import type { Action, GameView } from './engine'; /** The target list is public; only the server reads its hidden Traitor Cards. */ export function ecazInquiryAction(game: GameView, target: string): Action | null { const offer = game.nexusEcazInquiry.offer; const owner = game.players.find(player => player.id === game.me); if (game.status !== 'playing' || game.automaticContinuationPending || !owner || owner.ally || game.nexusCards?.card !== 'ecaz' || !offer || offer.blocked || !offer.targets.some(player => player.id === target)) return null; return { type: 'nexusEcazInquiry', event: offer.event, target }; } export function ecazInquiryBotActions(game: GameView): Action[] { const target = game.nexusEcazInquiry.offer?.targets.find(player => player.id !== game.me); const action = target && ecazInquiryAction(game, target.id); return action ? [action] : []; }