import test from 'node:test'; import assert from 'node:assert/strict'; import type { DatabaseSync } from 'node:sqlite'; import { unitStore } from './fixture-nexus-room-store'; import { nexusAdvisorFixture, holdAdvisorKarama } from './fixture-nexus-advisors'; import { nexusTraitorInventory } from './fixture-nexus-traitors'; import { viewGame, type Action, type Game } from '../game/engine'; import type { RoomsClock } from '../db/rooms'; const clock: RoomsClock = { now: () => 10000, sleep: async () => {} }; async function fixture(initial: Game) { const store = unitStore(); const made = await store.rooms.createRoom( 'Cunning SQL', 'harkonnen', false, [], ); const code = made.view.code, tokens = [made.token]; for (const faction of ['guild', 'fremen'] as const) tokens.push((await store.rooms.joinRoom(code, faction, faction)).token!); const ids = ['p', 'q', 'r']; // Only disposable SQL seat bindings move. Existing game identities and their // signed battle/component histories remain untouched. for (const [i, token] of tokens.entries()) { const auth = await store.rooms.authenticate(code, token); store.sqlite .prepare( 'UPDATE seats SET player_id = ? WHERE room_code = ? AND player_id = ?', ) .run(ids[i], code, auth.playerId); } const auths = await Promise.all( tokens.map((token) => store.rooms.authenticate(code, token)), ); initial.code = code; initial.version = (await store.rooms.readRoom(code)).version; store.sqlite .prepare('UPDATE rooms SET state = ?, version = ? WHERE code = ?') .run(JSON.stringify(initial), initial.version, code); store.writes.length = 0; return { ...store, code, tokens, auths, ids, initial }; } type Fixture = Awaited> & { sqlite: DatabaseSync }; const row = (f: Fixture) => f.sqlite .prepare('SELECT state,version FROM rooms WHERE code = ?') .get(f.code); const advisorAction = (g: Game): Action => ({ type: 'nexusAdvisors', event: viewGame(g, 'p').nexusAdvisors!.offer!.event, territories: ['arrakeen', 'pasty_mesa'], }); async function restored(f: Fixture, g: Game) { const before = row(f), rooms = f.restart(); for (const [i, token] of f.tokens.entries()) { const auth = await rooms.authenticate(f.code, token); const actual = await rooms.readSeatView(f.code, auth); assert.deepEqual(actual, viewGame(g, f.ids[i])); assert.equal(Object.hasOwn(actual, 'nexusAdvisorHistory'), false); } await rooms.continueRoomAutomatic(f.code, clock); assert.deepEqual(row(f), before); nexusTraitorInventory(g); } async function compete(f: Fixture, action: Action) { let arrivals = 0; let release!: () => void; const gate = new Promise((resolve) => { release = resolve; }); f.hooks.beforeWrite = async () => { if (++arrivals === 2) release(); await gate; }; const results = await Promise.allSettled( [f.restart(), f.restart()].map((rooms) => rooms.act(f.code, f.auths[0], f.initial.version, action, clock), ), ); delete f.hooks.beforeWrite; assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1); assert.deepEqual( f.writes.map((w) => w.changes).sort((a, b) => a - b), [0, 1], ); const g = await f.restart().readRoom(f.code); assert.equal(g.version, f.initial.version + 1); return g; } void test('SQLite competing advisor declarations save exactly one pending batch and private seats restore it', async () => { const initial = nexusAdvisorFixture(); holdAdvisorKarama(initial); const f = await fixture(initial); try { const action = advisorAction(f.initial); const g = await compete(f, action); assert.equal(g.response?.kind, 'nexusAdvisorFlip'); assert.equal(g.nexusAdvisorHistory!.length, 1); assert.equal(g.nexusAdvisorLast!.stage, 'pending'); assert.deepEqual(g.players[0].advisors, initial.players[0].advisors); await restored(f, g); const before = row(f); await assert.rejects(f.rooms.act(f.code, f.auths[0], initial.version, action, clock)); await assert.rejects(f.rooms.act(f.code, f.auths[0], g.version, action, clock)); assert.deepEqual(row(f), before); await f.restart().act(f.code, f.auths[1], g.version, {type:'passResponse'}, clock); const settled = await f.restart().readRoom(f.code); assert.equal(settled.nexusAdvisorLast!.stage, 'completed'); assert.deepEqual(settled.players[0].advisors, {carthag:{}}); assert.deepEqual(settled.players[0].forces, initial.players[0].forces); await restored(f, settled); } finally { f.sqlite.close(); } }); void test('SQLite reconnect then Karama cancels the entire saved advisor batch without spending movement', async () => { const initial = nexusAdvisorFixture(); const karama = holdAdvisorKarama(initial); const f = await fixture(initial); try { await f.rooms.act(f.code, f.auths[0], initial.version, advisorAction(initial), clock); const pending = await f.restart().readRoom(f.code); await restored(f, pending); await f.restart().act(f.code, f.auths[1], pending.version, {type:'card',card:karama,mode:'cancel'}, clock); const g = await f.restart().readRoom(f.code); assert.equal(g.nexusAdvisorLast!.stage, 'canceled'); assert.deepEqual(g.players[0].advisors, initial.players[0].advisors); assert.deepEqual(g.players[0].forces, initial.players[0].forces); assert.equal(g.players[0].moved, 0); assert.equal(g.players[0].shipped, false); assert.equal(g.discard.filter(c => c.id === karama).length, 1); await restored(f, g); const before = row(f); await assert.rejects(f.rooms.act(f.code, f.auths[1], g.version, {type:'card',card:karama,mode:'cancel'}, clock)); assert.deepEqual(row(f), before); } finally { f.sqlite.close(); } }); void test('SQLite rejects missing or corrupted advisor continuations without changing their saved rows', async () => { const initial = nexusAdvisorFixture(); holdAdvisorKarama(initial); const f = await fixture(initial); try { await f.rooms.act(f.code, f.auths[0], initial.version, advisorAction(initial), clock); const good = await f.rooms.readRoom(f.code); const changes: ((g:Game)=>void)[] = [ g => { delete g.nexusAdvisorHistory; }, g => { delete g.nexusAdvisorLast; }, g => { g.nexusAdvisorHistory![0].receipt.selections.pop(); }, g => { g.response!.intent += '-stale'; }, g => { g.response = null; }, g => { g.players[0].moved++; }, g => { g.players[0].forces['pasty_mesa:5']++; g.players[0].reserves--; }, g => { g.nexusAdvisorHistory![0].stage = 'completed'; }, ]; for (const change of changes) { const bad = structuredClone(good); change(bad); f.sqlite.prepare('UPDATE rooms SET state = ? WHERE code = ?').run(JSON.stringify(bad), f.code); f.writes.length = 0; const before = row(f); for (const auth of f.auths) await assert.rejects(f.restart().readSeatView(f.code, auth)); await assert.rejects(f.restart().act(f.code, f.auths[1], bad.version, {type:'passResponse'}, clock)); assert.deepEqual(row(f), before); assert.equal(f.writes.length, 0); } } finally { f.sqlite.close(); } });