.rooms.joinRoom(code, 'BG', 'beneGesserit');
const auths = await Promise.all([made.token!, richese.token!, bg.token!]
.map(token => f.restart().authenticate(code, token)));
const existing = await f.restart().readRoom(code);
let g = createGame(code, newPlayer(auths[0].playerId, 'CHOAM', 'choam'), false, ['choam']);
g.players.push(newPlayer(auths[1].playerId, 'Richese', 'richese'),
newPlayer(auths[2].playerId, 'BG', 'beneGesserit'));
Object.assign(g, {
status: 'playing', phase: 1, nexus: true,
order: g.players.map(p => p.id), deck: baseDeck(),
richeseCache: richeseCards(), semutaPreview: true,
});
for (const player of g.players) {
player.spice = 0;
player.hand = [];
player.traitors = player.leaders.length ? [player.leaders[0].id] : [];
player.traitorChoices = [];
}
const karama = take(g, 'karama');
g.players[1].hand.push(karama);
const semuta = take(g, SEMUTA_DRUG_ID);
g.players[2].hand.push(semuta);
for (const player of g.players)
g = applyAction(g, player.id, { type: 'ready' });
while (g.decision?.kind === 'choamMarket')
g = applyAction(g, g.decision.player, { type: 'decision', done: true });
assert.equal(g.response?.kind, 'choamCharity');
g.version = existing.version + 1;
assert.equal(f.sqlite.prepare('UPDATE rooms SET state=?,version=? WHERE code=? AND version=?')
.run(JSON.stringify(g), g.version, code, existing.version).changes, 1);
const seats = f.sqlite.prepare('SELECT * FROM seats').all();
const act = async (index: number, action: Action) => {
const before = await f.restart().readRoom(code);
await f.restart().act(code, auths[index], before.version, action, clock);
return f.restart().readRoom(code);
};
const pending = await act(1, { type: 'card', card: karama.id, mode: 'cancel' });
assert.equal(pending.pendingTreacheryDiscard?.reaction?.stage, 'offer');
assert.equal(pending.choamCharity, undefined);
const event = pending.pendingTreacheryDiscard!.batch.event;
await f.restart().continueRoomAutomatic(code, clock);
assert.equal((await f.restart().readRoom(code)).version, pending.version);
assert.equal((await f.restart().readSeatView(code, auths[2])).semutaReaction?.canCommit, true);
assert.equal((await f.restart().readSeatView(code, auths[0])).semutaReaction?.canCommit, false);
const claimed = await act(2, { type: 'semutaCommit', event });
assert.equal(claimed.pendingTreacheryDiscard, null);
assert.deepEqual(claimed.choamCharity, { turn: 1, canceled: true });
assert.equal(claimed.players[0].spice, 0);
assert.equal(claimed.players[2].hand.filter(card => card.id === karama.id).length, 1);
assert.equal(claimed.discard.filter(card => card.id === SEMUTA_DRUG_ID).length, 1);
assert.deepEqual(f.sqlite.prepare('SELECT * FROM seats').all(), seats);
for (const auth of auths)
assert.deepEqual(await f.restart().readSeatView(code, auth), viewGame(claimed, auth.playerId));
} finally { f.sqlite.close(); }
});