import assert from 'node:assert/strict'; import test from 'node:test'; import { applyAction, viewGame, type Action, type Game } from '../game/engine'; import { botActions } from '../game/bots'; import { DIFFICULTIES } from '../game/bot-profiles'; import { advancePairedE3Nexus, quietPairedE3NexusChoice, pairedE3NexusClean, pairedE3NexusInventory } from './fixture-paired-e3-nexus-modules'; import { allowE3Responses, bureaucratE3PhysicalCards, chooseBureaucratE3Payment, createBureaucratE3AuctionFixture, createBureaucratE3ShipmentFixture, declareBureaucratE3Shipment, payBureaucratE3Auction, type BureaucratE3AuctionFixture, type BureaucratE3ShipmentFixture, } from './fixture-bureaucrat-e3-funding'; const seat = (game: Game, id: string) => game.players.find((p) => p.id === id)!; /** Real worm-alliance partners whose contributions cannot qualify. */ const ALLIANCE = { trainer: 'atreides', auctionPayee: 'emperor' } as const; const counters = (game: Game) => game.players.map((p) => ({ id: p.id, forces: p.forces, reserves: p.reserves, tanks: p.tanks, elites: p.elites })); const hand = (game: Game, id: string) => seat(game, id).hand.map((card) => card.id); function rejectUnchanged(game: Game, actor: string, action: Action): void { const before = structuredClone(game); assert.throws(() => applyAction(game, actor, action)); assert.deepEqual(game, before); } /** Full declared shares leave the payer wallet before any Bureaucrat choice. */ function assertAuctionCosts(f: BureaucratE3AuctionFixture, game: Game): void { assert.equal(seat(game, f.payer).spice, seat(f.beforePledge, f.payer).spice - f.payerShare); assert.equal(game.aid[f.donor]?.amount ?? 0, 0); assert.deepEqual(bureaucratE3PhysicalCards(game), f.physical); } function assertAuctionOutcome(f: BureaucratE3AuctionFixture, done: Game, diverted: number): void { assertAuctionCosts(f, done); const donorLeg = f.donor === f.payee ? f.donorShare : 0; const income = f.amount - (f.beforeAction.advanced ? donorLeg : 0) - diverted; assert.equal(seat(done, f.payee).spice, seat(f.beforePledge, f.payee).spice - donorLeg + income); assert.equal(seat(done, f.donor).spice, seat(f.beforePledge, f.donor).spice - f.donorShare + (f.donor === f.payee ? income : 0)); assert.deepEqual(hand(done, f.payer), [...hand(f.beforeAction, f.payer), f.card]); assert.equal(done.currentAuctionSale, null); assert.equal(done.bureaucratPayments?.used.length ?? 0, diverted ? 1 : 0); assert.equal(viewGame(done, f.trainer).bureaucrat.usedThisPhase, diverted === 2); assert.equal(done.auction!.index, f.beforeAction.auction!.index + 1); } function assertShipmentCosts(f: BureaucratE3ShipmentFixture, game: Game): void { assert.equal(seat(game, f.payer).spice, seat(f.beforePledge, f.payer).spice - f.primary); assert.equal(seat(game, f.donor).spice, seat(f.beforePledge, f.donor).spice - f.donorAmount); assert.equal(game.aid[f.donor]?.amount ?? 0, 0); assert.equal(seat(game, f.payer).reserves, seat(f.beforePledge, f.payer).reserves - f.amount); assert.deepEqual(seat(game, f.payer).forces, { ...seat(f.beforePledge, f.payer).forces, [`${f.target}:17`]: f.amount }); assert.equal(seat(game, f.payer).shipped, true); for (const id of f.game.players.map((p) => p.id).filter((id) => id !== f.payer)) { assert.deepEqual(seat(game, id).forces, seat(f.beforePledge, id).forces); assert.equal(seat(game, id).reserves, seat(f.beforePledge, id).reserves); } assert.deepEqual(bureaucratE3PhysicalCards(game), f.physical); } for (const advanced of [false, true]) for (const [payerShare, donorShare] of [[5, 3], [3, 5], [5, 5], [0, 5]]) for (const redirect of [false, true]) { void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 native auction ${payerShare}+${donorShare}: ${redirect ? 'Bank two' : 'full Emperor income'}, one purchase and original next lot`, () => { const f = createBureaucratE3AuctionFixture({ advanced, payerShare, donorShare }); assert.equal(seat(f.beforeAction, f.payer).spice, seat(f.beforePledge, f.payer).spice); assert.equal(seat(f.beforeAction, f.donor).spice, seat(f.beforePledge, f.donor).spice - donorShare); assert.equal(f.beforeAction.aid[f.donor].amount, donorShare); assert.deepEqual(counters(f.beforeAction), counters(f.beforePledge)); const paid = payBureaucratE3Auction(f); assert.equal(paid.currentAuctionSale?.winner, f.payer); assert.equal(paid.currentAuctionSale?.amount, f.amount); assert.equal(paid.currentAuctionSale?.seller, null); assertAuctionCosts(f, paid); assert.equal(seat(paid, f.donor).spice, seat(f.beforePledge, f.donor).spice - donorShare); const pending = allowE3Responses(paid); assert.equal(pending.decision?.kind, 'bureaucratPayment'); assert.equal(pending.decision?.player, f.trainer); assert.deepEqual(counters(pending), counters(paid)); assert.deepEqual(hand(pending, f.payer), hand(paid, f.payer)); const done = allowE3Responses(chooseBureaucratE3Payment(pending, redirect)); assertAuctionOutcome(f, done, redirect ? 2 : 0); assert.deepEqual(counters(done), counters(pending)); assert.equal(done.bureaucratPayments?.pending, undefined); rejectUnchanged(done, f.trainer, { type: 'decision', event: pending.bureaucratPaymentEvent, redirect: true }); rejectUnchanged(done, f.payer, f.action); }); } for (const advanced of [false, true]) for (const [primary, pledge] of [[5, 3], [3, 5], [5, 5], [0, 5]]) for (const redirect of [false, true]) { void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 native shipment ${primary}+${pledge}: ${redirect ? 'Bank two' : 'full Guild income'}, army commitment and Movement continuation`, () => { const f = createBureaucratE3ShipmentFixture({ advanced, primary, pledge }); assert.equal(f.game.turn, 2); assert.equal(f.game.phase, 5); assert.equal(f.game.active, f.payer); assert.equal(seat(f.beforeAction, f.donor).spice, seat(f.beforePledge, f.donor).spice - pledge); assert.equal(f.beforeAction.aid[f.donor].amount, pledge); assert.deepEqual(counters(f.beforeAction), counters(f.beforePledge)); const { game: paid, declared } = declareBureaucratE3Shipment(f); if (advanced) { assert.equal(declared.decision?.kind, 'guildShipment'); assert.equal(declared.decision?.player, f.guild); assert.deepEqual(counters(declared), counters(f.beforeAction)); assert.deepEqual(seat(declared, f.payer).hand, seat(f.beforeAction, f.payer).hand); } assertShipmentCosts(f, paid); const pending = allowE3Responses(paid); assert.equal(pending.decision?.kind, 'bureaucratPayment'); assert.equal(pending.decision?.player, f.trainer); assert.deepEqual(counters(pending), counters(paid)); assert.deepEqual(hand(pending, f.payer), hand(paid, f.payer)); const done = allowE3Responses(chooseBureaucratE3Payment(pending, redirect)); assert.equal(seat(done, f.guild).spice, seat(f.beforePledge, f.guild).spice + f.amount - (redirect ? 2 : 0)); for (const id of [f.payer, f.donor, f.trainer, f.emperor]) { assert.equal(seat(done, id).spice, seat(paid, id).spice); assert.equal(seat(done, id).bribes, seat(paid, id).bribes); } assert.equal(done.bureaucratPayments?.used.length ?? 0, redirect ? 1 : 0); assertShipmentCosts(f, done); assert.deepEqual(counters(done), counters(paid)); assert.equal(done.phase, 5); assert.equal(done.active, f.payer); rejectUnchanged(done, f.trainer, { type: 'decision', event: pending.bureaucratPaymentEvent, redirect: true }); const ended = applyAction(structuredClone(done), f.payer, { type: 'endMovement' }); assert.notEqual(ended.active, f.payer); assert.deepEqual(counters(ended), counters(done)); }); } for (const advanced of [false, true]) { void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 native receipts never pool sub-five shares`, () => { const auction = createBureaucratE3AuctionFixture({ advanced, payerShare: 3, donorShare: 3 }); const auctionDone = allowE3Responses(payBureaucratE3Auction(auction)); assert.notEqual(auctionDone.decision?.kind, 'bureaucratPayment'); assert.equal(auctionDone.bureaucratPayments?.used.length ?? 0, 0); assert.equal(seat(auctionDone, auction.emperor).spice, seat(auction.beforePledge, auction.emperor).spice + 6); assertAuctionOutcome(auction, auctionDone, 0); const shipment = createBureaucratE3ShipmentFixture({ advanced, primary: 3, pledge: 3 }); const shipmentDone = allowE3Responses(declareBureaucratE3Shipment(shipment).paid); assert.notEqual(shipmentDone.decision?.kind, 'bureaucratPayment'); assert.equal(shipmentDone.bureaucratPayments?.used.length ?? 0, 0); assert.equal(seat(shipmentDone, shipment.guild).spice, seat(shipment.beforePledge, shipment.guild).spice + 6); assertShipmentCosts(shipment, shipmentDone); }); void test(`${advanced ? 'Advanced' : 'Basic'} original Emperor Karama cancels the gross paired auction income to Bank without a Bureaucrat use`, () => { const f = createBureaucratE3AuctionFixture({ advanced, payerShare: 5, donorShare: 5, counter: true }); assert.ok(f.staging.some((line) => line.includes('swap original unplayed'))); const paid = payBureaucratE3Auction(f); assert.equal(paid.response?.kind, 'emperorIncome'); assert.equal(paid.response?.owner, f.emperor); assert.equal(viewGame(paid, f.trainer).responseControls?.cancelCards.includes(f.counterCard!), true); assertAuctionCosts(f, paid); const done = allowE3Responses(applyAction(paid, f.trainer, { type: 'card', card: f.counterCard!, mode: 'cancel' })); assert.equal(seat(done, f.emperor).spice, seat(f.beforeAction, f.emperor).spice); assert.deepEqual(hand(done, f.payer), [...hand(f.beforeAction, f.payer), f.card]); assert.equal(done.discard.filter((card) => card.id === f.counterCard).length, 1); assert.equal(done.players.some((p) => p.hand.some((card) => card.id === f.counterCard)), false); assert.equal(done.bureaucratPayments?.used.length ?? 0, 0); assert.equal(viewGame(done, f.trainer).bureaucrat.pending, null); assert.equal(done.auction!.index, f.beforeAction.auction!.index + 1); assertAuctionCosts(f, done); }); void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 pending invoices expose only the public gross and payee`, () => { const primary = createBureaucratE3AuctionFixture({ advanced, payerShare: 5, donorShare: 3 }); const donor = createBureaucratE3AuctionFixture({ advanced, payerShare: 3, donorShare: 5 }); const left = allowE3Responses(payBureaucratE3Auction(primary)); const right = allowE3Responses(payBureaucratE3Auction(donor)); for (const viewer of [primary.trainer, primary.guild, primary.emperor]) { const invoice = viewGame(left, viewer).bureaucrat.pending!; const other = viewGame(right, viewer).bureaucrat.pending!; assert.equal(invoice.payer, null); assert.equal(invoice.payee, primary.emperor); assert.equal(invoice.amount, 8); assert.equal(invoice.kind, 'auction'); assert.equal(invoice.redirect, 2); assert.equal(invoice.owner, primary.trainer); assert.equal('contributions' in invoice, false); assert.equal('signature' in invoice, false); assert.equal(other.amount, 8); assert.equal('contributions' in other, false); } const shipment = createBureaucratE3ShipmentFixture({ advanced, primary: 5, pledge: 5 }); const pending = allowE3Responses(declareBureaucratE3Shipment(shipment).paid); for (const viewer of pending.players) { const invoice = viewGame(pending, viewer.id).bureaucrat.pending!; assert.equal(invoice.payer, null); assert.equal(invoice.payee, shipment.guild); assert.equal(invoice.amount, 10); assert.equal(invoice.kind, 'shipment'); assert.equal(invoice.owner, shipment.trainer); assert.equal('contributions' in invoice, false); assert.equal('signature' in invoice, false); assert.equal('bureaucratPayments' in viewGame(pending, viewer.id), false); assert.equal('bureaucratUseEvents' in viewGame(pending, viewer.id), false); } }); void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 trainer and payee contributions cannot qualify or mask a real payer`, () => { for (const donor of [ALLIANCE.trainer, ALLIANCE.auctionPayee]) { const allowed = createBureaucratE3AuctionFixture({ advanced, payerShare: 5, donorShare: 5, donor }); assert.equal(allowed.worm.phase, 1); assert.equal(allowed.worm.nexus, true); assert.ok(allowed.worm.players.every((p) => p.ally === null)); assert.equal(seat(allowed.alliance, allowed.payer).ally, allowed.donor); assert.equal(seat(allowed.alliance, allowed.donor).ally, allowed.payer); assert.equal(allowed.actions.filter((step) => step.action.type === 'alliance').length, 2); const pending = allowE3Responses(payBureaucratE3Auction(allowed)); assert.equal(pending.decision?.kind, 'bureaucratPayment'); assertAuctionOutcome(allowed, allowE3Responses(chooseBureaucratE3Payment(pending, true)), 2); const masked = createBureaucratE3AuctionFixture({ advanced, payerShare: 3, donorShare: 5, donor }); const done = allowE3Responses(payBureaucratE3Auction(masked)); assert.notEqual(done.decision?.kind, 'bureaucratPayment'); assert.equal(done.bureaucratPayments?.used.length ?? 0, 0); } { const allowed = createBureaucratE3ShipmentFixture({ advanced, primary: 5, pledge: 5, partner: ALLIANCE.trainer }); const pending = allowE3Responses(declareBureaucratE3Shipment(allowed).paid); assert.equal(pending.decision?.kind, 'bureaucratPayment'); assertShipmentCosts(allowed, allowE3Responses(chooseBureaucratE3Payment(pending, true))); const masked = createBureaucratE3ShipmentFixture({ advanced, primary: 3, pledge: 5, partner: ALLIANCE.trainer }); const done = allowE3Responses(declareBureaucratE3Shipment(masked).paid); assert.notEqual(done.decision?.kind, 'bureaucratPayment'); assert.equal(done.bureaucratPayments?.used.length ?? 0, 0); } }); void test(`${advanced ? 'Advanced' : 'Basic'} paired E3 pending choices reject cross-actor and stale input unchanged`, () => { const auction = createBureaucratE3AuctionFixture({ advanced, payerShare: 5, donorShare: 5 }); const auctionPending = allowE3Responses(payBureaucratE3Auction(auction)); rejectUnchanged(auctionPending, auction.emperor, { type: 'decision', event: auctionPending.bureaucratPaymentEvent, redirect: true }); rejectUnchanged(auctionPending, auction.trainer, { type: 'decision', event: 'stale-auction-invoice', redirect: true }); rejectUnchanged(auctionPending, auction.payer, auction.action); assertAuctionOutcome(auction, allowE3Responses(chooseBureaucratE3Payment(auctionPending)), 2); const shipment = createBureaucratE3ShipmentFixture({ advanced, primary: 5, pledge: 5 }); const shipmentPending = allowE3Responses(declareBureaucratE3Shipment(shipment).paid); rejectUnchanged(shipmentPending, shipment.donor, { type: 'decision', event: shipmentPending.bureaucratPaymentEvent, redirect: true }); rejectUnchanged(shipmentPending, shipment.trainer, { type: 'decision', event: 'stale-shipment-invoice', redirect: true }); rejectUnchanged(shipmentPending, shipment.payer, { type: 'endMovement' }); rejectUnchanged(shipmentPending, shipment.donor, { type: 'pledgeAid', amount: 1 }); assertShipmentCosts(shipment, allowE3Responses(chooseBureaucratE3Payment(shipmentPending))); }); void test(`${advanced ? 'Advanced' : 'Basic'} four minimal owner bot choices settle the paired private-funded receipt and resume Movement`, () => { for (const bot of DIFFICULTIES) { const f = createBureaucratE3ShipmentFixture({ advanced, primary: 5, pledge: 5 }); const pending = allowE3Responses(declareBureaucratE3Shipment(f).paid); const view = viewGame(pending, f.trainer); view.players.find((p) => p.id === f.trainer)!.bot = bot; const actions = botActions(view); assert.equal(actions.length, 1); const after = applyAction(structuredClone(pending), f.trainer, actions[0]); assert.equal(seat(after, f.guild).spice, seat(f.beforePledge, f.guild).spice + f.amount - 2); assert.equal(after.bureaucratPayments?.used.length, 1); assert.deepEqual(counters(after), counters(pending)); for (const id of [f.payer, f.donor, f.trainer, f.emperor]) assert.equal(seat(after, id).spice, seat(pending, id).spice); assert.equal(after.phase, 5); assert.equal(after.active, f.payer); const ended = applyAction(structuredClone(after), f.payer, { type: 'endMovement' }); assert.notEqual(ended.active, f.payer); assert.deepEqual(counters(ended), counters(after)); rejectUnchanged(ended, f.trainer, actions[0]); } }); void test(`${advanced ? 'Advanced' : 'Basic'} one physical Bureaucrat use per native phase survives a decline and renews after Mentat`, () => { for (const redirect of [false, true]) { const f = createBureaucratE3ShipmentFixture({ advanced, primary: 5, pledge: 3 }); const pending = allowE3Responses(declareBureaucratE3Shipment(f).paid); const settled = allowE3Responses(chooseBureaucratE3Payment(pending, redirect)); const following = applyAction(structuredClone(settled), f.emperor, { type: 'bribe', target: f.guild, amount: 5 }); assert.equal(seat(following, f.emperor).spice, 5); assert.deepEqual(counters(following), counters(settled)); let used: Game; if (redirect) { assert.notEqual(following.decision?.kind, 'bureaucratPayment'); assert.equal(seat(following, f.guild).bribes, seat(settled, f.guild).bribes + 5); used = following; } else { assert.equal(following.decision?.kind, 'bureaucratPayment'); rejectUnchanged(following, f.trainer, { type: 'decision', event: pending.bureaucratPaymentEvent, redirect: true }); used = allowE3Responses(chooseBureaucratE3Payment(following, true)); assert.equal(seat(used, f.guild).bribes, seat(settled, f.guild).bribes + 3); assert.equal(seat(used, f.guild).spice, seat(settled, f.guild).spice); } assert.equal(used.bureaucratPayments?.used.length, 1); const ended = applyAction(used, f.payer, { type: 'endMovement' }); const next = advancePairedE3Nexus(ended, (state) => state.turn === 3 && state.phase === 1 && pairedE3NexusClean(state), undefined, quietPairedE3NexusChoice); assert.equal(viewGame(next, f.trainer).bureaucrat.usedThisPhase, false); const payment = applyAction(next, f.emperor, { type: 'bribe', target: f.guild, amount: 5 }); assert.equal(payment.decision?.kind, 'bureaucratPayment'); const renewed = allowE3Responses(chooseBureaucratE3Payment(payment, true)); assert.equal(renewed.bureaucratPayments?.used.length, 2); assert.deepEqual(renewed.bureaucratPayments!.used.map((use) => ({ turn: use.turn, phase: use.phase })), [{ turn: 2, phase: 5 }, { turn: 3, phase: 1 }]); assert.equal(viewGame(renewed, f.trainer).bureaucrat.usedThisPhase, true); assert.deepEqual(counters(renewed), counters(next)); } }); } void test('Basic no-Nexus E3 allied nonstronghold shipment pays ten for five physical forces; native cancellation precedes one Bank diversion', () => { const f = createBureaucratE3ShipmentFixture({ nexus: false, primary: 5, pledge: 5, target: 'habbanya_erg', counter: true, }); assert.equal(seat(f.beforeAction, f.donor).spice, seat(f.beforePledge, f.donor).spice - 5); assert.equal(f.beforeAction.aid[f.donor].amount, 5); assert.deepEqual(counters(f.beforeAction), counters(f.beforePledge)); const { paid } = declareBureaucratE3Shipment(f); assert.equal(paid.response?.kind, 'guildIncome'); assert.equal(paid.response?.amount, 10); assert.equal(viewGame(paid, f.trainer).responseControls?.cancelCards.includes(f.counterCard!), true); assertShipmentCosts(f, paid); assert.equal(seat(paid, f.payer).forces[`${f.target}:17`], 5); const canceled = allowE3Responses(applyAction(structuredClone(paid), f.trainer, { type: 'card', card: f.counterCard!, mode: 'cancel' })); assert.equal(seat(canceled, f.guild).spice, seat(f.beforePledge, f.guild).spice); assert.equal(canceled.bureaucratPayments?.used.length ?? 0, 0); assert.equal(viewGame(canceled, f.trainer).bureaucrat.pending, null); assert.notEqual(canceled.decision?.kind, 'bureaucratPayment'); assert.equal(canceled.discard.filter((card) => card.id === f.counterCard).length, 1); assertShipmentCosts(f, canceled); assert.equal(canceled.phase, 5); assert.equal(canceled.active, f.payer); const pending = allowE3Responses(structuredClone(paid)); assert.equal(pending.decision?.kind, 'bureaucratPayment'); assert.equal(pending.decision?.player, f.trainer); for (const viewer of [f.trainer, f.emperor]) { const invoice = viewGame(pending, viewer).bureaucrat.pending!; assert.equal(invoice.payer, null); assert.equal(invoice.amount, 10); assert.equal(invoice.payee, f.guild); assert.equal('contributions' in invoice, false); assert.equal('signature' in invoice, false); } const done = allowE3Responses(chooseBureaucratE3Payment(pending)); assertShipmentCosts(f, done); assert.equal(seat(done, f.guild).spice, seat(f.beforePledge, f.guild).spice + 8); assert.equal(done.bureaucratPayments?.used.length, 1); assert.deepEqual(hand(done, f.trainer), hand(f.beforeAction, f.trainer)); assert.equal(done.decision, null); assert.equal(done.phase, 5); assert.equal(done.active, f.payer); pairedE3NexusInventory(done); const moved = applyAction(structuredClone(done), f.payer, { type: 'endMovement' }); assert.equal(moved.active, null); assert.equal(moved.phase, 7); assert.equal(moved.decision, null); assert.deepEqual(counters(moved), counters(done)); }); void test('Advanced no-Nexus E3 auction with an unused selected CHOAM deck qualifies the donor alone and resumes the original lot after native allowance', () => { const f = createBureaucratE3AuctionFixture({ advanced: true, nexus: false, families: ['choam'], payerShare: 3, donorShare: 5, counter: true, }); assert.equal(f.worm.nexus, true); assert.ok(f.worm.players.every((p) => p.ally === null)); assert.equal(seat(f.alliance, f.payer).ally, f.donor); assert.equal(seat(f.alliance, f.donor).ally, f.payer); assert.equal(seat(f.beforeAction, f.donor).spice, seat(f.beforePledge, f.donor).spice - 5); assert.equal(f.beforeAction.aid[f.donor].amount, 5); const paid = payBureaucratE3Auction(f); assert.equal(paid.response?.kind, 'emperorIncome'); assert.equal(viewGame(paid, f.trainer).responseControls?.cancelCards.includes(f.counterCard!), true); assertAuctionCosts(f, paid); const canceled = allowE3Responses(applyAction(structuredClone(paid), f.trainer, { type: 'card', card: f.counterCard!, mode: 'cancel' })); assert.equal(seat(canceled, f.emperor).spice, seat(f.beforePledge, f.emperor).spice); assert.equal(canceled.bureaucratPayments?.used.length ?? 0, 0); assert.equal(viewGame(canceled, f.trainer).bureaucrat.pending, null); assert.notEqual(canceled.decision?.kind, 'bureaucratPayment'); assert.equal(canceled.discard.filter((card) => card.id === f.counterCard).length, 1); assertAuctionCosts(f, canceled); assert.deepEqual(hand(canceled, f.payer), [...hand(f.beforeAction, f.payer), f.card]); assert.equal(canceled.currentAuctionSale, null); assert.equal(canceled.auction!.index, f.beforeAction.auction!.index + 1); const pending = allowE3Responses(structuredClone(paid)); assert.equal(pending.decision?.kind, 'bureaucratPayment'); for (const viewer of [f.trainer, f.guild]) { const invoice = viewGame(pending, viewer).bureaucrat.pending!; assert.equal(invoice.payer, null); assert.equal(invoice.amount, 8); assert.equal(invoice.payee, f.emperor); assert.equal('contributions' in invoice, false); assert.equal('signature' in invoice, false); } const done = allowE3Responses(chooseBureaucratE3Payment(pending)); assertAuctionOutcome(f, done, 2); assert.deepEqual(counters(done), counters(f.beforeAction)); assert.deepEqual(hand(done, f.trainer), hand(f.beforeAction, f.trainer)); assert.equal(done.auction!.active, canceled.auction!.active); assert.equal(done.auction!.cards[done.auction!.index].id, canceled.auction!.cards[canceled.auction!.index].id); pairedE3NexusInventory(done); }); void test('No-Nexus E3 actual auction shares neither pool sub-five amounts nor qualify the trainer or native payee', () => { for (const [donor, payerShare, donorShare] of [ ['moritani', 4, 4], [ALLIANCE.trainer, 3, 5], [ALLIANCE.auctionPayee, 3, 5], ] as const) { const f = createBureaucratE3AuctionFixture({ nexus: false, donor, payerShare, donorShare }); const done = allowE3Responses(payBureaucratE3Auction(f)); assert.notEqual(done.decision?.kind, 'bureaucratPayment'); assert.equal(viewGame(done, f.trainer).bureaucrat.pending, null); assertAuctionOutcome(f, done, 0); assert.deepEqual(counters(done), counters(f.beforeAction)); } });