import assert from 'node:assert/strict'; import { test } from 'node:test'; import { viewGame, type Game } from '../game/engine'; import { reactionAction, reactionPlayer } from './fixture-classic-independent-nexus-reactions'; import { createWorldNexusBorrowedPayment, createWorldNexusCunningPayment, worldNexusPaymentGates, } from './fixture-nexus-core-world-payments'; const custody = (game: Game, id: string) => { const seat = reactionPlayer(game, id); return { forces: seat.forces, reserves: seat.reserves, elites: seat.elites ?? null, tanks: seat.tanks }; }; const worldForces = (game: Game, actor: string, id: string) => { const world = (viewGame(game, actor).homeworlds?.worlds ?? []).find(entry => entry.id === id); assert.ok(world); return world.forces; }; const guildCounterTotal = (game: Game) => { const guild = reactionPlayer(game, 'guild'); const visitors = (viewGame(game, 'guild').homeworlds?.worlds ?? []) .filter(world => world.native !== 'guild'); return guild.reserves + Object.values(guild.forces).reduce((sum, n) => sum + n, 0) + visitors.reduce((sum, world) => sum + (world.forces.guild?.normal ?? 0) + (world.forces.guild?.elite ?? 0), 0); }; void test('Basic base33 World Cunning return passes native permission, native rate and the funded Guild fee gate', () => { const f = createWorldNexusCunningPayment(); assert.equal(f.game.phase, 5); assert.equal(f.game.active, 'guild'); assert.equal(reactionPlayer(f.game, 'guild').shipped, true, 'The first Junction departure already used the shipment.'); assert.equal(f.firstQuote.cost, 2); assert.equal(f.quote.cost, 2); assert.equal(f.quote.amount, 3); assert.equal(f.quote.ownPayment, 2); assert.equal(f.action.type, 'homeworldShip'); assert.equal(f.action.destination, 'homeworld:guild'); assert.deepEqual(f.action.sources, { 'homeworld:harkonnen': { normal: 3, elite: 0 } }); assert.equal(f.game.nexusGuildCunningHistory!.at(-1)!.stage, 'secondShipment'); assert.equal(viewGame(f.game, 'guild').nexusGuildCunning!.active!.movesLeft, 0, 'The granted Cunning move is reserved for this second shipment, not normal movement.'); const unrelated = ['atreides', 'harkonnen', 'emperor'].map(id => [id, custody(f.game, id)] as const); const gates = worldNexusPaymentGates(f.game, 'guild', f.action); assert.deepEqual(gates.kinds, ['guildTransportPermission', 'guildRate'], 'The return route opens both native gates before any fee.'); const invoice = gates.game.pendingGuildBetrayal!.invoice; assert.equal(invoice.price, 2); assert.equal(invoice.ownSpice, 3, 'No escrow is taken before the fee acknowledgement.'); assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['emperor']); assert.equal(reactionPlayer(gates.game, 'guild').reserves, 12); assert.deepEqual(worldForces(gates.game, 'guild', 'homeworld:harkonnen').guild, { normal: 3, elite: 0 }); assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, false, 'The original Guild singleton was already spent on Cunning itself.'); assert.throws(() => reactionAction(gates.game, 'emperor', { type: 'guildBetrayalUse', event: invoice.event }), /cannot take this shipment payment/); let game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalPass', event: invoice.event }); const guild = reactionPlayer(game, 'guild'); assert.equal(worldForces(game, 'guild', 'homeworld:harkonnen').guild, undefined, 'The actual visitor pool leaves Giedi Prime.'); assert.deepEqual(worldForces(game, 'guild', 'homeworld:guild').guild, { normal: 15, elite: 0 }); assert.equal(guild.reserves, 15); assert.equal(guildCounterTotal(game), guildCounterTotal(gates.game), 'No physical Guild counter is created or lost.'); assert.deepEqual(game.nexusCards!.cards!.discard, ['guild']); assert.equal(game.nexusCards!.cards!.hands.emperor, 'harkonnen'); for (const [id, before] of unrelated) assert.deepEqual(custody(game, id), before); game = reactionAction(game, 'guild', { type: 'endMovement' }); assert.equal(game.nexusGuildCunningHistory!.at(-1)!.stage, 'completed'); assert.equal(viewGame(game, 'guild').nexusGuildCunning ?? null, null); assert.notEqual(game.active, 'guild'); assert.throws(() => reactionAction(game, 'guild', f.action), /unused shipment/, 'The once-only card, payment and physical continuation cannot repeat.'); }); void test('Advanced all14 Richese borrowed Caladan shipment pays the distinct Guild holder its one-spice fee', () => { const f = createWorldNexusBorrowedPayment(); assert.equal(f.source, 'homeworld:atreides'); assert.deepEqual(f.sources, { 'homeworld:atreides': { normal: 5, elite: 0 } }); assert.equal(f.action.type, 'ship'); assert.equal(typeof f.action.nexus, 'string'); assert.deepEqual(worldForces(f.game, 'atreides', 'homeworld:atreides').atreides, { normal: 10, elite: 0 }); const unrelated = ['guild', 'harkonnen', 'emperor'].map(id => [id, custody(f.game, id)] as const); const gates = worldNexusPaymentGates(f.game, 'atreides', f.action); assert.deepEqual(gates.kinds, ['guildShipment']); const invoice = gates.game.pendingGuildBetrayal!.invoice; assert.equal(invoice.price, 1); assert.equal(invoice.originalReceiver, 'guild'); assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['emperor']); assert.equal(reactionPlayer(gates.game, 'atreides').reserves, 10, 'Typed custody waits for the fee.'); assert.equal(reactionPlayer(gates.game, 'atreides').forces[f.key] ?? 0, 0); assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, true, 'The distinct actual holder may still claim this fee.'); const game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalUse', event: invoice.event }); assert.equal(reactionPlayer(game, 'atreides').spice, reactionPlayer(gates.game, 'atreides').spice - 1); assert.equal(reactionPlayer(game, 'emperor').spice, reactionPlayer(gates.game, 'emperor').spice + 1); assert.equal(reactionPlayer(game, 'guild').spice, reactionPlayer(gates.game, 'guild').spice); assert.equal(reactionPlayer(game, 'atreides').forces[f.key], 5); assert.equal(reactionPlayer(game, 'atreides').reserves, 5); assert.deepEqual(worldForces(game, 'atreides', 'homeworld:atreides').atreides, { normal: 5, elite: 0 }); assert.deepEqual(game.nexusCards!.cards!.discard, ['richese', 'guild']); assert.equal(game.nexusRicheseHistory!.at(-1)!.stage, 'shipped'); for (const [id, before] of unrelated) assert.deepEqual(custody(game, id), before); }); void test('the ordinary Advanced all14 Caladan shipment pays its full five-spice fee to the distinct Guild holder', () => { const f = createWorldNexusBorrowedPayment({ discounted: false }); assert.equal(f.action.nexus, undefined); const gates = worldNexusPaymentGates(f.game, 'atreides', f.action); assert.deepEqual(gates.kinds, ['guildShipment']); const invoice = gates.game.pendingGuildBetrayal!.invoice; assert.equal(invoice.price, 5); assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['atreides', 'emperor']); assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, true); const game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalUse', event: invoice.event }); assert.equal(reactionPlayer(game, 'atreides').spice, reactionPlayer(gates.game, 'atreides').spice - 5); assert.equal(reactionPlayer(game, 'emperor').spice, reactionPlayer(gates.game, 'emperor').spice + 5); assert.equal(reactionPlayer(game, 'guild').spice, reactionPlayer(gates.game, 'guild').spice); assert.equal(reactionPlayer(game, 'atreides').forces[f.key], 5); assert.equal(reactionPlayer(game, 'atreides').reserves, 5); assert.deepEqual(game.nexusCards!.cards!.discard, ['guild']); assert.equal(game.nexusCards!.cards!.hands.emperor, null, 'The used Guild singleton leaves its holder once; no duplicate exists.'); assert.equal(game.nexusCards!.cards!.hands.atreides, 'harkonnen', 'The rival Harkonnen face stays held by its own drawing seat.'); });