Combine current battle decisions with turn commitments

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Quintine committed 2026-10-26 23:11:48 +11:00
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@@ -3189,9 +3189,9 @@ export const RULE_TOPICS: RuleTopic[] = [
id: 'truthtrance-turn-actions',
title: 'Truthtrance: combined alliances, bids, Revival, payments and transport',
category: 'Cards', coverage: 'Partial', developmentStage: 'Prototyped',
summary: 'Combine final current-Nexus membership, ordinary current-lot bids, native Revival, future payments and physical transport in one whole current-turn answer, with optional frozen facts.',
summary: 'Combine current battle decisions, final Nexus membership, ordinary bids, native Revival, future payments and physical transport in one whole current-turn answer, with optional frozen facts.',
steps: [
'Choose Combine this turn’s alliances, bids, Revival, payments and transport. Full AND/OR groups share sixteen logical leaves and four grouping levels, with optional current facts. This is a provisional composition of the native current-lot bid, ordinary Revival, funded-payment and owned-stage travel prototypes; wider action families and optional combinations remain unfinished.',
'Choose Combine the current battle with this turn’s alliances, bids, Revival, payments, shipment and ground movements. Full AND/OR groups share sixteen logical leaves and four grouping levels, with optional current facts. This is a provisional composition of native battle decisions, final Nexus membership, current-lot bids, ordinary Revival, funded payments and owned-stage travel; wider action families and optional combinations remain unfinished.',
'A final-alliance clause names another current participant during this original quiet native Nexus. Existing invitations and reciprocal formation remain authoritative. Offers, temporary membership and your own Ready do not settle the clause; final actual membership is fixed only when the Nexus closes.',
'Whole No can permit a temporary paid pair and later require a break. Own Ready must preserve a completion after final membership is fixed; remaining payment or physical-action alternatives keep their later deadlines. Definite answers, including constants, uniformly reopen own Nexus readiness; later ordinary payments require confirmation again.',
'Missing foreign consent can offer I don’t know and save or change the question; it never invents a definite Yes. Unknown requires an otherwise funded native completion, so a known unaffordable branch stays No. Foreign withdrawal can release impossibility without vetoing the other player’s rights.',
@@ -3199,6 +3199,8 @@ export const RULE_TOPICS: RuleTopic[] = [
'An ordinary-bid clause names the current public lot and counts the maximum new accepted declaration after answering. Earlier bids, summed bids and later purchase invoices do not count. A pass can reset after another bid, so No stays binding through reentry until that original physical lot closes.',
'Ordinary force Revival clauses accumulate future total, normal or elite physical returns. Personal native leader clauses include eligible Advanced Atreides Kwisatz. Prior returns, Ghola, foreign leaders and special returns do not count. Original costs, slots, cycles and actual return controls remain.',
'Basic Revival No lasts to phase close; ordered Advanced finishes at the respondent’s actual own turn end. Own Ready must retain a whole completion, including a funded later payment alternative. An owned Karama invoice guide appears only at the actual payment decision, never while another bidder is active.',
'A battle-plan condition names an atomic part of your actual plan in this current battle. An open condition settles when both original plans reveal; a plan already sealed fixes its value at the answer. The human guide fills your existing plan for review before sealing. Native leaders, physical cards, Voice, costs and ordered preparation still apply.',
'A Traitor condition describes the original eligible voter’s Reveal or Decline declaration in this revealed battle, before any later Karama prevention. A prevented Reveal stays a declared Reveal. No missing battle or declaration is invented as a zero plan or Decline, and an absent matching Traitor never creates one.',
'Shipment clauses describe the same one future original reserve shipment. Each ground-movement minimum requires one actual physical group, never the sum of smaller moves. Existing allowances, cards, pieces and preparation remain authoritative.',
'Yes requires the whole expression and fulfills on qualifying actual events. OR preserves legal alternatives; No negates the whole expression. Current facts freeze at answer. A private native quotation shares funding with earlier commitments without storing or publishing a selected branch.',
'Transport closes at your actual Movement end. A payment alternative may remain after that close, through the full current turn including Mentat. Complete a required payment before finishing the turn. No payment caps remain until their native opportunity closes.',
@@ -3206,11 +3208,11 @@ export const RULE_TOPICS: RuleTopic[] = [
],
related: ['card-truthtrance', 'truthtrance-alliance', 'truthtrance-travel', 'truthtrance-bid', 'truthtrance-revival', 'truthtrance-bribe-expression', 'implementation-checklist'],
checklist: [
{ area: 'Implementation', status: 'Partial', detail: 'Whole signed alternatives reuse native final-alliance, bid, Revival, payment and transport constraints with separate actual intervals and deadlines.', evidence: ['game/turn-action-promises.ts', 'game/mixed-action-question.ts', 'game/engine.ts', 'game/truthtrance.ts'] },
{ area: 'Implementation', status: 'Partial', detail: 'Whole signed alternatives reuse native battle, Traitor, final-alliance, bid, Revival, payment and transport constraints with separate actual intervals and deadlines.', evidence: ['game/turn-action-promises.ts', 'game/mixed-action-question.ts', 'game/engine.ts', 'game/truthtrance.ts'] },
{ area: 'Player controls', status: 'Partial', detail: 'Full editor, raw question, private answer, persistent own history and exact current-phase native guide.', evidence: ['components/turn-action-fields.tsx', 'components/turn-action-promises.tsx', 'components/truthtrance.tsx', 'components/game-table.tsx', 'tests/truth-turn-action-controls.test.tsx'] },
{ area: 'AI', status: 'Partial', detail: 'Four minimal profiles answer and consume native guides; full strategy and calibration remain deferred.', evidence: ['game/bots.ts', 'tests/truth-turn-action-runtime.test.ts', 'tests/truth-turn-preparation-runtime.test.ts', 'tests/fixture-truth-turn-alliance.ts', 'tests/truth-turn-alliance-runtime.test.ts'] },
{ area: 'AI', status: 'Partial', detail: 'Four minimal profiles answer and consume native guides; full strategy and calibration remain deferred.', evidence: ['game/bots.ts', 'tests/truth-turn-action-runtime.test.ts', 'tests/truth-turn-preparation-runtime.test.ts', 'tests/fixture-truth-turn-alliance.ts', 'tests/truth-turn-alliance-runtime.test.ts', 'tests/truth-turn-combat-runtime.test.ts'] },
{ area: 'Documentation', status: 'Implemented', detail: 'Current funding, physical event meaning, private alternatives, separate deadlines and provisional scope are explicit.', evidence: ['docs/TRUTHTRANCE_TURN_ACTIONS.md', 'docs/RULE_DECISIONS.md'] },
{ area: 'Verification', status: 'Partial', detail: 'Focused helper, control and original native sources; broader composition and final acceptance remain.', evidence: ['tests/turn-action-promises.test.ts', 'tests/truth-turn-action-controls.test.tsx', 'tests/fixture-truth-turn-action.ts', 'tests/truth-turn-action-runtime.test.ts', 'tests/truth-turn-action-funding.test.ts', 'tests/fixture-truth-turn-preparation.ts', 'tests/truth-turn-preparation-runtime.test.ts', 'tests/fixture-truth-turn-alliance.ts', 'tests/truth-turn-alliance-runtime.test.ts'] },
{ area: 'Verification', status: 'Partial', detail: 'Focused helper, control and original native sources; broader composition and final acceptance remain.', evidence: ['tests/turn-action-promises.test.ts', 'tests/truth-turn-action-controls.test.tsx', 'tests/fixture-truth-turn-action.ts', 'tests/truth-turn-action-runtime.test.ts', 'tests/truth-turn-action-funding.test.ts', 'tests/fixture-truth-turn-preparation.ts', 'tests/truth-turn-preparation-runtime.test.ts', 'tests/fixture-truth-turn-alliance.ts', 'tests/truth-turn-alliance-runtime.test.ts', 'tests/fixture-truth-turn-combat.ts', 'tests/truth-turn-combat-runtime.test.ts'] },
],
},
{