Resolve Basic Ambassador child arrivals during Terror
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@@ -4,6 +4,44 @@
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exposed an already accepted shipment whose Guild allowance could not finish.
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This continuation repair preserves the existing unfinished arrival-order gates.
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## Ambassador child arrivals during overlap — 27 October 2026
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**Prototyped / Partial.** When an Ecaz Ambassador and a Moritani Terror token both
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respond to the same eligible Basic arrival, the existing overlap preserves the
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two owners' opportunities in provisional storm order. The extension
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allows the Fremen Ambassador's relocation and the Guild Ambassador's free
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shipment to create their own physical child arrival while the original overlap
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waits. The chosen group, destination and ordinary force restrictions remain
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authoritative; the original entry and any payment are not replayed.
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The child resolves its own eligible Terror opportunity before the suspended
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Ambassador returns to the original overlap. If the same Terror token is
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declined on the child, it remains available to an as-yet-unresolved original
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entry. If the child reveals and consumes that token, the original entry cannot
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offer it again. A distinct child token and the original token retain separate
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opportunities; if the original Terror was already resolved first, the child
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only encounters tokens still present. This live-token and child-first sequence
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is an explicit online composition, not a publisher ruling on simultaneous
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priority.
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Sneak Attack remains a real child effect: its physical forces and any resulting
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Bene Gesserit accompaniment are preserved, with the follow-up waiting until the
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original overlap's outstanding reaction finishes. The Sneak group can then
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trigger an Ambassador that remains available, including after an original
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entrant declined it. A child Sabotage discard offers the existing Semuta
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response before the same Ambassador continuation.
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Existing advisor eligibility,
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unrelated busy controls, other arrival effects and optional-module boundaries
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remain separate. Complete faction rules, broader interaction, recovery, browser
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and deployed acceptance remain open.
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Frozen changed-path proof passed 108/108 tests in 14 files, type/lint and the
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production build. [Fremen](../tests/overlap-fremen-native-runtime.test.ts),
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[Guild](../tests/guild-overlap-child-runtime.test.ts), [Sneak](../tests/sneak-overlap-child-ambassador.test.ts)
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and [Semuta](../tests/semuta-overlap-child-runtime.test.ts) use real setup and
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actions with explicitly controlled original token selections. Rendered
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[controls](../tests/overlap-fremen-guild-controls.test.tsx) do not certify
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browser or deployed behavior.
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## Basic native faction overlap — 27 October 2026
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**Prototyped / Partial.** In bare Basic games with selected native faction
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@@ -12,9 +50,10 @@ Ambassador and Terror opportunities through the existing provisional storm
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order. The original move or shipment is committed and paid once; its two
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owners resolve their separately earned opportunities in sequence. The existing
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queue and controls apply; this is not a publisher ruling on simultaneous
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effects. Actual in-flight controls remain authoritative, and nested Fremen or
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Guild Ambassador arrivals and optional-module combinations keep their separate
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boundaries. Complete factions, modes and deployed acceptance remain open.
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effects. Actual in-flight controls remain authoritative. The child-arrival
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follow-up above extends the earlier Fremen and Guild boundary; optional-module
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combinations retain their separate boundaries. Complete factions, modes and
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deployed acceptance remain open.
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The new [runtime fixture](../tests/fixture-basic-native-overlap.ts) uses public
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Basic setup and real shipments with explicitly controlled, native-token
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placements. [Regression cases](../tests/basic-native-overlap-runtime.test.ts)
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