Compose standalone E3 Skills and independent cards with native power defaults
Restore fresh Ecaz coalition and Advanced Moritani initialization; retain printed native continuations and selected-family card eligibility. Validate Mentat fallback hands against explicitly selected independent cards. Frozen25-file274/274, types/lint/build and genuine runtime/mobile entry proofs pass. No save retrofit or deployment.
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@@ -29,6 +29,32 @@ optional skill bands and combinations remain open.
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Rules implementation continues; comprehensive assurance and administration
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remain deferred until all rules are implemented.
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**Standalone E3 independent cards/native defaults — 17 October.** Fresh
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standalone Ecaz OR Moritani/classic all14 Skills now retains the three
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independent cards without other modules. Original Advanced Skills/Harkonnen,
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E3 pair/mixed Skills and shared-Duke guards remain. Plain/card Ecaz initializes
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printed Basic/Advanced coalition participation; supported native Advanced
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Moritani initializes assassination without an artificial Nexus dependency.
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No played-save history is synthesized.
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Genuine Ecaz programmes settle fixed/variable armies, card-user fees/returns and
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trained Suk into Collection. Genuine Moritani loses, assassinates a different
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held unused trained disc, returns one skill and gets one actual Mentat replacement;
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plain no-card/no-Skills Harkonnen also retains native capture. Four policies
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choose legal native leads/assassination. The same integration exposed and fixed
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Mentat rejecting legal independent Specials: selected physical cards now work
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as private fallback disclosures, never named weapons or automatic variant activation.
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Frozen25-file **274/274**, types/lint, build and targeted runtime programmes pass.
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Four native all14/card table smokes reach turn3 or an earlier win; nine no-Skills
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native roster/default smokes also continue. Those natural games do not supply
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the targeted assassination proof. Actual390px normal Moritani Skills/card entry
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passes training, Traitor choice and native six-force setup into Storm without
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browser errors/root overflow. Entropy/conserved card staging is explicit; the
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Mentat-specific battle position is reduced, not a natural phase history.
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No complete-mode, deployment, calibration or deferred assurance claim.
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[Card scope and evidence](ECAZ_TREACHERY_RULES.md#standalone-e3-leader-skills-composition--17-october-2026).
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**Native Ix/CHOAM independent cards + Skills — 17 October.** Fresh
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classic or selected E1/E2 native/base all14 Skills now admits the three
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independent cards without other modules. Original36/38/50 ordinary decks and
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@@ -10,6 +10,13 @@ setup records Ecaz participation, while both rules bands reuse the selected
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plan-owner/skill and fixed-versus-variable army rules. The source profile's
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Advanced Harkonnen, Duke assignment and other roster restrictions remain.
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[Current standalone scope and evidence](LEADER_SKILLS_RUNTIME.md#standalone-ecaz-coalition--17-october-2026).
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Fresh plain and independent-card faction constructors now mark the same
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printed Ecaz participation in Basic and Advanced, not only Tech/Nexus/Skills
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entries. Basic independent cards no longer reject that mandatory coalition.
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Plain no-card/no-Skills Basic and Advanced programmes complete actual setup,
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worm alliance, paid shipments and battle cleanup into Collection, conserving
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all20 counters per faction. Existing played saves are not retrofitted.
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## Native World reserves with Arrakis Occupy — 17 October 2026
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@@ -349,3 +349,57 @@ physical card staging are explicit; their armies, paid receipts and phases
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follow native actions. This does not certify all combinations, strategic AI,
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persistence/privacy assurance or a deployed revision.
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## Standalone E3 Leader Skills composition — 17 October 2026
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The same printed independent-variant permission now composes original Ecaz OR
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Moritani/classic all14 Skills, Basic/Advanced2–6, exact ecaz36, without other
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modules. Native offers/assignment, Loyalty, Traitors, starting forces and card
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custody stay source-ordered. Advanced Harkonnen, E3 native pairs/mixed families,
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shared-Duke training and other module combinations retain their Skills guards.
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Fresh plain/card Ecaz starts mark native coalition participation in Basic as
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well as Advanced. Basic no longer rejects Occupy merely because cards were
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selected. Native fixed Ecaz and variable allied armies remain separate: the
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chosen plan user supplies the three-reserve fee and only that user's undialed
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counters return through Harass. Suk rescues actual committed losses, not that
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reserve fee. Existing Basic rounding and all-outcome fee/return interpretations
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remain provisional, not new user or publisher rulings.
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Fresh supported native Advanced Moritani starts initialize printed
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Assassinate Leaders, including cards with/without Skills; Basic does not gain
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it. Normal-call game-long forfeiture, skill-first winner continuation, unused
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opposing disc, printed bounty, mandatory card disposal and one actual Mentat
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replacement retain their original handlers. No played save is retrofitted.
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Bare independent-card rosters also use every actual selected known family
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even without Ecaz seated. A conserved Mori/Richese before-plan preview was
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blocked before this roster repair and is now available. Actual Basic/Advanced
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Ix/Guild with all three selected families reaches Collection: nine paid
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Suboids leave one Suboid/two Cyborgs to fund the fee; +2 adds no physical
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arrival or support. World and phase-module E3 boundaries are not widened.
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Evidence: `tests/fixture-ecaz-independent-skills.ts`,
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`tests/ecaz-independent-skills-runtime.test.ts`,
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`tests/fixture-moritani-independent-skills.ts`,
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`tests/moritani-independent-skills-runtime.test.ts` and
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`tests/mentat-question.test.ts`. Native fixtures label scoped entropy and
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conserved physical cards/Traitors; armies, payments and phases follow native
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actions. The Mori/Richese preview above is a reduced conserved before-plan probe,
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not a natural phase trajectory.
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Frozen25-file274/274, types/lint and build pass. Actual Basic/Advanced Ecaz
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fee/Harass/Suk programmes reach Collection with fee-only3 Tanks, one rescued
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counter kept and separate allied2 losses. Four policies select legal leads in
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both modes; four native Moritani policies reveal Master Bewt3 and reach one
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actual Mentat replacement. Plain no-card/no-Skills Harkonnen gives printed4
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assassination and one native captive. Four bounded all14/card tables reach
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turn3 or an earlier win, but targeted programmes—not those natural games—prove
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assassination. Actual390px normal Moritani entry reaches Storm through genuine
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training, Traitor choice and native6 setup without browser errors/root overflow.
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The discovered Mentat legal-hand rejection is fixed through explicit selected
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inventory in every current/history/reveal consumer. All three Specials remain
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private fallback cards, not named weapons. Both normal/trained postures preserve
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the hand and seal a legal plan in declared conserved positions. See the
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[inventory contract](MENTAT_QUESTION.md#selected-independent-card-inventory--17-october-2026).
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No deployed, full-module, strategic calibration or deferred assurance claim follows.
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@@ -1,5 +1,44 @@
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# Dune implementation status
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## 17 October 2026 — Native E3 independent Skills and printed defaults
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Fresh standalone Ecaz OR Moritani/classic all14 Skills admits the independent
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three-card variant without other modules. Fresh plain/card Ecaz now marks
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printed Basic/Advanced coalition participation; supported native Advanced
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Moritani starts initialize assassination without a Nexus dependency, including
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no-Skills Harkonnen, selected-family and Homeworld occupation compositions.
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Existing Skills roster/module guards remain; no played save gains fabricated
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normal-call or opportunity history. Bare card rosters retain every selected
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known family without requiring Ecaz seated; World/phase-module E3 guards stay.
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Disjoint genuine programmes exercise Ecaz selected lead, separate fixed and
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variable armies, own reserve fees, typed Harass and trained committed-only Suk.
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Moritani's real loss reveals a different held unused native disc, returns its
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physical skill once, pays printed bounty and replaces the actual Traitor once
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at Mentat. Plain no-card/no-Skills Harkonnen also completes native capture.
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Real normal-call forfeiture and a second actual same-faction loss retain their
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original once-per-game/faction restrictions.
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A real random-hand probe exposed Mentat rejecting independent Specials during
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battle creation. Canonical hand validation now receives explicit variant
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selection through every question/reveal/history caller. All three cards are
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legal private fallback disclosures, never nameable weapons or silently enabled
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inventory. Normal and trained continuations preserve custody and seal legal
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plans; empty-hand handling and receipt shapes are unchanged.
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Frozen25-file **274/274**, types/lint and build pass; seven narrowly selected
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Mentat cases and actual control programmes also pass. Four bounded native
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all14/card games reach turn3 or an earlier win, with17 battles but no natural
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assassination/normal-Mentat disclosure: targeted programmes supply those proofs.
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Nine bounded no-Skills native defaults also continue. Actual390px normal
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Moritani Skills/cards training, Traitor choice and six-force placement reaches
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Storm with no browser errors/root overflow. Native fixtures label scoped
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entropy and conserved card/Traitor staging; the Mentat rule position is reduced.
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Obsolete Basic exclusion/wording pins and duplicate fixture-forwarding rows are
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deleted rather than reworded. Existing build warnings remain. No deployment,
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reset, saved-game assurance campaign or complete-mode certification occurs.
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[Source, scope and runtime evidence](ECAZ_TREACHERY_RULES.md#standalone-e3-leader-skills-composition--17-october-2026).
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## 17 October 2026 — Native independent cards with all14 Skills
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The former classic-only independent-card Skills profile now admits selected
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@@ -7,6 +7,33 @@ and fixture opt-ins are removed; existing games are not retrofitted.
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Earlier dated references to a separate entry describe historical checkpoints.
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See [current activation and limits](SPICE_BANKER_RUNTIME.md#mandatory-ordinary-skills-default--17-october-2026).
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## Standalone E3 independent cards — 17 October 2026
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Fresh native Ecaz OR Moritani/classic all14 Skills now also admits independent
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Recruits, Reinforcements and Harass & Withdraw, Basic/Advanced2–6, exact ecaz36
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and no other modules. The shared independent/native capability feeds setup,
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card previews, skill effects, ordinary bankers and legal AI. Original native
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offers, five assignment discs, Loyalty/Traitors and starting forces remain;
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Advanced Harkonnen, E3 pairs/mixed families and shared-Duke training stay guarded.
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Ecaz retains real allied Arrakis lead selection and separate fixed/variable
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armies. Advanced Moritani keeps skill-first winner outcomes, printed unused-disc
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assassination and one actual Mentat replacement; Basic does not gain that power.
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Card fees/returns and existing provisional timing/Basic rounding do not change.
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No played-save conversion or complete-mode acceptance follows.
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Frozen25-file274/274, types/lint/build and genuine native programmes pass.
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Ecaz fee/withdrawal/Suk reaches Collection; Moritani unused-disc assassination,
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one skill return, winner disposal and one Mentat replacement stay physical.
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Four policies choose legal native leads and assassination cards. Actual390px
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normal Moritani entry completes training/Traitors/native6 into Storm without
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errors/overflow. A discovered Mentat hand-validation deadlock is also fixed:
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selected independent Specials are valid private fallback disclosures, never
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nameable weapons. Normal/trained question continuations retain actual custody.
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[Card-source scope](ECAZ_TREACHERY_RULES.md#standalone-e3-leader-skills-composition--17-october-2026).
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## Native independent Treachery composition — 17 October 2026
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Fresh all14 Skills with the independent Ecaz cards now admits original selected
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@@ -6,6 +6,25 @@ New supported Leader Skills battles now offer the normal Mentat question
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without a separate preview flag. Public module/mode acceptance remains partial.
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[Common skill rules](LEADER_SKILLS_RULES.md) govern assignment, capture, death and the right to conceal a skilled leader.
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## Selected independent card inventory — 17 October 2026
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A legal independent Special in the opponent's hand could reject battle creation
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with a physical-hand error. Canonical validation now receives the actual
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independent-variant selection, including current question, private reveal and
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historical observation callers. Recruits, Reinforcements and Harass & Withdraw
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are legitimate fallback cards when the named weapon is absent; none becomes a
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nameable weapon. Selecting the Ecaz faction alone never activates those cards.
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Duplicate/forged/unselected cards still reject; empty-hand behavior is unchanged.
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`tests/mentat-question.test.ts` covers selected-versus-unselected identities,
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private fallback custody/history and normal/trained posture into real sealed
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plans. Its setup uses normal lobby module actions; the following conserved
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battle position is explicitly staged. Both runtime programmes preserve all
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three held Specials and disclose only to the participants. Seven focused
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selected cases and the related25-file274/274 pass with types/lint/build.
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This is a physical-inventory fix, not a new empty-hand ruling or receipt schema.
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## Normal activation and approved UX — 11 October 2026
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Normal questions use the existing admitted Leader Skills envelope. Naming
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@@ -1,10 +1,11 @@
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# Moritani: Advanced Assassinate Leaders preview
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Updated 15 October 2026. **Prototyped / Partial**. Original native Advanced
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Moritani play is connected through the supported local entry profiles, including
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the bounded no-Skills E3 Nexus composition below. Normal public game-start and
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publication gates remain closed. This is the battle-loss ability, separate from
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the random Assassination Terror token.
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Updated 17 October 2026. **Prototyped / Partial**. Supported fresh native
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Advanced Moritani starts initialize this printed advantage automatically,
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including plain faction starts and the independent-card profile. Normal lobby
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access is a labelled preview, not complete-mode or publication acceptance.
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This battle-loss ability is separate from the random Assassination Terror token.
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Played saves are not assigned fabricated prior-call or opportunity history.
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## Authority and Advanced duration cutover
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@@ -49,14 +50,15 @@ does not define every other captured or foreign-ghola **target** interaction.
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## Connected scope and private information
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The original preview supports native Moritani with Atreides, Bene Gesserit,
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Emperor, Fremen and Guild opponents, Advanced rules and the Ecaz faction
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expansion, without optional modules. The later original E3 Nexus compositions
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add Ecaz and, in the bounded no-Skills composition below, Harkonnen. Other
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expansion factions, Skills with Harkonnen, Homeworlds, Discoveries and other
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combinations retain their separate integration boundaries. The
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[bounded all14 native skill composition](MORITANI_LEADER_SKILLS.md#advanced-assassination-composition--4-october-2026)
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now extends this same non-Harkonnen roster without opening public starts.
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Without Skills, fresh selected native rosters containing Moritani retain this
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advantage with their actual distinct Ix/CHOAM/Ecaz family decks, including
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Harkonnen, the Ecaz pair and existing Homeworld occupation. Existing module
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profiles still govern Nexus, Discovery, Tech and Strongholds. Independent cards
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do not require an unrelated Nexus module or suppress assassination.
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With Skills, the original standalone Moritani/classic roster still excludes
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Advanced Harkonnen and mixed/pair E3. It now also permits the independent
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three-card variant without other modules; see
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[the all14 native composition](MORITANI_LEADER_SKILLS.md#independent-treachery-composition--17-october-2026).
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Winner Suk rescue and Rihani choice finish first; the unspent assassination
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receipt waits, then opens its original private choice. Already completed
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casualties cannot replay after reveal/decline. A different eligible trained
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@@ -85,8 +87,8 @@ requires Continue even for an ineligible hand, conflicting with the user's usual
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automatic-action preference. Moritani's uniform-private-step approval remains
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separate: the 11 October Mentat approval applies only to that card-show flow.
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The bounded native Nexus composition uses its original entry and original
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postbattle/assassination continuation, not a separate opt-in assassination shim;
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ordinary public starts and room API mode gates remain closed.
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postbattle/assassination continuation, not a separate opt-in assassination shim.
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Supported normal-lobby previews use the same constructors; complete modes remain gated.
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A publicly spent faction or prior normal traitor call can be skipped without consulting hidden eligibility.
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All four AI profiles use the same owner-only quote. They choose a legal card or
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@@ -1,9 +1,36 @@
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# Moritani with Leader Skills
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Connected development prototype, 21 September 2026. Basic rules, Moritani and
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two through six total seats with base-faction opponents now use the full
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fourteen-card Leader Skills deck. Public starts and publication remain gated;
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this integrates existing effects, not complete Leader Skills compliance.
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Connected development prototype, updated 17 October 2026. Supported standalone
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Moritani/classic Basic/Advanced two–six-seat profiles use all fourteen physical
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Leader Skills. Normal-lobby access is a labelled preview; original roster and
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module guards remain, and complete rules/publication acceptance is unfinished.
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## Independent Treachery composition — 17 October 2026
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Fresh standalone Moritani/classic all14 Skills now retains the independent
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Recruits, Reinforcements and Harass & Withdraw variant, Basic/Advanced2–6,
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without other modules. Original36-card setup, five eligible assignment discs,
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private offers, Traitors and six-force placement remain. Advanced initializes
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the native assassination advantage; Basic does not. The original Advanced
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Harkonnen, shared-Duke, mixed-family and paired-E3 Skills guards remain.
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Card fees/returns and winner skills continue before native assassination.
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The fee is three card-user reserves, never rescued battle dial; a successful
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Harass returns only that user's actual undialed forces. An eligible unused
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opposing trained disc returns its skill once on assassination, pays printed
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bounty and retains the original single Mentat replacement. Source timing
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interpretations remain provisional as documented in the card contracts.
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Evidence: `tests/fixture-moritani-independent-skills.ts` and
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`tests/moritani-independent-skills-runtime.test.ts`. The genuine normal-start
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programme pays the native fee, returns exact sectors, loses, reveals unused
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Master Bewt3, returns his trained skill once and draws one replacement at
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actual Mentat. Four real policies choose that same legal card. Basic resolves
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without assassination; plain no-card/no-Skills Harkonnen retains printed4 and
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native capture. Frozen25-file274/274, types/lint/build and actual390px original
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module setup pass. Conserved hands/Traitors and scoped entropy are labelled;
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no full-game, calibration, deployed or played-save assurance claim follows.
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## Standalone module composition — 4 October 2026
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@@ -668,6 +668,8 @@ dedicated retrieved worked FAQs. [Contract and remaining limits](HOMEWORLD_OCCUP
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| Recruits / classic Homeworlds | Publisher E3 pp11/16 gives low Fremen4 doubled but capped7. Under choose-recommended, compose original separate-request native population observations: current rate at acceptance, retained accepted group price/free classification, then later requests use changed population and recorded free usage. Bulk7 versus split1+5 is provisional timing, not a new FAQ/user answer. Fremen still cannot buy a seventh without Tleilaxu; typed native deposits and original special-force caps remain. Prior paid/ready returns retain payment and opportunity while phase4 stays open. Clean classic2–6 Basic/Advanced only; Reinforcements uses its separate native fee contract and other roster/overlay/public gates stay. | [Current-rate scope and proof](RECRUITS_RUNTIME.md#classic-homeworld-composition--16-october-2026) |
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| Reinforcements / classic Homeworlds | Under standing choose-recommended, seal exact native normal-first sources for the existing three-reserve/all-outcome fee. Ambiguous omission rejects; a unique source may derive. Native reserves on an own World are also its army, so that fee cannot fund the same physical dial/casualties; an off-World fee leaves the pool. Keep original pre-fee traits/printed face, including explosion loss choices across a threshold, then typed Tanks, Harass return and original casualties. This is explicit provisional physical-pool composition, not a new FAQ or own-World ban. Source-aware full/complying plan reviews and named independent-card conditions use canonical names and actual combat locations. Other rosters/overlays/public starts remain gated. | [Native sources and exact proof](REINFORCEMENTS_RUNTIME.md#classic-homeworld-reserve-fees--16-october-2026) |
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| Reinforcements / clean selected Ix and CHOAM | Admit original independent cards with clean selected native/base Basic/Advanced rosters and no optional modules/overlays. Reuse existing provisional normal-first/all-outcome payment, original No-Field materialization before the fee, then successful Harass return; physical Stone ignores +2. Native cyborg substitution uses its own casualty origins, not a duplicate reserve fee. This closes admission consistency, not a new numerical ruling or public expansion gate. | [Profile and bounded proof](REINFORCEMENTS_RUNTIME.md#clean-selected-ixchoam-families--16-october-2026) |
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| Independent Treachery / all14 Skills | Printed E3 faction-independent variant permission composes fresh classic, selected E1/E2 native/base, or standalone Ecaz OR Moritani/classic all14 Skills, Basic/Advanced2–6, without other modules. Original decks36/38/50, native setup and skill/card custody stay. E3 Advanced Harkonnen, shared-Duke, native-pair/mixed-family Skills and other module envelopes remain guarded. Bare no-Skills card rosters retain every selected known family even without Ecaz seated; this does not widen E3 World/phase modules or change provisional fee/return timing. | [Native physical sources](ECAZ_TREACHERY_RULES.md#native-e1e2-leader-skills-composition--17-october-2026), [standalone E3](ECAZ_TREACHERY_RULES.md#standalone-e3-leader-skills-composition--17-october-2026) |
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| Fresh native Ecaz/Moritani defaults | Fresh plain/card Ecaz constructors initialize printed coalition participation in Basic/Advanced. Supported native Advanced Moritani constructors initialize Assassinate Leaders without requiring Nexus; no-Skills selected native rosters include existing Harkonnen/Ecaz/native-family and Homeworld occupation compositions, while Skills retains its Advanced Harkonnen and standalone/pair profile boundaries. Basic never gains assassination. Existing game-long forfeiture and opportunity history are not invented in played saves. This repairs default initialization, not a new printed rule or complete-mode acceptance. | [Ecaz scope](ECAZ_OCCUPY_RULES.md#standalone-ecaz-leader-skills--17-october-2026), [Moritani authority and scope](MORITANI_ASSASSINATE_LEADERS.md#connected-scope-and-private-information) |
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| Independent Treachery / original phase modules | Printed E3 variant independence permits unused Tech3–6 Basic/Advanced and/or Strongholds2–6 Advanced with clean classic/selected Ix/CHOAM native/base rosters, including original Homeworlds. Original setup, delayed income and earned custody stay. R fee-before-Harass is provisional; returns are not free Revival/shipment and +2 is not supported force. Native exact fees, current rates/unlimited allowances, marker funding and aftercare retain their separate contracts. Skills, Nexus, Discovery, E3 mixtures and unrelated previews remain gated. | [Phase composition](ECAZ_TREACHERY_RULES.md#original-phase-module-composition--16-october-2026), [native World composition](ECAZ_TREACHERY_RULES.md#native-world-phase-modules--17-october-2026) |
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| Classic World independent cards / phase modules | Compose original unused Tech3+ and/or Advanced Strongholds2+ with the existing classic36-card Homeworld entry. Preserve native typed custody, current separate-request rates/paid ledgers, exact source-bearing R fees, original face/support, fee/dial disjointness and fee-before-Harass. Keep every own-World Harass ban; native returns are not shipment/free Revival. Original delayed income and earned cards add no personal subsidy or supported +2. This inherits existing provisional timing, not a new publisher ruling or native expansion/public gate. | [Source-bound contract](ECAZ_TREACHERY_RULES.md#classic-world-phase-module-composition--16-october-2026) |
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| Selected E1/E2 Worlds / independent cards | Use original selected38/50 native/base Basic/Advanced setup; original Tech/Advanced Strongholds follow the native World phase contract. Retain native typed/current-rate/unlimited allowances, native-only World declarations and every own-World H ban. R normal-first sources retain original face/traits and fee/dial disjointness. Native Richese validates3 AFTER projected marker materialization before a first seal, without moving it early. Only actual board Cyborg losses feed substitution; reserve fees are not duplicated as origins. Existing timing remains provisional, not a new FAQ. | [Source, scope and native funding](ECAZ_TREACHERY_RULES.md#native-selected-family-world-composition--17-october-2026), [phase modules](ECAZ_TREACHERY_RULES.md#native-world-phase-modules--17-october-2026) |
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