Prototype Jacurutu income, Testing Station and Shrine effects
Connect automatic unambiguous Jacurutu physical-force income, a sole-occupant Testing Station storm choice and Shrine reciprocal physical card roles to engine actions, player controls, legal AI and saved continuation. Preserve Weather Control exclusion, exact card/force custody, private hand boundaries and committed effects after restart. Shared role checks cover existing ordinary and special Karama paths; reserved cards cannot enter another pending use. Keep Orgiz, mixed-force Jacurutu allocation and contested Cistern/Testing Station benefits explicitly pending. These are bounded prototypes; complete Discovery/Advanced/expansion and publication gates remain closed. Validation: types, lint and 4,345 offline tests passed (32 added), production build passed, and 40 HTTP tests passed. Independent cross-reviews repaired reserved-card deadlock, physical-card selection, alternate-role permission, storm source/token binding and public-entitlement bot ordering. The first broad run found five failures; focused repairs preceded the stable repeated check. Browser A5EJQ2W4 used genuine Discovery setup/reveal/free entry with targeted QA positioning. A human increased storm movement from two to three sectors, moving sector 6 to 9. Refresh restored station forces and the private Snooper. This was targeted control/recovery evidence, not an unmodified full game. All 187 opening saved rooms remained unchanged; 31 QA/HTTP rooms were added (218 total). Reused the running server; no restart or save reset. Source-bound report: /home/quintine/.local/share/dune/checkpoints/20260913-discovery-location-effects/verification-final/report.json Source fingerprint: beecb85ab7ec39319115389c115434d161591e8549802c542a6343a0fc19bea6 Durations: check 140540ms; build 6741ms; integration 24956ms. Aggregate goal counter 63,116,444 to 64,295,091 at final verification: 1,178,647 tokens before final Git/push overhead for three bounded functions. Standing authorization: Push all from now on.
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@@ -9,6 +9,7 @@ import {
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type Game,
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} from '../game/engine';
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import { baseDeck } from '../game/cards';
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import { placeFixtureHand } from './fixture-hand';
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const cards = baseDeck();
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const shield = cards.find((c) => c.kind === 'shield')!;
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const karama = cards.find((c) => c.effect === 'karama')!;
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@@ -191,13 +192,16 @@ void test('normalization does not invent an ally split or bypass provisional unf
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void test('Truthtrance, phase opening and genuine responses retain priority over a singleton payment', () => {
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for (const overlay of ['truth', 'opening', 'response'] as const) {
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const g = pendingPayment(auction());
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if (overlay === 'truth')
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if (overlay === 'truth') {
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const truth = cards.find((card) => card.effect === 'truthtrance')!;
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placeFixtureHand(g, 2, [truth]);
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g.truthtrance = {
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stage: 'ask',
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queue: [{ player: 'a', card: 'truth' }],
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queue: [{ player: 'a', card: truth.id }],
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passed: [],
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question: null,
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};
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}
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if (overlay === 'opening')
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g.phaseOpening = { initialize: false, passed: [] };
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if (overlay === 'response') {
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