import assert from 'node:assert/strict'; import test from 'node:test'; import { applyAction, createGame, joinControlledFaction, joinGame, newPlayer, viewGame, type Action, type Game, } from '../game/engine'; import { knowledgeGame } from './truthtrance-knowledge-fixture'; /** Genuine two-controller/four-faction Basic setup. Each faction keeps its own seat. */ function playing(): Game { let game = createGame('DEALMANY', newPlayer('a', 'First', 'atreides')); game = applyAction(game, 'a', { type: 'twoPlayerMode', enabled: true }); joinControlledFaction(game, newPlayer('b', 'First', 'emperor'), 'a'); joinGame(game, newPlayer('c', 'Second', 'guild')); joinControlledFaction(game, newPlayer('d', 'Second', 'harkonnen'), 'c'); for (const player of game.players) game = applyAction(game, player.id, { type: 'ready' }); game = applyAction(game, 'a', { type: 'start' }); for (const player of game.players) if (player.traitorChoices.length) game = applyAction(game, player.id, { type: 'traitor', leader: player.traitorChoices[0] }); assert.equal(game.status, 'playing'); return game; } function reject(game: Game, actor: string, action: Action): void { const before = structuredClone(game); assert.throws(() => applyAction(game, actor, action), `${action.type} must reject`); assert.deepEqual(game, before, `${action.type} must not mutate a rejected input`); } function proposal(game: Game, targets = ['b', 'c']) { const next = applyAction(game, 'a', { type: 'dealOffer', targets, terms: 'All three will share information.' }); const deal = next.deals?.at(-1); assert.ok(deal); return { game: next, deal }; } function preserved(game: Game) { const { players, playerPositions, twoPlayerControllers, phase, turn, active, response, decision, phaseOpening, auction, deck, discard } = game; return structuredClone({ players, playerPositions, twoPlayerControllers, phase, turn, active, response, decision, phaseOpening, auction, deck, discard }); } void test('every named faction accepts and releases a three-party deal independently', () => { const initial = playing(); const baseline = preserved(initial); const offered = proposal(initial); let game = offered.game; const id = offered.deal.id; assert.deepEqual(offered.deal.participants, ['a', 'b', 'c']); assert.deepEqual(offered.deal.acceptVotes, ['a']); assert.equal(offered.deal.status, 'offered'); for (const player of game.players) assert.deepEqual(viewGame(game, player.id).deals.find(deal => deal.id === id), offered.deal); assert.deepEqual(viewGame(game, 'b').controlledFactionSeats.map(seat => seat.id), ['a', 'b']); reject(game, 'd', { type: 'dealRespond', deal: id, accept: true }); reject(game, 'a', { type: 'dealRespond', deal: id, accept: true }); game = applyAction(game, 'c', { type: 'dealRespond', deal: id, accept: true }); assert.equal(game.deals!.at(-1)!.status, 'offered'); assert.deepEqual([...game.deals!.at(-1)!.acceptVotes!].sort(), ['a', 'c']); reject(game, 'c', { type: 'dealRespond', deal: id, accept: true }); game = applyAction(game, 'b', { type: 'dealRespond', deal: id, accept: true }); assert.equal(game.deals!.at(-1)!.status, 'active'); assert.deepEqual([...game.deals!.at(-1)!.acceptVotes!].sort(), ['a', 'b', 'c']); assert.deepEqual(preserved(game), baseline); reject(game, 'd', { type: 'dealRelease', deal: id, agree: true }); game = applyAction(game, 'a', { type: 'dealRelease', deal: id, agree: true }); game = applyAction(game, 'b', { type: 'dealRelease', deal: id, agree: true }); assert.equal(game.deals!.at(-1)!.status, 'active'); game = applyAction(game, 'b', { type: 'dealRelease', deal: id, agree: false }); assert.deepEqual(game.deals!.at(-1)!.releaseVotes, ['a']); game = applyAction(game, 'c', { type: 'dealRelease', deal: id, agree: true }); assert.equal(game.deals!.at(-1)!.status, 'active'); game = applyAction(game, 'b', { type: 'dealRelease', deal: id, agree: true }); assert.equal(game.deals!.at(-1)!.status, 'released'); assert.deepEqual([...game.deals!.at(-1)!.releaseVotes].sort(), ['a', 'b', 'c']); assert.deepEqual(preserved(game), baseline); reject(game, 'a', { type: 'dealRelease', deal: id, agree: true }); // The agreement never consumes or replays the original native Storm choice. const dialer = game.stormDialers[0]; assert.ok(dialer); game = applyAction(game, dialer, { type: 'stormDial', amount: 0 }); assert.ok(game.phase !== initial.phase || game.stormDials[dialer] === 0); }); void test('a recipient may decline while other votes are pending and only the proposer may withdraw', () => { let { game, deal } = proposal(playing()); const id = deal.id; game = applyAction(game, 'b', { type: 'dealRespond', deal: id, accept: true }); game = applyAction(game, 'c', { type: 'dealRespond', deal: id, accept: false }); assert.equal(game.deals!.at(-1)!.status, 'declined'); reject(game, 'b', { type: 'dealRespond', deal: id, accept: true }); ({ game, deal } = proposal(game)); reject(game, 'c', { type: 'dealWithdraw', deal: deal.id }); game = applyAction(game, 'a', { type: 'dealWithdraw', deal: deal.id }); assert.equal(game.deals!.at(-1)!.status, 'withdrawn'); }); void test('every participant pair must be nonallied at offer and acceptance, while existing deals remain releasable', () => { const initial = playing(); const pairAllied = structuredClone(initial); pairAllied.players.find(player => player.id === 'b')!.ally = 'c'; pairAllied.players.find(player => player.id === 'c')!.ally = 'b'; reject(pairAllied, 'a', { type: 'dealOffer', targets: ['b', 'c'], terms: 'Terms' }); const offered = proposal(initial); const changed = structuredClone(offered.game); changed.players.find(player => player.id === 'b')!.ally = 'c'; changed.players.find(player => player.id === 'c')!.ally = 'b'; reject(changed, 'b', { type: 'dealRespond', deal: offered.deal.id, accept: true }); const declined = applyAction(changed, 'b', { type: 'dealRespond', deal: offered.deal.id, accept: false }); assert.equal(declined.deals!.at(-1)!.status, 'declined'); let game = applyAction(offered.game, 'b', { type: 'dealRespond', deal: offered.deal.id, accept: true }); game = applyAction(game, 'c', { type: 'dealRespond', deal: offered.deal.id, accept: true }); game.players.find(player => player.id === 'b')!.ally = 'c'; game.players.find(player => player.id === 'c')!.ally = 'b'; for (const id of ['a', 'b', 'c']) game = applyAction(game, id, { type: 'dealRelease', deal: offered.deal.id, agree: true }); assert.equal(game.deals!.at(-1)!.status, 'released'); }); void test('multiparty packets reject empty, duplicate, forged and incompatible targets', () => { const game = playing(); for (const action of [ { type: 'dealOffer', targets: [], terms: 'Terms' }, { type: 'dealOffer', targets: ['a', 'b'], terms: 'Terms' }, { type: 'dealOffer', targets: ['b', 'b'], terms: 'Terms' }, { type: 'dealOffer', targets: ['b', 'unknown'], terms: 'Terms' }, { type: 'dealOffer', targets: 'b', terms: 'Terms' }, { type: 'dealOffer', target: 'b', targets: ['b', 'c'], terms: 'Terms' }, { type: 'dealOffer', targets: ['b', 'c'], terms: 'Terms', from: 'd' }, ] as Action[]) reject(game, 'a', action); }); void test('multiparty negotiation preserves and resumes a pending Truthtrance priority response', () => { const initial = knowledgeGame(); const card = initial.players[0].hand.find(item => item.effect === 'truthtrance'); assert.ok(card); const paused = applyAction(initial, 'a', { type: 'card', card: card.id }); assert.equal(paused.truthtrance?.stage, 'priority'); const before = structuredClone(paused.truthtrance); const offered = applyAction(paused, 'b', { type: 'dealOffer', targets: ['f', 'o'], terms: 'We will disclose our intentions.' }); const deal = offered.deals!.at(-1)!; const acceptedOne = applyAction(offered, 'f', { type: 'dealRespond', deal: deal.id, accept: true }); const acceptedAll = applyAction(acceptedOne, 'o', { type: 'dealRespond', deal: deal.id, accept: true }); assert.equal(acceptedAll.deals!.at(-1)!.status, 'active'); assert.deepEqual(acceptedAll.truthtrance, before); const passer = acceptedAll.players.find(player => !acceptedAll.truthtrance!.passed.includes(player.id)); assert.ok(passer); const resumed = applyAction(acceptedAll, passer.id, { type: 'truthPass' }); assert.ok(resumed.truthtrance?.passed.includes(passer.id)); });