import type { GameView } from '@/game/engine'; /** The engine quote carries public locations only, never concealed force values. */ export function AdvancedAllySeparation({ quote }: { quote: GameView['advancedAllySeparation']; }) { if (!quote?.territories.length) return null; return Finishing now sends your forces in{' '} {quote.territories.join(', ')} to Tanks under the Advanced alliance rule. ; }