Files
Dune/game/charity-order.ts

278 lines
16 KiB
TypeScript

import { reorderOrderedOpportunity, OrderedOpportunityError } from './ordered-opportunity';
/** Native Charity follows the actual First Player order, one opportunity per seat. */
type CharityOrderFields = {
turn: number;
order: string[];
remaining: string[];
};
export type SaphoCharityOrderUse = {
event: string;
player: string;
mode: 'first' | 'last';
completed: string[];
started: boolean;
/** Version 3 only: the current started player voluntarily paused last. */
suspended?: true;
};
export type CharityOrder = CharityOrderFields & (
| { version: 1 }
| { version: 2; completed: string[]; started: boolean; uses: SaphoCharityOrderUse[] }
| { version: 3; completed: string[]; started: boolean; uses: SaphoCharityOrderUse[]; paused: string[] }
);
export type CharityOrderContext = {
turn: number;
order: readonly string[];
players: readonly { id: string }[];
ready: readonly string[];
claimed?: readonly string[];
};
export class CharityOrderError extends Error {
constructor(message: string) {
super(message);
this.name = 'CharityOrderError';
}
}
const record = (value: unknown): value is Record<string, unknown> =>
!!value && typeof value === 'object' && !Array.isArray(value) &&
(Object.getPrototypeOf(value) === Object.prototype || Object.getPrototypeOf(value) === null);
const id = (value: unknown): value is string => typeof value === 'string' && value.trim().length > 0;
const ids = (value: unknown): value is readonly string[] => Array.isArray(value) &&
[...value].every(id) && new Set(value).size === value.length;
const same = (left: readonly string[], right: readonly string[]) =>
left.length === right.length && left.every((value, index) => value === right[index]);
function requireOrder(condition: unknown, message: string): asserts condition {
if (!condition) throw new CharityOrderError(message);
}
function validateContext(context: CharityOrderContext): void {
requireOrder(record(context) && Number.isSafeInteger(context.turn) && context.turn > 0 &&
Array.isArray(context.players) && context.players.length >= 2 && context.players.length <= 6 &&
[...context.players].every(player => record(player) && id(player.id)) && ids(context.order),
'Charity needs a current turn and two through six actual seats in public order.');
const seats = context.players.map(player => player.id);
requireOrder(new Set(seats).size === seats.length && context.order.length === seats.length &&
context.order.every(player => seats.includes(player)),
'Charity order must contain every actual seat exactly once.');
requireOrder(ids(context.ready) && context.ready.every(player => seats.includes(player)),
'Completed Charity opportunities must be distinct actual seats.');
requireOrder(context.claimed === undefined ||
(ids(context.claimed) && context.claimed.every(player => seats.includes(player))),
'Charity claim receipts must name distinct actual seats.');
}
export function createCharityOrder(context: CharityOrderContext): CharityOrder {
validateContext(context);
requireOrder(same(context.ready, context.order.slice(0, context.ready.length)),
'Completed Charity opportunities must be the exact public-order prefix.');
return { version: 1, turn: context.turn, order: [...context.order],
remaining: context.order.slice(context.ready.length) };
}
function currentStarted(context: CharityOrderContext, frame: CharityOrder): boolean {
return frame.version !== 1 ? frame.started : !!context.claimed?.includes(frame.remaining[0]);
}
function copy(frame: CharityOrder): CharityOrder {
const fields = { turn: frame.turn, order: [...frame.order], remaining: [...frame.remaining] };
if (frame.version === 1) return { version: 1, ...fields };
const rest = { ...fields, completed: [...frame.completed], started: frame.started,
uses: frame.uses.map(use => ({ ...use, completed: [...use.completed] })) };
return frame.version === 2 ? { version: 2, ...rest } : { version: 3, ...rest, paused: [...frame.paused] };
}
export function validateCharityOrder(context: CharityOrderContext, frame: CharityOrder): void {
validateContext(context);
requireOrder(record(frame) && (frame.version === 1 || frame.version === 2 || frame.version === 3) &&
Object.keys(frame).sort().join(',') === (frame.version === 1
? 'order,remaining,turn,version' : frame.version === 2
? 'completed,order,remaining,started,turn,uses,version'
: 'completed,order,paused,remaining,started,turn,uses,version') &&
frame.turn === context.turn && ids(frame.order) && ids(frame.remaining),
'The current Charity order is malformed or belongs to another turn.');
requireOrder(same(frame.order, context.order), 'Charity must retain its original physical order.');
if (frame.version === 1) requireOrder(same(context.ready, frame.order.slice(0, context.ready.length)) &&
same(frame.remaining, frame.order.slice(context.ready.length)),
'Charity must retain its original public order and exact remaining suffix.');
else {
requireOrder(ids(frame.completed) && same(frame.completed, context.ready) && typeof frame.started === 'boolean',
'Reordered Charity must retain its actual completions and current start.');
if (frame.version === 2) validateSaphoHistory(frame);
else validateSuspendedSaphoHistory(frame);
requireOrder(frame.remaining.length > 0 || !frame.started,
'Completed Charity cannot retain a started opportunity.');
if (context.claimed !== undefined) requireOrder(frame.started ===
!!context.claimed.includes(frame.remaining[0]),
'The Charity start must match the current native claim receipt.');
if (frame.version === 3 && context.claimed !== undefined) requireOrder(
frame.paused.every(player => context.claimed!.includes(player)),
'Every paused Charity turn must retain its native claim receipt.');
}
}
function eventFor(turn: number, order: readonly string[], remaining: readonly string[],
completed: readonly string[], started: boolean, revision: number): string {
return `saphoCharity:${JSON.stringify([turn, order, remaining, completed, started, revision])}`;
}
function advanceCompleted(remaining: readonly string[], completed: readonly string[], started: boolean,
next: readonly string[]) {
requireOrder(next.length >= completed.length && same(next.slice(0, completed.length), completed),
'Sapho cannot reopen or replace completed Charity opportunities.');
const count = next.length - completed.length;
requireOrder(count <= remaining.length && same(next.slice(completed.length), remaining.slice(0, count)),
'Charity completions must follow the current remaining opportunity order.');
return { remaining: remaining.slice(count), completed: [...next], started: started && count === 0 };
}
function reordered(order: readonly string[], remaining: readonly string[], completed: readonly string[],
started: boolean, use: Pick<SaphoCharityOrderUse, 'event' | 'player' | 'mode'>) {
requireOrder(remaining.includes(use.player), 'Only a pending faction may change its Charity position.');
requireOrder(!started || use.player !== remaining[0],
'Juice of Sapho cannot split a Charity opportunity that has already started.');
try {
const next = reorderOrderedOpportunity({ event: use.event, eligible: order, remaining, completed,
current: remaining[0] ?? null, currentStarted: started },
{ event: use.event, player: use.player, position: use.mode });
requireOrder(!same(next.remaining, remaining), 'This faction is already in that remaining Charity position.');
return [...next.remaining];
} catch (error) {
if (error instanceof OrderedOpportunityError) throw new CharityOrderError(error.message);
throw error;
}
}
function validateSaphoHistory(frame: Extract<CharityOrder, { version: 2 }>): void {
requireOrder(Array.isArray(frame.uses) && frame.uses.length > 0,
'Reordered Charity needs its actual Juice of Sapho use history.');
let remaining = [...frame.order], completed: string[] = [], started = false;
for (const [index, use] of frame.uses.entries()) {
requireOrder(record(use) && Object.keys(use).sort().join(',') === 'completed,event,mode,player,started' &&
typeof use.event === 'string' && id(use.player) && (use.mode === 'first' || use.mode === 'last') &&
ids(use.completed) && typeof use.started === 'boolean',
'The saved Sapho Charity use is malformed.');
const advanced = advanceCompleted(remaining, completed, started, use.completed);
requireOrder(!advanced.started || use.started,
'A later Sapho use cannot unlock the current started Charity opportunity.');
requireOrder(!use.started || advanced.remaining.length > 0,
'Only a current Charity opportunity can have started.');
requireOrder(use.event === eventFor(frame.turn, frame.order, advanced.remaining,
advanced.completed, use.started, index), 'The saved Sapho Charity use lost its original public boundary.');
remaining = reordered(frame.order, advanced.remaining, advanced.completed, use.started, use);
completed = advanced.completed;
started = use.started;
}
const advanced = advanceCompleted(remaining, completed, started, frame.completed);
requireOrder(same(frame.remaining, advanced.remaining) && (!advanced.started || frame.started),
'The Charity frame contradicts its Sapho history or unlocks a started opportunity.');
}
/** Version 3 preserves public order history and a started faction's native
* claim while it waits for its original opportunity to resume. */
function validateSuspendedSaphoHistory(frame: Extract<CharityOrder, { version: 3 }>): void {
requireOrder(Array.isArray(frame.uses) && frame.uses.length > 0 && ids(frame.paused),
'A suspended Charity turn needs its actual use history and unique paused factions.');
let remaining = [...frame.order], completed: string[] = [], started = false, paused: string[] = [];
const advance = (next: readonly string[]) => {
const advanced = advanceCompleted(remaining, completed, started, next);
const count = next.length - completed.length;
paused = paused.filter(player => !next.includes(player));
remaining = advanced.remaining;
completed = advanced.completed;
started = count === 0 ? advanced.started : !!remaining.length && paused.includes(remaining[0]);
};
for (const [index, use] of frame.uses.entries()) {
requireOrder(record(use) &&
(Object.keys(use).sort().join(',') === 'completed,event,mode,player,started' ||
Object.keys(use).sort().join(',') === 'completed,event,mode,player,started,suspended' && use.suspended === true) &&
typeof use.event === 'string' && id(use.player) && (use.mode === 'first' || use.mode === 'last') &&
ids(use.completed) && typeof use.started === 'boolean',
'The saved Sapho Charity use is malformed.');
advance(use.completed);
requireOrder(!started || use.started, 'A later Sapho use cannot unlock the started Charity opportunity.');
requireOrder(!use.started || remaining.length > 0, 'Only a current Charity opportunity can have started.');
requireOrder(use.event === eventFor(frame.turn, frame.order, remaining, completed, use.started, index),
'The saved Sapho Charity use lost its original public boundary.');
if (use.suspended) {
requireOrder(use.started && use.player === remaining[0] && use.mode === 'last' && remaining.length > 1,
'Only the current started faction can suspend its own Charity turn last.');
if (!paused.includes(use.player)) paused.push(use.player);
remaining = [...remaining.slice(1), use.player];
started = paused.includes(remaining[0]);
} else {
remaining = reordered(frame.order, remaining, completed, use.started, use);
started = use.started || paused.includes(remaining[0]);
}
}
advance(frame.completed);
requireOrder(same(frame.remaining, remaining) && same(frame.paused, paused) && (!started || frame.started),
'The Charity frame contradicts its Sapho history or loses a suspended opportunity.');
requireOrder(frame.uses.some(use => use.suspended === true), 'Version 3 requires an actual suspended Charity turn.');
}
export function saphoCharityOrderEvent(context: CharityOrderContext, frame: CharityOrder): string {
validateCharityOrder(context, frame);
return eventFor(frame.turn, frame.order, frame.remaining, context.ready,
currentStarted(context, frame), frame.version === 1 ? 0 : frame.uses.length);
}
export function reorderSaphoCharityOrder(context: CharityOrderContext, frame: CharityOrder, request: {
event: string; player: string; mode: 'first' | 'last';
}): { order: CharityOrder; afterCurrent?: string; suspended?: string } {
validateCharityOrder(context, frame);
const event = saphoCharityOrderEvent(context, frame), started = currentStarted(context, frame);
requireOrder(record(request) && Object.keys(request).sort().join(',') === 'event,mode,player' &&
request.event === event && id(request.player) && (request.mode === 'first' || request.mode === 'last'),
'Choose first or last at the current Sapho Charity opportunity.');
const suspended = started && request.player === frame.remaining[0];
if (suspended) requireOrder(request.mode === 'last' && frame.remaining.length > 1,
'A started Charity turn can only be suspended last when another opportunity remains.');
const remaining = suspended ? [...frame.remaining.slice(1), request.player]
: reordered(frame.order, frame.remaining, context.ready, started, request);
const paused = frame.version === 3 ? [...frame.paused] : [];
if (suspended && !paused.includes(request.player)) paused.push(request.player);
const uses = [...(frame.version === 1 ? [] : frame.uses.map(use => ({ ...use, completed: [...use.completed] }))),
{ event, player: request.player, mode: request.mode, completed: [...context.ready], started,
...(suspended ? { suspended: true as const } : {}) }];
const fields = { turn: frame.turn, order: [...frame.order], remaining,
completed: [...context.ready], started: suspended ? paused.includes(remaining[0]) : started || paused.includes(remaining[0]) };
const order: CharityOrder = frame.version === 3 || suspended
? { version: 3, ...fields, uses, paused }
: { version: 2, ...fields, uses };
validateCharityOrder(context, order);
return { order, ...(suspended ? { suspended: request.player } :
started ? { afterCurrent: frame.remaining[0] } : {}) };
}
export function charityOrderBlock(context: CharityOrderContext, frame: CharityOrder, player: string): string | null {
validateCharityOrder(context, frame);
requireOrder(id(player), 'Choose a valid Charity participant.');
if (!frame.order.includes(player)) return 'Only seated factions have a Charity opportunity.';
if (!frame.remaining.length) return 'Charity opportunities are complete.';
if (context.ready.includes(player)) return 'Your Charity opportunity has finished.';
return frame.remaining[0] === player ? null : 'Wait for your Charity opportunity.';
}
/** Pre-claim quote: the caller records the accepted native claim in the same
* transaction. Version one derives that start from context, retaining its bytes.
*/
export function startCharityOrder(context: CharityOrderContext, frame: CharityOrder, player: string): CharityOrder {
const blocked = charityOrderBlock(context, frame, player);
requireOrder(blocked === null, blocked ?? 'This Charity opportunity is unavailable.');
const next = copy(frame);
return next.version === 1 ? next : { ...next, started: true };
}
/** Consume the pre-finish ready prefix. The caller appends this actor to ready
* with the native claim/pass in the same commit; no wallet or card changes occur here.
*/
export function finishCharityOrder(context: CharityOrderContext, frame: CharityOrder, player: string): CharityOrder {
const blocked = charityOrderBlock(context, frame, player);
requireOrder(blocked === null, blocked ?? 'This Charity opportunity is unavailable.');
if (frame.version === 1)
return { version: 1, turn: frame.turn, order: [...frame.order], remaining: frame.remaining.slice(1) };
const next = { ...copy(frame), remaining: frame.remaining.slice(1), completed: [...frame.completed, player], started: false };
if (next.version === 3) {
next.paused = next.paused.filter(id => id !== player);
next.started = next.remaining.length > 0 && next.paused.includes(next.remaining[0]);
}
validateCharityOrder({ ...context, ready: [...context.ready, player] }, next);
return next;
}