Add reversible administrator room archiving
Organize closed rooms with archive filters, live-authorized atomic receipts and exact saved retries. Preserve saved games, timestamps, credentials, discussion and AI deadlines. Unarchive leaves play closed; reopen requires unarchive, and removal/restoration preserves both flags. Verified types, lint, 5379 offline tests, 52 HTTP tests and build. Twenty dedicated administrator HTTP groups and independent privacy/persistence review passed. Desktop/mobile browser QA confirmed a single archive after a lost response and refresh, readable recovery text, mobile unarchive and separate reopening, and saved-seat restoration. All 2,049 baseline rooms, 4,348 seats and related records preserved. Authenticated production admin acceptance awaits authorized QA access; full admin and rules gates remain open.
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@@ -64,7 +64,11 @@ These checks also exposed a lobby readiness bug: a joining human or human
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faction change could clear AI readiness and block start. Those changes now clear
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only human readiness; focused JSON continuation tests and the HTTP start cover it.
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Close/end, archive, permanent deletion, bulk operations, participant support and
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[Close/reopen](ADMIN_ROOM_CLOSURE.md) and [archive/unarchive](ADMIN_ROOM_ARCHIVE.md)
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are separate reversible controls. Permanent deletion, bulk operations, participant support and
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backup/import workflows remain unfinished. Recoverable removal does not satisfy
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those separate [administration requirements](ADMIN_PANEL.md). No existing human
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room is used for removal tests, and no database reset is authorized.
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Restoring an archived room preserves both archive and closure. Use All rooms in
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both Directory and Archive filters to find a room with both flags.
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