Compose paired Nexus and native skills with signed marker shipments
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@@ -16,6 +16,28 @@ open mode gates.
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## Current checkpoint and work
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**Paired E1/E2 Nexus / Leader Skills — bounded Development Verified:** both
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Ixians+Tleilaxu OR CHOAM+Richese plus classics, one family deck/all14/all12,
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Basic/Advanced2..6 through original `leader-skills --nexus-cards`, no overlays.
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New27/affected136, types/lint/build, twenty real setup programs, fourteen native
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programs/four legal pair policies and twenty genuine2..6-seat games pass:
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7,458 actions/no rejection,195 JSON continuations/four actual closing choices.
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Natural Cunning combinations are not claimed. Real Basic/Advanced pair proof
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conflict now routes the native signed two-token frame through original
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validation/response/Guild continuation, keeping single-marker skill proofs
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and companion exclusions intact. Original CLI **FZ2END3W/GZFAT6AE v8/setup**
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preserves first offers/hands/IDs after a scoped original14 shuffle.
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Human390px **FZ2END3W v24/Collection** uses normal Suk with full Suboids:
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three Cyborg losses save1, then only two actual Tank losses exchange for two
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Suboids. One Suboid/two Cyborgs remain;15 reserves/2 ordinary Tanks,5 Cyborg
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reserves/zero Cyborg Tanks. Support10→9 once precedes city2→11.
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**GZFAT6AE v15/movement** pays Guild1 for immediate5/concealed3, then reveals
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actual3:12 reserves/8 board/last-used3; original training remains.
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Actual phone controls/inspectors/refresh pass without root390px overflow;
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controlled positions are labeled and only QA rooms change.
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[Scope and evidence](NEXUS_CARD_RULES.md#paired-e1e2-nexus-and-leader-skills-composition--4-october-2026)
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preserve foreign replacement, companion/mixed-plan, native revival and all gates.
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**Classic Nexus / Leader Skills — bounded Development Verified:** fresh
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classic/base33/all14 Skills/all12 Nexus, Basic/Advanced2..6, explicit original
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`leader-skills --nexus-cards`, without other overlays/public starts/new rulings.
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