Offer Semuta before optional winner battle cleanup
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@@ -8,22 +8,23 @@ Expansion starts and full rules/publication acceptance remain gated.**
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The explicit [Semuta development preview](SEMUTA_SOURCE_UPDATE_20260907.md#30-september-2026--bounded-clean-discard-runtime)
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pauses clean public ordinary-card, paid Box, retired Ornithopter,
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private Distrans, final definite Truthtrance, movement-order Sapho
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and winner-selected battle-card discards without pending rewards.
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private Distrans, final definite Truthtrance, movement-order Sapho,
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mandatory winner or later optional winner battle-card discards without
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pending rewards. The two winner batches are separate: a claim on the
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mandatory Hero can resume the winner's optional weapon choice once.
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Every seat sees a neutral offer regardless of hidden Semuta possession.
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A sole eligible card transfers on commitment; a simultaneous
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winner-card batch first requires public commitment, then reveals
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only to that holder the eligible fresh faces to select exactly one.
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Other cards remain in the pile and the resolved battle resumes once.
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The early-ended flight queue, completed-flight arrival, private gift,
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answer history and Sapho order also resume without replay. Minimal
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legal AI, exact JSON/SQLite continuation and competing-room CAS are
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connected. Phone width showed owned Commit and rival Continue without
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a private card face. Mixed arrivals, auction/battle Sapho, queued or
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promise-bound Truthtrance, mandatory or reward-pending battle batches,
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other discard producers, full-hand ordering, normal Richese starts
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and deployed acceptance remain unfinished. Neutral passes and the
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free-slot guard are product safety choices, not publisher rulings.
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A sole eligible card transfers on commitment; a simultaneous winner
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batch first requires public commitment, then reveals eligible faces
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only to the holder for one-card selection. Other cards remain in the
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pile and the resolved battle resumes once. The flight queue, committed
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arrival, private gift, answer history and Sapho order also resume
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without replay. Minimal legal AI, exact JSON/SQLite continuation and
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competing-room CAS are connected. Mixed arrivals, auction/battle
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Sapho, queued or promise-bound Truthtrance, loser/mixed-owner battle
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batches, pending battle rewards, other discard producers, full-hand
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ordering, normal Richese starts and deployed acceptance remain
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unfinished. Neutral passes and free-slot guard are product safety
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choices, not publisher rulings.
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One [natural Advanced Moritani assassination](MORITANI_ASSASSINATE_LEADERS.md#29-september-2026--natural-revealed-card-game)
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now proceeds from genuine battle loss to a dead-target Traitor reveal,
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@@ -1,5 +1,35 @@
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# Dune implementation status
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## 30 September 2026 — Semuta between mandatory and optional winner cleanup
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The explicit Richese Semuta preview now pauses a clean public
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`winnerMandatoryDiscard` frame after the loser/battle discard but
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before optional winning-card cleanup. A physically used Hero is
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already in the ordinary pile; every seat receives the same neutral
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offer. Another holder with free hand capacity may recover that one
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Hero and discard Semuta. All-seat decline leaves it on the pile.
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The committed casualty counts and winner remain fixed; `finishWinner`
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continues once to the still-held optional weapon decision. Its later
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discard is a distinct fresh batch, not another chance at the Hero.
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Genuine setup covers two combatants, preparation, Hero plus retained
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projectile, the mandatory Hero offer, neutral passes, legal AI claim,
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JSON continuation and exact physical census. An isolated migrated
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SQLite room restores that offer, authenticates the Hero claim, then
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opens and declines the later optional weapon batch without repeating
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Semuta disposal or battle rewards. Loser/mixed-owner mandatory cleanup,
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pending battle rewards, full-hand ordering, normal Richese starts
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and deployed acceptance remain gated.
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Independent rules/continuation and privacy/recovery reviews found no
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scoped defect. A direct production-engine run completed genuine AI
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setup, a mandatory Hero discard, neutral offer and bot claim, then
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showed the retained projectile in the original winner's optional
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card decision. Phone-width local rules rendered the two-batch boundary
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as Partial. `npm run check` passed typecheck, lint and 5,810/5,810
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offline cases; `npm run build` and all 55 Vite development HTTP
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cases passed. No deployed revision was exercised.
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## 30 September 2026 — Semuta choice among simultaneous winner cards
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The explicit Richese Semuta preview now recognizes a clean batch of
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@@ -12,7 +12,7 @@ Audited 6 September 2026. The ten physical identities and their readable face in
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- Player controls show both original plans, exact undialed counts or honest possible totals, the mode choice and a complete internal guide. No victim/death confirmation is added. The card stays physically reserved until standard cleanup; stale events, duplicate requests and corrupted source custody fail before resources change. All four AI profiles use public force possibilities, legal low-dial plans and revealed leader/bounty information. They preserve leader value when Artillery suppresses bounty and leave traitor/explosion precedence intact.
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- Semuta Drug has an explicit bounded development preview for clean public ordinary-card, paid Box, retired Ornithopter, private Distrans, final definite Truthtrance, movement-order Sapho and winner-selected battle-card batches. A multi-card winner batch exposes candidates only after holder commitment and transfers one physical card. Private gifts, unresolved promises, reactive arrivals, auction/battle Sapho and mandatory/reward-pending battle batches remain outside scope. Other producers, full-hand ordering and normal Richese starts remain unfinished. Mirror Weapon and Juice of Sapho have separate bounded paths, not complete combined-mode certification. Other unfinished systems, mobile acceptance, difficulty calibration and complete Advanced/expansion games still prevent goal completion. No start gate was removed.
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- Semuta Drug has an explicit bounded development preview for clean public ordinary-card, paid Box, retired Ornithopter, private Distrans, final definite Truthtrance, movement-order Sapho and separate mandatory/optional winner battle-card batches. A multi-card winner batch exposes candidates only after holder commitment and transfers one physical card. Private gifts, unresolved promises, reactive arrivals, auction/battle Sapho, loser/mixed-owner battle batches and pending battle rewards remain outside scope. Other producers, full-hand ordering and normal Richese starts remain unfinished. Mirror Weapon and Juice of Sapho have separate bounded paths, not complete combined-mode certification. Other unfinished systems, mobile acceptance, difficulty calibration and complete Advanced/expansion games still prevent goal completion. No start gate was removed.
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The complete integrated validation checkpoint is recorded in [IMPLEMENTATION_STATUS.md](IMPLEMENTATION_STATUS.md).
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@@ -111,12 +111,12 @@ The [bounded Semuta runtime](SEMUTA_SOURCE_UPDATE_20260907.md#30-september-2026-
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supersedes the older inactive-card observations above for one
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explicitly opted-in Richese development profile. Neutral all-seat
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responses, physical one-card recovery, a provisional free-slot guard,
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minimal legal AI and saved continuation now work after clean public
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minimal legal AI and saved continuation work after clean public
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ordinary-card, paid Box, retired Ornithopter, private Distrans, final
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definite Truthtrance, movement-order Sapho and winner-selected
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battle-card discards, including a committed owner-only multi-card
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choice. Queued questions, promise-bound answers, reactive arrivals,
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auction/battle Sapho, mandatory or reward-pending battle batches
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and other semantic discard families remain unconnected. Full-hand
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ordering, ten-card inventory, cache custody and public expansion
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start gate are unchanged.
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definite Truthtrance, movement-order Sapho and separate mandatory
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and optional winner battle-card batches, including committed
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owner-only multi-card selection. Queued questions, promise-bound
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answers, reactive arrivals, auction/battle Sapho, loser or mixed-owner
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battle batches and pending battle rewards remain unconnected.
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Full-hand ordering, ten-card inventory, cache custody and public
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expansion start gate are unchanged.
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@@ -35,14 +35,16 @@ sources. The final forces and move counter are held in the existing
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bound flight frame; claim or decline retires that frame and logs the
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arrival once. Mixed entry reactions remain unsupported for Semuta.
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Winner-selected public played cards now pause as one `battleCleanup`
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batch after the battle is resolved and any earlier mandatory discard
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has retired. The winner, combatants and all selected card identities
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remain bound. Every seat sees the same neutral offer; only a committed
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holder inspects the eligible batch and selects one of multiple cards.
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The others remain in the pile before `finishBattle` runs once. Moritani
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loser retention and pending Auditor, capture, tech, Face Dance or
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CHOAM rewards remain automatic without this reaction.
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Mandatory winner cleanup now pauses at `winnerMandatoryDiscard`
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after any earlier loser/battle batch has retired; a Hero already in
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the public pile can be claimed before the exact optional winner
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choice resumes. If the winner then selects other played cards,
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their public disposal is a separate `battleCleanup` batch. Each
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stage has a neutral all-seat offer; only a committed holder inspects
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multiple eligible cards, selects one, and leaves the others in the
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pile. No battle award or card cost repeats. Moritani loser retention
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and pending Auditor, capture, tech, Face Dance or CHOAM rewards
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remain automatic without this reaction.
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## Main findings
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@@ -66,16 +66,19 @@ without opening ordinary expansion starts. It interrupts **one public
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ordinary-card discard, the used Box after a paid Nullentropy search,
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either retirement of a played Ornithopter in a clean flight, the used
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Distrans after a private transfer, a final definite Truthtrance,
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movement-order Juice of Sapho, or a winner-selected battle-card batch
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without pending battle rewards**, provided the parent transaction is
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clean. Every seat sees a neutral fresh-discard opportunity regardless
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movement-order Juice of Sapho, mandatory winning-card cleanup, or a
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later winner-selected battle-card batch without pending rewards**,
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provided the parent transaction is clean. Every seat sees a neutral
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fresh-discard opportunity regardless
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of hidden Semuta possession. An early-ended Ornithopter advances its
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saved movement queue; a completed flight has committed its forces
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and resumes its one arrival only without BG, Ecaz or Moritani entry
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reactions. Distrans's gift stays private with its recipient. The
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Truthtrance answer/history and Sapho first/last queue are bound.
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The winner's chosen played cards are already in one public fresh
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batch; its resolved battle and remaining phase transition resume once.
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Mandatory winning cards form one public fresh batch after the
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previous loser cleanup, and any later optional winner selection is a
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separate batch. Neither a Semuta claim nor all-seat decline replays
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casualties or re-discards an already claimed card.
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Each seat can Continue; only the canonical holder with a free hand
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slot and a card discarded by another player can commit. A sole
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@@ -93,9 +96,9 @@ free-slot requirement is a provisional safety guard, not the printed
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resolution of full-hand take-before-discard. Auction, CHOAM market,
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pending gifts, competing responses, completed Ornithopter arrivals
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with BG intrusion, Ecaz Ambassador or Moritani Terror, queued or
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promise-bound Truthtrance, auction/battle Sapho, mandatory/reward-pending
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battle batches and other typed producers retain their automatic
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continuation; Semuta cannot claim those events yet.
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promise-bound Truthtrance, auction/battle Sapho, loser or mixed-owner
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mandatory battle batches and pending battle rewards retain their
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automatic continuation; Semuta cannot claim those events yet.
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The completed Box's selected search card stays private and its paid
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shuffle is not repeated when another seat takes the used Box.
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No source ruling is inferred from this omission. The
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