39 lines
1.8 KiB
TypeScript
39 lines
1.8 KiB
TypeScript
'use client';
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import { parsePhaseBidClaim, type PhaseBidClaim } from '@/game/turn-bid-promises';
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import { Input } from './ui/input';
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export function phaseBidClaimInputError(value: unknown): string | null {
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try { parsePhaseBidClaim(value); return null; }
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catch (error) { return error instanceof Error ? error.message : 'Choose a positive whole bid minimum.'; }
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}
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/** Turn is fixed by the authoritative question context; the asker chooses the threshold. */
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export function PhaseBidClaimFields(props: {
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value: PhaseBidClaim;
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onChange: (claim: PhaseBidClaim) => void;
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disabled?: boolean;
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}) {
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const error = phaseBidClaimInputError(props.value);
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return <fieldset className="grid gap-2" disabled={props.disabled} aria-label="Bidding phase condition">
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<legend>Bid during this turn</legend>
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<p>Turn {props.value.turn} · Remaining ordinary Bidding phase</p>
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<label htmlFor="truth-phase-bid-minimum">Minimum bid in spice</label>
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<Input id="truth-phase-bid-minimum" type="number" min={1} max={Number.MAX_SAFE_INTEGER} step={1} required
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disabled={props.disabled} value={Number.isFinite(props.value.minimum) ? props.value.minimum : ''}
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aria-invalid={!!error} aria-describedby="truth-phase-bid-help"
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onChange={event => {
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if (props.disabled) return;
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const next = { ...props.value, minimum: event.currentTarget.valueAsNumber };
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if (phaseBidClaimInputError(next)) return;
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props.onChange(parsePhaseBidClaim(next));
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}} />
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{error && <p role="alert">{error}</p>}
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<p className="fine" id="truth-phase-bid-help">
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This asks about one accepted bid of at least this size after the answer,
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before Bidding ends this turn. Earlier bids do not count; it does not
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promise a win or change the winning payment.
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</p>
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</fieldset>;
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}
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