import test from 'node:test'; import assert from 'node:assert/strict'; import {applyAction,normalizeAutomaticGame,type Game} from '../game/engine'; import {CISTERN,ORGIZ_PROCESSING_STATION} from '../game/discovery-collection'; import {createOccupiedDiscoveryCollectionFixture} from './fixture-discovery-occupied-collection'; import {prepareOrdinaryPairedOrgizCollection} from './fixture-discovery-shared-orgiz'; const wallets=(game:Game)=>Object.fromEntries(game.players.map(p=>[p.id,p.spice])); const stock=(game:Game)=>game.players.map(p=>({id:p.id, total:p.reserves+p.tanks+Object.values(p.forces).reduce((sum,n)=>sum+n,0), elites:p.elites? p.elites.reserves+p.elites.tanks+Object.values(p.elites.forces).reduce((sum,n)=>sum+n,0):0})); for(const advanced of [false,true]) { void test(`${advanced?'Advanced':'Basic'} original two-occupant Cistern credits each faction once without payer spending`,()=>{ const f=createOccupiedDiscoveryCollectionFixture(CISTERN,advanced); const before=structuredClone(f.game); const done=applyAction(f.game,f.finalAction.actor,f.finalAction.action); const expected=Object.fromEntries(f.original.receipts.map(r=>[r.player,r.balance])); for(const owner of f.owners)expected[owner]+=2; assert.equal(done.phase,7); assert.deepEqual(wallets(done),expected); assert.deepEqual(stock(done),stock(before)); assert.ok(stock(done).every(p=>p.total===20)); assert.deepEqual(f.game,before); const stable=JSON.parse(JSON.stringify(done)) as Game; assert.deepEqual(normalizeAutomaticGame(stable),stable); assert.throws(()=>applyAction(done,f.finalAction.actor,f.finalAction.action)); assert.deepEqual(wallets(done),expected); }); void test(`${advanced?'Advanced':'Basic'} both original Orgiz occupants receive one transfer from the actual third-party desert collector`,()=>{ const f=createOccupiedDiscoveryCollectionFixture(ORGIZ_PROCESSING_STATION,advanced); const before=structuredClone(f.game); const done=applyAction(f.game,f.finalAction.actor,f.finalAction.action); const expected=Object.fromEntries(f.original.receipts.map(r=>[r.player,r.balance])); for(const owner of f.owners)expected[owner]+=1; expected[f.collector!]-=2; assert.equal(done.phase,7); assert.deepEqual(wallets(done),expected); assert.equal(Object.values(wallets(done)).reduce((sum,n)=>sum+n,0), f.original.receipts.reduce((sum,r)=>sum+r.balance,0)); assert.deepEqual(stock(done),stock(before)); assert.deepEqual(done.spice,f.original.spice); assert.deepEqual(f.game,before); const stable=JSON.parse(JSON.stringify(done)) as Game; assert.deepEqual(normalizeAutomaticGame(stable),stable); assert.throws(()=>applyAction(done,f.finalAction.actor,f.finalAction.action)); assert.deepEqual(wallets(done),expected); }); } for(const advanced of [false,true]) for(const exhaustFirst of [false,true]) { void test(`${advanced?'Advanced':'Basic'} original co-present rock collectors ${exhaustFirst?'exhaust the pile in storm order':'both collect'} without guessing an Orgiz payer`,()=>{ const f=prepareOrdinaryPairedOrgizCollection(advanced,exhaustFirst); const before=wallets(f.game); const done=applyAction(f.game,f.finalAction.actor,f.finalAction.action); const expected={...before}; if(exhaustFirst)expected[f.first]+=f.amount; else {expected[f.ecaz]+=2;expected[f.guild]+=2} if(advanced)expected[f.guild]+=1; // Original Tuek's Sietch Collection. const ecazCollected=!exhaustFirst||f.first===f.ecaz; if(ecazCollected) {expected[f.ecaz]-=1;expected[f.guild]+=1} assert.deepEqual(wallets(done),expected); assert.equal(done.spice[f.key],exhaustFirst?0:f.amount-4); assert.equal(done.log.filter(entry=>entry.automatic?.name==='Orgiz Processing Station').length, ecazCollected?1:0); assert.equal(done.phase,7); assert.equal(done.decision,null); assert.equal(done.players.find(p=>p.id===f.guild)!.forces[`${ORGIZ_PROCESSING_STATION}:0`],2); }); }