Compose classic Homeworld optional modules through original rules
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@@ -17,15 +17,21 @@ open mode gates.
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## Current checkpoint and work
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**In progress — classic Homeworld optional modules.** Next source-clear batch
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composes Skills+Discovery together and optionally original Tech3+ or Advanced
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Strongholds2+ across each classic Homeworld Skills/Discovery family. Original
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four-seat fresh combined entry rejects before the change and now reaches
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genuine skill/Traitor setup; full changed-path verification is still pending.
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Parent owns shared admission, engine, tools and controls. Disjoint original
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Skills/Discovery and industry/held-card programmes own their new fixture/runtime
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pairs. No Nexus/native rosters, pending rulings, public starts or played-save
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conversion are opened by this batch.
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**Classic Homeworld optional modules — bounded Development Verified.**
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Fresh classic Basic/Advanced2–6 now composes Skills, Discovery or both with
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original Tech3+ and/or Advanced Strongholds2+. Original all14/DS7+8 setup,
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native pools, phase-end industry, source-local held effects and mandatory
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winner Tech timing remain. New14 cases and affected145/145 across17 files,
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types/lint/build pass. Fourteen completed original six-seat samples total
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9008/9008 actions/237 JSON across two source batches; an incidental internal
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view-copy failure was preserved, repaired and continued, not hidden or
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reported as an uninterrupted first-tree pass. Actual human390px
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`XJCJ3H3W`v17 submits typed nested Suk allocation; `WM8E7CFG`v17 chooses
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Spice Production after real Homeworld battle cleanup, retaining the actual
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visitor/native armies. Both tabs closed and temporary scripts removed.
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[Exact scope and provenance](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026).
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Nexus/native rosters, pending specific rulings, public starts and protected
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deployment remain separate; the complete project goal is unchanged.
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**Classic Homeworld + Skills or Discovery — bounded Development Verified.**
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Fresh Basic/Advanced two–six unique base factions retain original Homeworld
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@@ -7,17 +7,19 @@ Advanced start gates, and the publication gate, remain closed.
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## Classic Homeworld composition — 6 October 2026
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Fresh private Discovery setup may retain Homeworlds alone in Basic/Advanced
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with two–six unique base factions, original seven cards/eight tokens and
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native placement. Authorized PDF21–23 permits this composition. Existing
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Maker consequences and typed reserve rides, reveal/Collection, next-turn
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entry and nested shipment consume their real physical sources; no alternate
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Discovery mechanic was added. Real turn-one Emperor internal movement and
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turn-two split-home nested shipment retain actual custody. See
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-skills-and-discovery--6-october-2026)
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for focused tests, original games, exact source batches and actual human
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Cistern submission. Native rosters and other overlays remain separate in
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this bounded profile, not excluded from the complete project goal.
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Fresh private classic Discovery setup retains Homeworlds in Basic/Advanced
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two–six unique base factions, original seven cards/eight tokens and native
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placement. Original Tech requires3+; Stronghold Cards require Advanced2+.
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The separate original `leader-skills --discoveries` entry additionally
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composes all fourteen Skills. Authorized PDF21–23 permits these variants.
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Maker consequences/typed reserve rides, reveal/Collection, later parent
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entry, nested shipment and battle rescue keep actual physical sources.
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Industry pays only at phase end; held cards remain source-local and original
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cleanup precedes mandatory winner Tech. See
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026)
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for145 affected tests, source-qualified games and actual human nested rescue
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and Homeworld winner Tech choice. Nexus/native Homeworld rosters and unrelated
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overlays remain separate in this bounded profile, not outside the full goal.
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## Source and setup boundary
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@@ -33,7 +35,7 @@ and standalone Ecaz **or** Moritani with classic opponents use their original
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decks and native setup. Canonical unused Tech Tokens may be preserved at three
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through six seats; original Stronghold Cards require Advanced. Advanced Moritani
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retains its non-Harkonnen assassination profile; paired/mixed E3, Skills,
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Homeworlds, Nexus and unrelated previews stay outside this entry.
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native Homeworld combinations, Nexus and unrelated previews stay outside this entry.
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Discoveries are enabled before components are dealt. The initializer adds the
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seven cards to the selected original Spice Deck, retaining Ix Sandtrout, and
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@@ -6,6 +6,68 @@ disabled.** It does not certify Homeworld battles, occupation, card effects or
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complete Advanced/expansion games. The earlier component checkpoint remains
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in [HOMEWORLD_IMPLEMENTATION.md](HOMEWORLD_IMPLEMENTATION.md).
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## Classic optional-module compositions — 6 October 2026
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The fresh classic Homeworld prototypes now compose **Skills, Discovery or
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both**, with original unused Tech at three or more seats and/or original
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Stronghold Cards in Advanced at two or more seats. Basic/Advanced two–six
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unique base factions; both optional industry/card modules require Advanced3+.
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Existing `leader-skills --discoveries` and `discovery` private room entries
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preserve selected Homeworlds and original components; no parallel setup or
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save conversion. The runner adds ten profiles at stable bands6600–7500 while
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retaining existing6400/6500 names/seeds. Families `homeworld-skills`,
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`homeworld-discovery` and `homeworld-discovery-skills` add `-tech`,
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`-stronghold` or `-stronghold-tech` under those prerequisites.
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Authorized PDF21–23 expressly permits variants together/separately. Original
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all14 offers, DS7/8, first-Storm industry ownership, end-Mentat held cards and
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native reserve placement remain. Nested battles get no Homeworld native
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bonus. Typed Suk returns use actual homes; support is already paid before
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rescue, while later Cistern income is a separate printed reward. Native saves
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still stay at their original home; the external Imperial split remains the
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implementation interpretation recorded below, not ordinary revival placement.
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Printed industry accrues once and pays at phase end; Guild-only transport is
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excluded. Held Arrakeen support and Carthag poison defense remain source-local,
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not borrowed by Homeworlds or Cistern. Physical cleanup precedes mandatory
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winner Tech choice without replaying armies or casualties.
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New semantic cases14/14; affected union145/145 across17 files; types/lint
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and build pass. Original private room entry also exercises real combinations
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and rejects two-seat Tech/Basic Strongholds with the saved lobby unchanged.
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Four-policy original six-seat games cover ten added profiles: thirteen
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completed7879/7879 actions with207 JSON continuations on unchanged tree
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`bf9b1f8a59f77494c1f2dcbd79326705aae1a00c37bc09bd3a157d4de9fb0851`.
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One Advanced `homeworld-discovery-stronghold` seed20268015 stopped at
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turn8/Shipment after1110/1110/29 because an internal view-copy assertion
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treated four optional `undefined` advisor-response properties as different
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from JSON omission. That incidental assertion was deleted, not re-pinned;
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physical custody, rival-privacy checks and actual restored play remain.
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The preserved capture completes19 further actions. The same original fresh
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sample then completes1129/1129/30 on unchanged tree
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`b47a9b126b4f7edf4a29a346fc124ee9427e22d7659c3f0762b0b16ad96fe2f2`.
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Thus fourteen completed original samples total9008/9008/237 across two source
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batches, **not** one final-tree certificate or fourteen uninterrupted passes
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on the first tree. Reports/capture remain under
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`/tmp/dune-homeworld-optional-*-20261006`; no rules guard was bypassed.
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Human QA: original HTTP four-seat lobbies, real host module toggles, original
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private CLI and explicit unplayed offer/card/token lotteries feed genuine
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action programmes. `XJCJ3H3W`v17 actually submits trained Cistern Suk:
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three ordinary remain inside, reserves17/5 and Tanks0; Kaitain11 ordinary/
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1 Sardaukar, Salusa1/4. Separate Collection pays Cistern2; original industry
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and held-card custody remain. `WM8E7CFG`v17 actually chooses Spice Production
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from two real mandatory Tech options after two genuine Homeworld battles and
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original winner cleanup. Emperor retains one ordinary visitor in Southern
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Hemisphere, native home is empty, reserves14/4, Tanks2/0 and original parent
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army3 with1 Sardaukar. The defeated Fremen retains Axlotl; physical armies
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are not replaced by the Tech action. Both390px surfaces, choices and fresh
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resulting state were observed. These were working-tree controls, not a pushed
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revision/deployment claim. Both tabs closed; temporary human scripts removed.
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Nexus, native expansion rosters, unrelated previews/variants and pending
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specific rulings remain separate in this checkpoint. Public starts, full
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combinations, comprehensive assurance, calibration and deployment stay open.
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## Classic Skills and Discovery — 6 October 2026
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Fresh private prototypes now support Homeworlds with **either** Leader Skills
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@@ -1,5 +1,32 @@
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# Dune implementation status
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## 6 October 2026 — Classic Homeworld optional modules
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Original classic Homeworld Skills/Discovery families now compose either or
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both with original Tech3+ and Advanced Strongholds2+, under existing fresh
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private entries. Original all14/DS7+8 setup, native placement, typed nested/
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native/visitor Suk, phase-end industries, source-local held benefits and
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cleanup before mandatory winner Tech remain; no redundant force/payment model.
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Ten runner profiles retain stable old bands/names/seeds. Nexus/native
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Homeworld rosters, unrelated previews and pending specific rulings stay separate.
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New cases14/14, affected145/145 across17 files, types/lint/build pass.
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Fourteen completed original six-seat samples total9008/9008 actions/237 JSON
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across two unchanged source batches. One internal `undefined`-property view
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copy assertion falsely stopped an Advanced original sample; that incidental
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assertion was deleted, not re-pinned. Its preserved capture finishes19 more
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actions, and the repaired original sample finishes1129/1129/30. Physical
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custody, rival-privacy checks and real JSON continuation remain.
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Actual human390px `XJCJ3H3W`v17 submits trained nested Suk and retains
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Cistern3normal, reserves17/5, Tanks0, Kaitain11+1/Salusa1+4 and separate
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Cistern2 income. `WM8E7CFG`v17 selects Spice Production after real Homeworld
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cleanup, retaining one actual visitor, empty native home and reserves14/4,
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Tanks2/0. Both tabs closed; temporary human scripts removed. Exact programme,
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source hashes, capture and limitations:
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026).
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No full-mode, comprehensive assurance, calibration or deployment certification.
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## 6 October 2026 — Classic Homeworld Skills and Discovery
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Private fresh Basic/Advanced two–six unique base-faction profiles now compose
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@@ -7,18 +7,19 @@ records the fresh publisher/designer search requested by the user.
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## Classic Homeworld composition — 6 October 2026
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Fresh Basic/Advanced two–six unique base-faction private skill prototypes may
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retain Homeworlds alone with all fourteen original offers. Original setup
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waits for skill assignment before placing physical native reserves. Trained
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and normal Suk use source-qualified native/visitor/Arrakis pools and typed
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custody; explicit external Emperor return allocation is an implementation
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interpretation, not ordinary revival placement. Native saved counters stay
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at the same home. Existing payment redirection, original skill lifecycle and
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minimal legal bots are connected. Source,94-test union, two genuine games
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and actual390px human Suk submission are recorded in
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-skills-and-discovery--6-october-2026).
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Other overlays/native families and pending specific interactions remain
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separate; no public or complete-mode gate changes.
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Fresh Basic/Advanced two–six unique base-faction private skill prototypes
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retain Homeworlds with all fourteen offers, optionally Discovery7/8,
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original Tech3+ and Advanced Strongholds2+. Original training precedes
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native placement. Native/visitor/nested Suk uses actual typed pools; native
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saved counters remain at the same home. External Emperor return allocation
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stays an implementation interpretation, not ordinary revival placement.
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Support precedes rescue; later Cistern income and mandatory winner Tech are
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separate original effects. Held cards stay source-local. Payment redirection,
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original lifecycle and minimal legal bots remain connected. See
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026)
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for145 affected cases, exact game provenance and actual390px human nested
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Suk submission. Nexus/native Homeworld rosters, unrelated overlays and
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pending specific interactions remain separate; no public/full-mode gate changes.
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## Native trained Skills/Nexus/Discovery — 6 October 2026
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@@ -57,8 +58,9 @@ Actual Great Maker losses/votes/typed reserve rides, both Advanced piles and
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settled alliance precede the original end-Spice closing choice, not Mentat.
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Source-clear Emperor/Fremen free-return ledgers, original Axlotl settlement,
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skilled nested battle and mandatory original-winner Tech reuse existing rules.
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Native Skills/Nexus/Discovery, HW/variants/previews/public starts/conversion
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and unresolved effects remain guarded.
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Native Skills/Nexus/Discovery has separate bounded evidence above. Homeworlds
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remain outside this Nexus profile; unrelated variants/previews, public starts,
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conversion and unresolved effects stay guarded.
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[Canonical combined evidence](DISCOVERY_PROTOTYPE.md#classic-skillsnexus-and-paired-native-nexus-discovery--6-october-2026)
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records the169 affected union, eighteen genuine six-seat completions and three
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@@ -78,8 +80,9 @@ and E3 trained death/assassination/own revival use original consumers.
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Actual offered training and printed starting hands are not replaced.
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The same supported live Ecaz profile keeps mandatory owner-labelled coalition
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battles; shared Duke assignments and Basic odd-force rounding remain guarded.
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Nexus/HW/variants/Banker/Mentat previews/public starts/save conversion stay
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separate. This does not certify all fourteen effects or complete native factions.
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Other Nexus profiles have separate bounded evidence above. Native Homeworlds,
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unrelated variants, Banker/Mentat previews, public starts and save conversion
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remain separate. This does not certify all fourteen effects or complete factions.
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[The Discovery contract](DISCOVERY_PROTOTYPE.md#native-leader-skills-composition--6-october-2026)
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records affected107, actual producer programmes and three original human
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@@ -5,9 +5,10 @@ Updated 2 October 2026. This is the authoritative navigation index for existing
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## Classic Homeworld Skills/Discovery composition — 6 October 2026
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Authorized revision physical PDF21–23 permits these variants together or
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separately. Fresh bounded classic profiles compose either original Skills
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or Discovery with Homeworlds; no source claim that the modules are generally
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incompatible remains. [Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-skills-and-discovery--6-october-2026)
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separately. Fresh bounded classic Homeworld profiles compose Skills, Discovery
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or both, optionally original Tech3+ and Advanced Strongholds2+; no source claim
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that these modules are generally incompatible remains.
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026)
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records implementation and verification. Native Suk rescue stays at its
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original home; external Emperor returns explicitly choose exact ordinary/
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elite allocations between actual native homes. That allocation is a
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@@ -17,12 +17,15 @@ on authorized PDF22 or a direct user/publisher ruling. The whole quote
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validates before mutation and preserves native custody, visitors, reserves
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and Tanks without repeating support, deaths or card disposal.
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Actual human trained mixed rescue, native normal/trained rescue, visitor and
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Arrakis cases, rejection boundaries and genuine game evidence are recorded
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in [Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-skills-and-discovery--6-october-2026).
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Advanced Atreides/KH, Diplomat retreat and the separate Emperor Face Dance
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allocation question remain unchanged. Other overlays/native rosters are
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not covered by this bounded composition.
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Actual human trained mixed rescue, native/visitor/Arrakis and nested cases,
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rejection boundaries and source-qualified games are recorded in
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[Homeworld runtime](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#classic-optional-module-compositions--6-october-2026).
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The classic Homeworld profile optionally composes Discovery, original Tech3+
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and Advanced Strongholds2+: support is paid before rescue, source-local
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cards remain separate, original cleanup precedes Tech choice and surviving
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Cistern forces collect its printed income independently. Advanced Atreides/KH,
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Diplomat retreat, Emperor Face Dance allocation, Nexus/native Homeworld
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rosters and unrelated overlays remain outside this bounded composition.
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## Source contract
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