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Commits
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de26aaf029 |
Implement Advanced Ecaz Loyalty with public card inspection
Before genuine Advanced Ecaz Traitor dealing, randomly set aside one of the five native Ecaz cards face up for the game. Store its owner and exact identity once; exclude it from the initial deck, Tleilaxu Face Dancer setup and Nexus replacement universes. Do not change leader custody or add choices, payment or Karama windows. Absent markers preserve older already-dealt saves without taking held cards away. Validate owner, timing and distinct physical custody before actions, normalization and projection. Expose a detached public card identity, never private deck order. Show the named card, portrait and enlarged Traitor inspection above the table. A dedicated Loyalty context explains public set-aside custody and cannot-call rules; browser review caught and fixed the generic held-Traitor guidance. Add internal help, checklist, shared Advanced faction text and source documentation. The official page8 requirement and page16 noKarama entry support the effect; relative pre-Traitor prediction/skill sequencing is an explicit composition. Gated Skills/Ecaz and Moritani assassination/Ecaz are not certified. Twelve new cases plus related regressions cover candidate selection, immutable invalid-state rejection,2..6 genuine deals, Basic/noEcaz, completed Tleilaxu setup, Harkonnen/Tleilaxu Nexus draws, full physical census, detached public views, all4 legal AI setups, JSON continuation, legacy custody and public rendering. Independent review found no material issue after genuine setup/legacy test fixes and the focused inspector correction.50 related focused cases pass. A mistyped filename filter failed closed before the corrected union ran successfully. Types, lint, all 5012 offline tests, production build and 49 HTTP tests pass on stable source. Earlier type/lint findings were corrected before this run. Six genuine faction-game samples finish with no rejected actions and repeated JSON restoration: CHOAM Basic1054/Advanced225 actions, Ecaz Basic91/Advanced245, combined Basic476/Advanced704. Existing physical Treachery/force custody checks pass; focused Loyalty tests cover expansion Traitor census. These bounded legal samples are not strength calibration or complete expansion acceptance. Browser QA created a fresh Ecaz/Easy Harkonnen ready lobby and initialized its Advanced setup before dealing using backup and CAS. Bindikk Narvi was public before choices and remained excluded through actual human Traitor/force setup, Storm and refresh. The saved human Traitor is Beast Rabban; a pointer action just after viewport reset differed from its intended Feyd target, so exact-target pointer acceptance across viewport changes is not claimed. Ordinary source bindings remain name/ID-specific. One hand card,12spice,14reserves and the pending Storm dial restore; both public projections agree and saved seat records match. The Loyalty inspector shows correct card-specific guidance; Escape restores focus. At390px its panel has no horizontal overflow,16px text and44/48px controls; the expanded scroll body fits342px. Internal help opens its complete checklist topic. Normal viewport restored. Screenshot capture timed out; full visual, long-inspector keyboard and broader module acceptance remain open. All 1539 pre-existing rooms, 3259 human seat records and auxiliary rows remain unchanged. SQLite integrity and foreign keys pass. Only isolated QA/HTTP fixtures add rooms. No server restart, database reset, migration, recurring automation, AI strategy change or mode/publication gate change. Private evidence: 20260921-gameplay-review. Verified source tree: 881bf1912665350086d80be664d479a1b2724146da6ccc9576790c07e0449ee6 |