Offer Semuta before optional winner battle cleanup
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@@ -12,7 +12,7 @@ Audited 6 September 2026. The ten physical identities and their readable face in
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- Player controls show both original plans, exact undialed counts or honest possible totals, the mode choice and a complete internal guide. No victim/death confirmation is added. The card stays physically reserved until standard cleanup; stale events, duplicate requests and corrupted source custody fail before resources change. All four AI profiles use public force possibilities, legal low-dial plans and revealed leader/bounty information. They preserve leader value when Artillery suppresses bounty and leave traitor/explosion precedence intact.
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- Semuta Drug has an explicit bounded development preview for clean public ordinary-card, paid Box, retired Ornithopter, private Distrans, final definite Truthtrance, movement-order Sapho and winner-selected battle-card batches. A multi-card winner batch exposes candidates only after holder commitment and transfers one physical card. Private gifts, unresolved promises, reactive arrivals, auction/battle Sapho and mandatory/reward-pending battle batches remain outside scope. Other producers, full-hand ordering and normal Richese starts remain unfinished. Mirror Weapon and Juice of Sapho have separate bounded paths, not complete combined-mode certification. Other unfinished systems, mobile acceptance, difficulty calibration and complete Advanced/expansion games still prevent goal completion. No start gate was removed.
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- Semuta Drug has an explicit bounded development preview for clean public ordinary-card, paid Box, retired Ornithopter, private Distrans, final definite Truthtrance, movement-order Sapho and separate mandatory/optional winner battle-card batches. A multi-card winner batch exposes candidates only after holder commitment and transfers one physical card. Private gifts, unresolved promises, reactive arrivals, auction/battle Sapho, loser/mixed-owner battle batches and pending battle rewards remain outside scope. Other producers, full-hand ordering and normal Richese starts remain unfinished. Mirror Weapon and Juice of Sapho have separate bounded paths, not complete combined-mode certification. Other unfinished systems, mobile acceptance, difficulty calibration and complete Advanced/expansion games still prevent goal completion. No start gate was removed.
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The complete integrated validation checkpoint is recorded in [IMPLEMENTATION_STATUS.md](IMPLEMENTATION_STATUS.md).
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@@ -111,12 +111,12 @@ The [bounded Semuta runtime](SEMUTA_SOURCE_UPDATE_20260907.md#30-september-2026-
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supersedes the older inactive-card observations above for one
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explicitly opted-in Richese development profile. Neutral all-seat
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responses, physical one-card recovery, a provisional free-slot guard,
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minimal legal AI and saved continuation now work after clean public
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minimal legal AI and saved continuation work after clean public
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ordinary-card, paid Box, retired Ornithopter, private Distrans, final
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definite Truthtrance, movement-order Sapho and winner-selected
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battle-card discards, including a committed owner-only multi-card
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choice. Queued questions, promise-bound answers, reactive arrivals,
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auction/battle Sapho, mandatory or reward-pending battle batches
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and other semantic discard families remain unconnected. Full-hand
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ordering, ten-card inventory, cache custody and public expansion
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start gate are unchanged.
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definite Truthtrance, movement-order Sapho and separate mandatory
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and optional winner battle-card batches, including committed
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owner-only multi-card selection. Queued questions, promise-bound
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answers, reactive arrivals, auction/battle Sapho, loser or mixed-owner
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battle batches and pending battle rewards remain unconnected.
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Full-hand ordering, ten-card inventory, cache custody and public
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expansion start gate are unchanged.
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