import assert from 'node:assert/strict'; import test from 'node:test'; import { readFileSync } from 'node:fs'; import { registerHooks } from 'node:module'; import { createElement } from 'react'; import { renderToStaticMarkup } from 'react-dom/server'; import { viewGame, type Game } from '../game/engine'; import { actChoamCharityFunding, advanceChoamCharityFunding, createChoamCharityFundingFixture } from './fixture-choam-charity-funding'; const aliases = registerHooks({ resolve(specifier, context, next) { return next(specifier === 'next/image' ? 'vinext/shims/image' : specifier === 'next/link' ? 'vinext/shims/link' : specifier, context); }, load(url, context, next) { if (!url.endsWith('.module.css')) return next(url, context); const css = readFileSync(new URL(url), 'utf8'); const classes = Object.fromEntries([...css.matchAll(/\.([a-zA-Z_][\w-]*)/g)].map(match => [match[1], match[1]])); return {format:'module', source:`export default ${JSON.stringify(classes)}`, shortCircuit:true}; }, }); const { GameTable } = await import('../components/game-table'); aliases.deregister(); const render = (game: Game, actor: string, busy = false) => renderToStaticMarkup(createElement(GameTable, {game:viewGame(game, actor), busy, send:async () => { assert.fail('Rendering must not submit an action.'); }, onExit() {}})); /** The starting deal, Storm and first market are genuine public Basic actions; * the only chosen positions are the source fixture's unopened starting cards. */ function firstMarket() { const source = createChoamCharityFundingFixture(); return advanceChoamCharityFunding(structuredClone(source.afterSetup), state => state.turn === 1 && state.phase === 0 && state.decision?.kind === 'choamMarket'); } void test('the real CHOAM table offers opt-in, then shows a persistent owner-only cancel control until canceled', () => { const market = firstMarket(); assert.deepEqual(market.expansions, ['choam']); assert.equal(market.advanced, false); assert.equal(market.decision?.player, 'choam'); const ownerHtml = render(market, 'choam'); assert.match(ownerHtml, /Finish and skip remaining markets this turn/); assert.match(ownerHtml, /other sales and trades and opportunities to receive gifts/); assert.doesNotMatch(render(market, 'atreides'), /Finish and skip remaining markets this turn/); let game = actChoamCharityFunding(market, 'choam', {type:'decision', done:true, skipMarketsThisTurn:true}); assert.equal(game.phase, 1); assert.equal(game.choamMarket, null); assert.equal(viewGame(game, 'choam').choamMarketSkipActive, true); assert.equal(viewGame(game, 'atreides').choamMarketSkipActive, false); for (const state of [game, JSON.parse(JSON.stringify(game)) as Game]) { const html = render(state, 'choam'); assert.match(html, /Your remaining markets this turn will be skipped/); assert.match(html, /Cancel skipping remaining markets/); assert.match(html, /enable it again only from a future market/); assert.doesNotMatch(render(state, 'atreides'), /Cancel skipping remaining markets/); assert.doesNotMatch(render(state, 'guild'), /Cancel skipping remaining markets/); } game = actChoamCharityFunding(game, 'choam', {type:'cancelChoamMarketSkip'}); assert.equal(viewGame(game, 'choam').choamMarketSkipActive, false); assert.doesNotMatch(render(game, 'choam'), /Cancel skipping remaining markets/); });