Implement revised Advanced Family Atomics rules

This commit is contained in:
Quintine committed 2026-10-27 11:24:41 +11:00
1 parent dff0c77a5b
commit e1596dbcee
16 files changed
+683 -29

No files matched your search

+4
View File
@@ -61,6 +61,10 @@ uses one unused movement entitlement and retains Hajr's separate move.
The single physical Hajr can be played again after legitimate
[paid Box recovery](docs/RICHESE_ORNITHOPTER_ENGINE_AUDIT.md#recovered-hajr-replay--18-october-2026).
Advanced still requires a fresh post-movement opportunity.
Advanced Family Atomics is available after turn1, after storm distance is known
and before movement, from physical fighters on/adjacent to the Wall with no
intervening storm. Its used card appears in **Removed from game**. Basic keeps
its current Storm/discard procedure. See [source and scope](docs/FAMILY_ATOMICS.md).
After Guild Cunning, either physical Ornithopter mode may provisionally replace
an earned unused Hajr movement. Cunning itself adds no ordinary move; abandoned
card groups grant no extra credit. See the [combination contract](docs/NEXUS_GUILD_CUNNING_RUNTIME.md#physical-ornithopter-composition--18-october-2026).