import assert from 'node:assert/strict'; import test from 'node:test'; import { createElement, isValidElement, type ReactElement, type ReactNode } from 'react'; import { renderToStaticMarkup } from 'react-dom/server'; import { PublicDealList, PublicDeals, publicDealOfferAction } from '../components/public-deals'; import type { Action, GameView } from '../game/engine'; type Element = ReactElement<{ children?: ReactNode; [key: string]: unknown }>; function elements(node: ReactNode): Element[] { if (Array.isArray(node)) return node.flatMap(elements); if (!isValidElement<{ children?: ReactNode; [key: string]: unknown }>(node)) return []; return [node, ...elements(node.props.children)]; } const offer = { id: 'deal-1', from: 'a', to: 'b', terms: 'Pay 3 spice later', turn: 2, status: 'offered', releaseVotes: [] }; const base = { status: 'playing', me: 'a', roomControl: null, players: [ { id: 'a', name: 'Alice', faction: 'atreides', ally: 'c' }, { id: 'b', name: 'Basil', faction: 'harkonnen' }, { id: 'c', name: 'Chani', faction: 'fremen', ally: 'a' }, { id: 'd', name: 'Duncan', faction: 'guild', bot: 'Medium' }, { id: 'e', name: 'Emperor', faction: 'emperor', ally: 'b' }, ], deals: [offer], } as unknown as GameView; const record = (calls: Action[]) => (action: Action) => { calls.push(action); }; function actions(game: GameView, calls: Action[], disabled = false) { return elements(PublicDealList({ game, act: record(calls), disabled })) .filter(element => typeof element.props.onClick === 'function'); } function click(nodes: Element[], label: string) { const node = nodes.find(element => element.props.children === label); assert.ok(node, `Missing ${label}`); (node.props.onClick as () => void)(); } function render(game: GameView, busy = false) { return renderToStaticMarkup(createElement(PublicDeals, { game, act() {}, busy })); } void test('deal form exposes human non-allied recipients and clearly describes limits', () => { const html = render(base); assert.match(html, /Public deals/); assert.match(html, /Basil · Harkonnen/); assert.match(html, /Emperor · Emperor/); assert.match(html, /Chani · Fremen \(allied with a selected party\)/); assert.doesNotMatch(html, /Duncan · Spacing Guild/); assert.match(html, /cannot automatically enforce free-text promises/); assert.match(html, /free-text terms do not automatically transfer spice/); assert.match(html, /Include a spice payment/); assert.match(html, /Do not trade cards, forces, leaders or faction powers/); assert.match(html, /maxlength="500"/i); assert.match(html, /Alice \(Atreides\) → Basil \(Harkonnen\)/); assert.match(html, /Offer public deal/); assert.equal(render({ ...base, status: 'lobby' }), ''); assert.doesNotMatch(render({ ...base, status: 'finished' }), /Offer public deal/); assert.doesNotMatch(render({ ...base, me: 'd' }), /Offer public deal/); assert.ok((render(base, true).match(/disabled=""/g) ?? []).length >= 3); }); void test('offer actions are available only to the corresponding parties', () => { const calls: Action[] = []; click(actions(base, calls), 'Withdraw offer'); const recipient = { ...base, me: 'b' }; assert.match(render(recipient), /your response requested/); const choices = actions(recipient, calls); click(choices, 'Accept deal'); click(choices, 'Decline deal'); assert.deepEqual(calls, [ { type: 'dealWithdraw', deal: 'deal-1' }, { type: 'dealRespond', deal: 'deal-1', accept: true }, { type: 'dealRespond', deal: 'deal-1', accept: false }, ]); assert.equal(actions({ ...base, me: 'e' }, calls).length, 0); assert.ok(actions(recipient, calls, true).every(node => node.props.disabled)); }); void test('either party can request, agree to, or withdraw mutual release', () => { const calls: Action[] = []; const active = { ...offer, status: 'active' as const, releaseVotes: [] }; const current = { ...base, deals: [active] } as unknown as GameView; click(actions(current, calls), 'Request release of deal'); const requested = { ...current, deals: [{ ...active, releaseVotes: ['a'] }] } as unknown as GameView; assert.match(render({ ...requested, me: 'b' }), /your response requested/); click(actions(requested, calls), 'Withdraw release request'); click(actions({ ...requested, me: 'b' }, calls), 'Agree to release deal'); assert.equal(actions({ ...requested, me: 'c' }, calls).length, 0); assert.deepEqual(calls, [ { type: 'dealRelease', deal: 'deal-1', agree: true }, { type: 'dealRelease', deal: 'deal-1', agree: false }, { type: 'dealRelease', deal: 'deal-1', agree: true }, ]); const html = render(requested); assert.match(html, /Release requested by Alice/); assert.match(html, /All parties must agree/); }); void test('the form keeps the legacy packet for one seat and sends all selected seats for multiparty offers', () => { assert.deepEqual(publicDealOfferAction(['b'], ' Terms '), { type: 'dealOffer', target: 'b', terms: 'Terms' }); assert.deepEqual(publicDealOfferAction(['b', 'e'], 'Terms'), { type: 'dealOffer', targets: ['b', 'e'], terms: 'Terms' }); assert.equal(publicDealOfferAction([], 'Terms'), null); assert.equal(publicDealOfferAction(['b', 'b'], 'Terms'), null); assert.equal(publicDealOfferAction(['b'], ' '), null); assert.equal(publicDealOfferAction(['b'], 'x'.repeat(501)), null); }); void test('an optional gross bribe is bound to two distinct participants', () => { const payment = { kind: 'immediateBribe' as const, payer: 'a', recipient: 'b', amount: 3 }; assert.deepEqual(publicDealOfferAction(['b'], ' Terms ', payment, 'a'), { type: 'dealOffer', target: 'b', terms: 'Terms', payment }); const thirdPartyPayment = { ...payment, payer: 'b', recipient: 'e' }; assert.deepEqual(publicDealOfferAction(['b', 'e'], 'Terms', thirdPartyPayment, 'a'), { type: 'dealOffer', targets: ['b', 'e'], terms: 'Terms', payment: thirdPartyPayment }); for (const invalid of [ { ...payment, payer: 'outsider' }, { ...payment, recipient: 'outsider' }, { ...payment, payer: 'b' }, { ...payment, amount: 0 }, { ...payment, amount: 1.5 }, { ...payment, amount: Number.MAX_SAFE_INTEGER + 1 }, ]) assert.equal(publicDealOfferAction(['b'], 'Terms', invalid, 'a'), null); assert.equal(publicDealOfferAction(['b'], 'Terms', payment), null); }); void test('all players can review the gross payment and only final acceptance is held at a blocked payment window', () => { const payment = { kind: 'immediateBribe' as const, payer: 'b', recipient: 'a', amount: 3 }; const multi = { ...offer, participants: ['a', 'b', 'e'], acceptVotes: ['a'], payment }; const game = { ...base, players: base.players.map(player => player.id === 'b' || player.id === 'e' ? { ...player, ally: null } : player), bribeOptions: { blocked: 'Finish the current decision before paying a bribe.', available: 987, incoming: 0, targets: [] }, deals: [multi] } as unknown as GameView; const html = render({ ...game, me: 'b' }); assert.match(html, /Immediate payment term/); assert.match(html, /Basil \(Harkonnen\) pays 3 spice to Alice \(Atreides\)/); assert.match(html, /payer loses the gross amount immediately/); assert.match(html, /Bureaucrat may divert two spice/); assert.doesNotMatch(html, /987/); const first = actions({ ...game, me: 'b' }, []); assert.equal(first.find(node => node.props.children === 'Accept deal')?.props.disabled, false); const lastGame = { ...game, me: 'e', deals: [{ ...multi, acceptVotes: ['a', 'b'] }] } as unknown as GameView; const last = actions(lastGame, []); assert.equal(last.find(node => node.props.children === 'Accept deal')?.props.disabled, true); assert.equal(last.find(node => node.props.children === 'Decline deal')?.props.disabled, false); assert.match(render(lastGame), /Final acceptance must wait: Finish the current decision before paying a bribe/); const unblocked = { ...lastGame, bribeOptions: { ...lastGame.bribeOptions, blocked: null } } as GameView; assert.equal(actions(unblocked, []).find(node => node.props.children === 'Accept deal')?.props.disabled, false); }); void test('multiparty offers expose all pending consent and let an accepted recipient decline', () => { const multi = { ...offer, participants: ['a', 'b', 'e'], acceptVotes: ['a', 'b'], }; const game = { ...base, players: base.players.map(player => player.id === 'b' || player.id === 'e' ? { ...player, ally: null } : player), deals: [multi] } as unknown as GameView; const html = render(game); assert.match(html, /Alice \(Atreides\) → Basil \(Harkonnen\), Emperor \(Emperor\)/); assert.match(html, /Accepted by Alice \(Atreides\), Basil \(Harkonnen\)/); assert.match(html, /Waiting for Emperor \(Emperor\)/); const calls: Action[] = []; const accepted = actions({ ...game, me: 'b' }, calls); assert.equal(accepted.length, 1); click(accepted, 'Decline deal'); assert.doesNotMatch(render({ ...game, me: 'b' }), /your response requested/); const waiting = { ...game, me: 'e' }; assert.match(render(waiting), /your response requested/); click(actions(waiting, calls), 'Accept deal'); assert.deepEqual(calls, [ { type: 'dealRespond', deal: 'deal-1', accept: false }, { type: 'dealRespond', deal: 'deal-1', accept: true }, ]); assert.equal(actions({ ...game, me: 'c' }, calls).length, 0); }); void test('an offer remains declinable when new alliances make acceptance unavailable', () => { const multi = { ...offer, participants: ['a', 'b', 'e'], acceptVotes: ['a'] }; const game = { ...base, me: 'e', deals: [multi] } as unknown as GameView; const choices = actions(game, []); assert.equal(choices.find(node => node.props.children === 'Accept deal')?.props.disabled, true); assert.equal(choices.find(node => node.props.children === 'Decline deal')?.props.disabled, false); assert.match(render(game), /Acceptance is unavailable while any participants are allied/); }); void test('all multiparty signatories participate in mutual release', () => { const multi = { ...offer, participants: ['a', 'b', 'e'], acceptVotes: ['a', 'b', 'e'], status: 'active', releaseVotes: ['a', 'b'], }; const game = { ...base, deals: [multi] } as unknown as GameView; const calls: Action[] = []; assert.match(render({ ...game, me: 'e' }), /your response requested/); click(actions({ ...game, me: 'e' }, calls), 'Agree to release deal'); click(actions({ ...game, me: 'b' }, calls), 'Withdraw release request'); assert.deepEqual(calls, [ { type: 'dealRelease', deal: 'deal-1', agree: true }, { type: 'dealRelease', deal: 'deal-1', agree: false }, ]); }); void test('all statuses and public text remain readable without treating text as markup', () => { const game = { ...base, deals: [ { ...offer, terms: 'example', status: 'active' }, { ...offer, id: 'deal-2', status: 'released', releaseVotes: ['a', 'b'] }, { ...offer, id: 'deal-3', status: 'declined' }, { ...offer, id: 'deal-4', status: 'withdrawn' }, ] } as unknown as GameView; const html = render(game); assert.match(html, /<b>example<\/b>/); for (const status of ['active', 'released', 'declined', 'withdrawn']) assert.match(html, new RegExp(status)); assert.equal(actions({ ...game, status: 'finished' }, []).length, 0); });