Support multiparty public deals
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@@ -25,11 +25,13 @@ to swap with an AI seat, which currently accepts immediately. Accepted swaps
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clear human readiness. See
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[faction allocation](docs/FACTION_ALLOCATION.md).
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During play, **Public deals** lets two nonallied human seats record terms,
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accept or decline an offer, and agree to release it. Terms are visible to the
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During play, **Public deals** lets two to six human seats record terms,
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accept or decline an offer, and agree to release it. Every party must accept,
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and every pair of parties must be nonallied when the offer is made or accepted.
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Terms are visible to the
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table and rely on players to honor them; the game does not interpret promises
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or determine impossibility. Use **Bribes** separately for an actual spice
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payment. AI and multiparty deals remain unfinished. See
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payment. AI negotiation and automatic enforcement remain unfinished. See
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[public deals](docs/PUBLIC_DEALS.md).
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For the provisional two-person setup, the host enables **Two players, two
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