import test from 'node:test'; import assert from 'node:assert/strict'; import { createGame, newPlayer } from '../game/engine'; import { alliedShipmentWitnesses, isAlliedShipmentVisit, makeBasicAlliedShipment, quoteBasicAlliedShipment } from '../game/allied-separation'; import type { CoalitionState } from '../game/coalition-alliance'; function fixture() { const g = createGame('GROUPSHIP', newPlayer('a', 'Atreides', 'atreides'), false); g.players.push(newPlayer('b', 'Emperor', 'emperor'), newPlayer('c', 'Fremen', 'fremen'), newPlayer('d', 'Harkonnen', 'harkonnen')); Object.assign(g, { advanced: false, phase: 5, turn: 4, active: 'a' }); for (const p of g.players) { p.forces = {}; p.ally = null; } Object.assign(g.players[0], { shipped: false, moved: 0 }); const coalitionState: CoalitionState = { version: 1, revision: 1, proposal: null, usedEvents: [], groups: [{ id: 'abc', members: ['a', 'b', 'c'], formedTurn: 2, edges: [ { members: ['a', 'b'], formedTurn: 2 }, { members: ['a', 'c'], formedTurn: 4 }, { members: ['b', 'c'], formedTurn: 4 }, ] }] }; return { g, coalitionState, p: g.players[0] }; } void test('group arrival records every present ally and a single physical baseline', () => { const { g, coalitionState, p } = fixture(); p.forces = { 'red_chasm:7': 3 }; g.players[1].forces = { 'red_chasm:7': 1 }; g.players[2].forces = { 'red_chasm:7': 1 }; const context = { ...g, coalitionState }; const before = structuredClone(context); assert.deepEqual(alliedShipmentWitnesses(context, p, 'red_chasm'), ['b', 'c']); const receipt = makeBasicAlliedShipment(context, p, 'red_chasm')!; assert.deepEqual(receipt, { player: 'a', ally: 'b', allies: ['b', 'c'], turn: 4, territory: 'red_chasm', baseline: { normal: 3, elite: 0 } }); assert.deepEqual(context, before); p.forces['red_chasm:7'] += 2; assert.deepEqual(quoteBasicAlliedShipment(context, p, receipt), { territory: 'red_chasm', normal: 2, elite: 0 }); g.players[1].forces = {}; assert.equal(quoteBasicAlliedShipment(context, p, receipt)?.normal, 2); g.players[2].forces = {}; assert.equal(quoteBasicAlliedShipment(context, p, receipt), null); }); void test('group quote follows a current ally who was not present at shipment', () => { const { g, coalitionState, p } = fixture(); g.players[1].forces = { 'red_chasm:7': 1 }; const context = { ...g, coalitionState }; const receipt = makeBasicAlliedShipment(context, p, 'red_chasm')!; assert.deepEqual(receipt.allies, ['b']); p.forces = { 'red_chasm:7': 2 }; g.players[1].forces = {}; g.players[2].forces = { 'red_chasm:7': 1 }; assert.equal(quoteBasicAlliedShipment(context, p, receipt)?.normal, 2); p.forces = {}; assert.equal(quoteBasicAlliedShipment(context, p, receipt), null); }); void test('group quote separately retains the normal and elite physical baseline', () => { const { g, coalitionState, p } = fixture(); p.forces = { 'red_chasm:7': 3 }; p.elites = { reserves: 4, tanks: 0, revived: 0, forces: { 'red_chasm:7': 1 } }; g.players[1].forces = { 'red_chasm:7': 1 }; const context = { ...g, coalitionState }; const receipt = makeBasicAlliedShipment(context, p, 'red_chasm')!; assert.deepEqual(receipt.baseline, { normal: 2, elite: 1 }); p.forces['red_chasm:7'] = 6; p.elites.forces['red_chasm:7'] = 2; assert.deepEqual(quoteBasicAlliedShipment(context, p, receipt), { territory: 'red_chasm', normal: 2, elite: 1 }); }); void test('legacy pair receipt stays compatible and requires its original reciprocal ally', () => { const { g, p } = fixture(); p.ally = 'b'; g.players[1].ally = 'a'; p.forces = { 'red_chasm:7': 2 }; g.players[1].forces = { 'red_chasm:7': 1 }; const receipt = makeBasicAlliedShipment(g, p, 'red_chasm')!; assert.equal(receipt.allies, undefined); assert.deepEqual(JSON.parse(JSON.stringify(receipt)), receipt); p.forces['red_chasm:7'] += 3; assert.equal(quoteBasicAlliedShipment(g, p, receipt)?.normal, 3); g.players[1].ally = null; assert.equal(quoteBasicAlliedShipment(g, p, receipt), null); }); void test('shipment eligibility keeps turn and destination guards and rejects invalid ledgers', () => { const { g, coalitionState, p } = fixture(); g.players[2].forces = { 'red_chasm:7': 1, 'polar_sink:0': 1 }; const context = { ...g, coalitionState }; assert.equal(isAlliedShipmentVisit(context, p, 'red_chasm'), true); assert.equal(isAlliedShipmentVisit(context, p, 'polar_sink'), false); assert.equal(isAlliedShipmentVisit({ ...context, active: 'b' }, p, 'red_chasm'), false); p.moved = 1; assert.equal(isAlliedShipmentVisit(context, p, 'red_chasm'), false); assert.throws(() => isAlliedShipmentVisit({ ...context, coalitionState: null as unknown as CoalitionState }, p, 'red_chasm'), /ledger cannot be null/); p.moved = 0; assert.equal(isAlliedShipmentVisit({ ...context, advanced: true }, p, 'red_chasm'), true); g.players[3].faction = 'ecaz'; assert.throws(() => isAlliedShipmentVisit(context, p, 'red_chasm'), /supported roster without Ecaz/); });