Queue a committed Terror entry whose arrival also opened its own
interaction — Guild income, a Bene Gesserit fighter Intrusion or advisor
choice, or Fremen storm protection — in the additive
Game.pendingArrivalReaction list, and open the oldest queued entry from
settleAutomaticContinuations once nothing is pending. Payment, force
transfer and the original movement never replay; a Terror entry already in
flight and every Ambassador combination still reject.
Both withdrawn mixed E3 programme pairs are green: Moritani 9/9 and Ecaz
14/14, stable across 20 consecutive full-file runs. Their recorded resume
constraints became real fixture repairs, and the two restored consumer
omissions were corrected against the engine rather than re-pinned.
Repair pre-existing failures inherited at 45e6084 against current engine
behavior: stale Discovery and module gates in the native skills, Ix and
expansion-faction prototypes, the advanced Moritani skill boundary, the
Richese Nexus betrayal sale-credit expectation, one incidental gate
message and one flaky Collection-readiness assertion that reproduced at
HEAD.
Offline suite 7,793/7,793 with typecheck and lint clean. No game, seat,
saved-state, deployment, public-start or played-save conversion changes.
Connect capped extra range, two-origin gathering, Fremen cancellation and
saved replacement choices. Add human controls and actual first-choice AI
paths for all four profiles. Admit the exact nine base green Specials in
the actual skilled leader's weapon slot for +2 on survival, with mandatory
physical discard and no native utility effect. Reject stale dead-disc plans.
Independent movement/battle review closed after the saved-dead-disc fix.
84 focused tests passed. Two four-profile Basic/Advanced samples completed
(194/186 accepted actions, six JSON restorations each, zero rejected actions).
Basic used both movement branches; Advanced used added range. Browser genuine
setup/gather/refresh and a separate targeted Special/traitor-loss fixture passed.
Required verification: types, lint, 4435 offline tests, build and 43 HTTP tests
passed. First attempt stopped at missing explicit test promise markers;
corrected before the successful broad run. Final check/build/HTTP durations:
144157/6638/25048 ms. Source fingerprint (1260 files):
bb7be69cf3e925bf7338ea444f77279ed7b37faadc3c44ed7db01b941f27b861
Private report: checkpoints/20260913-planetologist/checks-final/report.json.
Preserved all 325 opening games and all original application/seat/recovery
records; 359 rooms after 34 new QA/HTTP rooms. SQLite quick_check ok and zero
foreign-key violations. Healthy existing server reused; no reset/restart.
Boundaries: eight other Leader Skills, enemy-only mixed BG gather response,
expansion roster/green-card/optional-module combinations remain unfinished.
Winning traitor caller discard remains a documented card-specific inference.
No mode or publication gates opened.
Efficiency measure: aggregate goal counter 67321978 -> 68710948 (1388970),
including context and coordination; not billing tokens or a savings claim.
One skill's three connected effects, selective implementation/research/review,
one interrupted lint attempt followed by the required complete verification.