700 lines
22 KiB
TypeScript
700 lines
22 KiB
TypeScript
import test from 'node:test';
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import assert from 'node:assert/strict';
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import { webcrypto } from 'node:crypto';
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import { readFileSync, readdirSync } from 'node:fs';
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import { DatabaseSync } from 'node:sqlite';
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import { runInNewContext } from 'node:vm';
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import ts from 'typescript';
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import * as engine from '../game/engine';
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import * as bots from '../game/bots';
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import * as seatAiDelegation from '../lib/seat-ai-delegation';
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import { baseDeck } from '../game/cards';
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import { richeseCards } from '../game/richese-cards';
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import type * as Rooms from '../db/rooms';
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/** Execute the production room module and SQL, with a hook immediately before its CAS. */
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function unitStore(runBots = bots.runBots) {
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const sqlite = new DatabaseSync(':memory:');
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const hooks: { beforeWrite?: () => Promise<void> } = {};
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const writes: { expected: number; changes: number }[] = [];
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for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
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.filter((f) => f.endsWith('.sql'))
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.sort())
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sqlite.exec(
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readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
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);
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class Statement {
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values: (string | number | null)[] = [];
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constructor(readonly sql: string) {}
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bind(...values: (string | number | null)[]) {
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this.values = values;
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return this;
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}
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async first() {
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return sqlite.prepare(this.sql).get(...this.values) ?? null;
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}
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async run() {
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const continuation = this.sql.startsWith('UPDATE rooms SET state');
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if (continuation) await hooks.beforeWrite?.();
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const changes = Number(
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sqlite.prepare(this.sql).run(...this.values).changes,
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);
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if (continuation)
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writes.push({ expected: Number(this.values[3]), changes });
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return { meta: { changes } };
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}
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}
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const database = {
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prepare: (sql: string) => new Statement(sql),
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batch: async (statements: Statement[]) => {
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sqlite.exec('BEGIN');
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try {
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const results = [];
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for (const statement of statements) results.push(await statement.run());
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sqlite.exec('COMMIT');
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return results;
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} catch (error) {
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sqlite.exec('ROLLBACK');
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throw error;
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}
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},
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};
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function loadRooms() {
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const exports = {};
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runInNewContext(
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ts.transpileModule(
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readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
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{
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compilerOptions: {
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module: ts.ModuleKind.CommonJS,
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target: ts.ScriptTarget.ES2022,
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},
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},
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).outputText,
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{
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exports,
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crypto: webcrypto,
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TextEncoder,
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structuredClone,
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// Keep persisted JSON values in the test realm for strict structural assertions.
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JSON,
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require: (name: string) => {
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if (name === 'cloudflare:workers') return { env: { DB: database } };
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if (name === '@/game/engine') return engine;
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if (name === '@/game/bots') return { ...bots, runBots };
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if (name === '@/lib/seat-ai-delegation') return seatAiDelegation;
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throw new Error('Unexpected module ' + name);
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},
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},
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);
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return exports as typeof Rooms;
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}
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return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
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}
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const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
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type Source = 'gift' | 'retention' | 'legacy';
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function inventory(g: engine.Game) {
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const ids = [
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...g.deck,
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...g.discard,
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...(g.richeseCache ?? []),
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...(g.richeseRemoved ?? []),
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...g.players.flatMap((p) => p.hand),
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...(g.auction?.cards.slice(g.auction.index) ?? []),
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]
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.map((c) => c.id)
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.sort();
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assert.equal(new Set(ids).size, ids.length);
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return ids;
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}
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async function fixture(source: Source = 'gift', convert = true) {
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const store = unitStore();
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const made = await store.rooms.createRoom('BG', 'beneGesserit', false, []);
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const code = made.view.code;
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const tokens = [made.token];
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for (const [name, faction] of [
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['Ally', 'guild'],
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['Emperor', 'emperor'],
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...(source === 'retention' ? [['Moritani', 'harkonnen']] : []),
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] as const) {
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const joined = await store.rooms.joinRoom(
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code,
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name,
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faction as 'guild' | 'emperor' | 'harkonnen',
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);
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tokens.push(joined.token!);
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}
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const seats = await Promise.all(
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tokens.map((token) => store.restart().authenticate(code, token)),
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);
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const ids = seats.map((s) => s.playerId);
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const old = await store.restart().readRoom(code);
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const g = engine.createGame(
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code,
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engine.newPlayer(ids[0], 'BG', 'beneGesserit'),
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true,
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['choam'],
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);
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g.players.push(
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engine.newPlayer(
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ids[1],
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'Ally',
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source === 'retention' ? 'guild' : 'richese',
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),
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engine.newPlayer(ids[2], 'Emperor', 'emperor'),
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);
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if (source === 'retention')
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g.players.push(engine.newPlayer(ids[3], 'Moritani', 'moritani'));
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// Bounded expansion scenario with production credentials, migrations and
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// one physical deck/cache. Opportunities below are genuine API actions;
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// this does not exercise or change the closed expansion start gate.
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Object.assign(g, {
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version: old.version,
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status: 'playing',
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phase: source === 'retention' ? 6 : source === 'legacy' ? 2 : 4,
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turn: 2,
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storm: 18,
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active: ids[2],
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order: [ids[2], ids[0], ids[1], ...ids.slice(3)],
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ready: [],
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deck: baseDeck(),
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richeseCache: richeseCards(),
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richeseRemoved: [],
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response: null,
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decision: null,
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phaseOpening: null,
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});
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for (const p of g.players) {
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p.hand = [];
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p.spice = 20;
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p.forces = {};
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p.reserves = 20;
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p.traitors = [];
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for (const leader of p.leaders) leader.strength = 0;
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}
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if (source === 'retention') {
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for (const index of [1, 2]) {
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g.players[index].forces = { 'arrakeen:10': 5 };
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g.players[index].reserves = 15;
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}
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g.players[1].ally = ids[3];
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g.players[3].ally = ids[1];
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} else {
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g.players[1].ally = ids[2];
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g.players[2].ally = ids[1];
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}
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function hold(
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index: number,
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predicate: (card: engine.Game['deck'][number]) => boolean,
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cache = false,
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) {
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const pile = cache ? g.richeseCache! : g.deck;
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const at = pile.findIndex(predicate);
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assert.ok(at >= 0);
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const card = pile.splice(at, 1)[0];
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g.players[index].hand.push(card);
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return card;
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}
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const worthless = hold(0, (c) => c.kind === 'worthless');
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const karama = hold(2, (c) => c.effect === 'karama');
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const spare =
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source === 'legacy' ? hold(2, (c) => c.effect === 'karama') : null;
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const box = hold(2, (c) => c.effect === 'nullentropyBox', true);
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const selected = g.deck.splice(
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g.deck.findIndex((c) => c.name === 'Lasgun'),
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1,
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)[0];
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g.discard.push(selected);
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const weapon =
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source === 'retention' ? hold(1, (c) => c.kind === 'projectile') : null;
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const defense =
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source === 'retention' ? hold(1, (c) => c.kind === 'snooper') : null;
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const physical = inventory(g);
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const save = (state: engine.Game) =>
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store.sqlite
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.prepare('UPDATE rooms SET state=?,version=? WHERE code=?')
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.run(JSON.stringify(state), state.version, code);
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save(g);
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async function act(index: number, action: engine.Action) {
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const state = await store.restart().readRoom(code);
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await store.restart().act(code, seats[index], state.version, action, clock);
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return store.restart().readRoom(code);
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}
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async function allow() {
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let state = await store.restart().readRoom(code);
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for (let i = 0; state.response && i < 30; i++) {
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const index = state.players.findIndex(
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(p) => !state.response!.passed.includes(p.id),
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);
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assert.ok(index >= 0);
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state = await act(index, { type: 'passResponse' });
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}
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assert.equal(state.response, null);
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return state;
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}
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let pending: engine.Game;
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if (source === 'gift')
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pending = await act(2, { type: 'emperorGift', amount: 3 });
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else if (source === 'retention') {
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await act(2, {
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type: 'chooseBattle',
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territory: 'arrakeen',
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target: ids[1],
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});
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let battle = await allow();
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for (let i = 0; battle.battle?.preparation && i < 20; i++) {
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await act(ids.indexOf(battle.battle.preparation.owner), {
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type: 'declineBattlePower',
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});
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battle = await allow();
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}
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await act(2, {
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type: 'battlePlan',
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dial: 3,
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support: 3,
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leader: g.players[2].leaders[0].id,
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});
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await act(1, {
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type: 'battlePlan',
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dial: 0,
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support: 0,
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leader: g.players[1].leaders[0].id,
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weapon: weapon!.id,
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defense: defense!.id,
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});
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await act(2, { type: 'traitorCall', call: false });
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battle = await act(1, { type: 'traitorCall', call: false });
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for (
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let i = 0;
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battle.decision &&
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['battleCards', 'battleLosses'].includes(battle.decision.kind) &&
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i < 10;
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i++
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)
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battle = await act(
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ids.indexOf(battle.decision.player),
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battle.decision.kind === 'battleCards'
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? { type: 'decision', discard: [] }
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: { type: 'decision', choice: 0 },
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);
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assert.equal(battle.decision?.kind, 'moritaniRetention');
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pending = await act(1, {
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type: 'decision',
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keep: battle.moritaniRetention!.eligible[0],
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});
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} else {
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for (const index of [0, 1, 2]) await act(index, { type: 'ready' });
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const bidding = await store.restart().readRoom(code);
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assert.equal(bidding.decision?.kind, 'richeseDeclaration');
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pending = await act(1, {
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type: 'decision',
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event: bidding.richeseBidding!.event,
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position: 'first',
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});
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assert.equal(pending.response?.kind, 'richeseAuction');
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}
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const original = structuredClone(pending.response!);
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if (convert && source !== 'legacy') {
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pending = await act(0, {
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type: 'card',
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card: worthless.id,
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mode: 'cancel',
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});
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assert.equal(pending.pendingKarama?.opportunity?.kind, 'cancel');
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}
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assert.deepEqual(inventory(pending), physical);
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store.writes.length = 0;
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return {
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...store,
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code,
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tokens,
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seats,
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ids,
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act,
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save,
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pending,
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original,
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physical,
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worthless,
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karama,
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spare,
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box,
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selected,
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};
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}
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type Fixture = Awaited<ReturnType<typeof fixture>>;
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async function privateViews(f: Fixture) {
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const state = await f.restart().readRoom(f.code);
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for (const [index, token] of f.tokens.entries()) {
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const seat = await f.restart().authenticate(f.code, token);
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const view = await f.restart().readSeatView(f.code, seat);
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assert.equal('pendingKarama' in view, false);
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assert.equal(JSON.stringify(view).includes('"signature"'), false);
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for (const p of view.players) {
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if (p.id === seat.playerId)
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assert.deepEqual(p.hand, state.players[index].hand);
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else
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for (const key of ['hand', 'spice', 'traitors', 'traitorChoices'])
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assert.equal(key in p, false, key);
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}
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}
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}
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async function raceAllowance(f: Fixture, pending: engine.Game) {
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let arrivals = 0,
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release!: () => void;
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const ready = new Promise<void>((resolve) => {
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release = resolve;
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});
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f.writes.length = 0;
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f.hooks.beforeWrite = async () => {
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if (++arrivals === 2) release();
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await ready;
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};
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const results = await Promise.allSettled(
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[0, 1].map(() =>
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f
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.restart()
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.act(
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f.code,
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f.seats[2],
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pending.version,
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{ type: 'passResponse' },
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clock,
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),
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),
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);
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f.hooks.beforeWrite = undefined;
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assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
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assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
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assert.deepEqual(
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f.writes.map((w) => w.changes).sort((a, b) => a - b),
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[0, 1],
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);
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const done = await f.restart().readRoom(f.code);
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assert.equal(done.version, pending.version + 1);
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assert.equal(done.pendingKarama, null);
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assert.deepEqual(inventory(done), f.physical);
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assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
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await f.restart().continueRoomAutomatic(f.code, clock);
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assert.deepEqual(await f.restart().readRoom(f.code), done);
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assert.equal(f.writes.length, 2);
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await assert.rejects(
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f
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.restart()
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.act(
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f.code,
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f.seats[2],
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pending.version,
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{ type: 'passResponse' },
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clock,
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),
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/changed/i,
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);
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assert.equal(f.writes.length, 2);
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return done;
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}
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void test('genuine BG gift cancellation survives authenticated restart and concurrent final allowance without transferring spice', async () => {
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const f = await fixture();
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try {
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await privateViews(f);
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assert.equal(f.pending.pendingKarama!.use.kind, 'cancel');
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await f.restart().continueRoomAutomatic(f.code, clock);
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assert.equal(f.writes.length, 0);
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const done = await raceAllowance(f, f.pending);
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assert.deepEqual(
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done.players.map((p) => p.spice),
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[20, 20, 20],
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);
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assert.equal(done.response, null);
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assert.equal(
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done.players[2].hand.some((c) => c.id === f.karama.id),
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true,
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);
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} finally {
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f.sqlite.close();
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}
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});
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void test('actual canceled Moritani retention keeps its completed combat outcome and disposes each played card once across CAS recovery', async () => {
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const f = await fixture('retention');
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try {
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await privateViews(f);
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const played = f.pending.moritaniRetention!.played;
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const outcomes = f.pending.players.map((p) => ({
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spice: p.spice,
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tanks: p.tanks,
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}));
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// Finishing the last battle enters Collection: its two surviving Emperor
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// forces receive the ordinary Advanced Arrakeen income exactly once.
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outcomes[2].spice += 2;
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const done = await raceAllowance(f, f.pending);
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assert.equal(
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done.log.filter((l) =>
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l.text.includes('received 2 spice from strongholds'),
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).length,
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1,
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);
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assert.equal(done.moritaniRetention, null);
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assert.equal(done.phase, 7);
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assert.deepEqual(
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done.players.map((p) => ({ spice: p.spice, tanks: p.tanks })),
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outcomes,
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);
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for (const card of played) {
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assert.equal(done.discard.filter((c) => c.id === card).length, 1);
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assert.equal(
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done.players[1].hand.some((c) => c.id === card),
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false,
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);
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}
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} finally {
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f.sqlite.close();
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}
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});
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void test('paid Box suspension restores the original cancel stamp, commits its fee once and then finishes cancellation once', async () => {
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for (const source of ['gift', 'retention'] as const) {
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const f = await fixture(source);
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try {
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const paid = await f.act(2, { type: 'card', card: f.box.id });
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assert.ok(paid.pendingNullentropy);
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assert.equal(paid.pendingKarama, null);
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assert.deepEqual(
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paid.pendingNullentropy.resume.pendingKarama,
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f.pending.pendingKarama,
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);
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assert.equal(paid.players[2].spice, f.pending.players[2].spice - 2);
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await privateViews(f);
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const restored = await f.act(2, {
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type: 'decision',
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event: paid.pendingNullentropy.event,
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card: f.selected.id,
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});
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assert.deepEqual(restored.pendingKarama, f.pending.pendingKarama);
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const done = await raceAllowance(f, restored);
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assert.equal(
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done.players[2].spice,
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f.pending.players[2].spice - 2 + (source === 'retention' ? 2 : 0),
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);
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assert.equal(
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done.players[2].hand.filter((c) => c.id === f.selected.id).length,
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1,
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);
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assert.equal(done.discard.filter((c) => c.id === f.box.id).length, 1);
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assert.equal(
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done.log.filter((l) => l.text.includes('paid two spice to the bank'))
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.length,
|
|
1,
|
|
);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
}
|
|
});
|
|
void test('changed canceled intent, owner, target and parent reject from every seat with zero SQL writes, including a saved paid Box', async () => {
|
|
for (const source of ['gift', 'retention'] as const)
|
|
for (const box of [false, true]) {
|
|
const f = await fixture(source);
|
|
try {
|
|
const pending = box
|
|
? await f.act(2, { type: 'card', card: f.box.id })
|
|
: f.pending;
|
|
const conversion = (g: engine.Game) =>
|
|
box ? g.pendingNullentropy!.resume.pendingKarama! : g.pendingKarama!;
|
|
const response = (g: engine.Game) => {
|
|
const use = conversion(g).use;
|
|
assert.equal(use.kind, 'cancel');
|
|
if (use.kind !== 'cancel')
|
|
throw Error('Fixture needs canceled response');
|
|
return use.response;
|
|
};
|
|
const mutations: ((g: engine.Game) => void)[] = [
|
|
(g) => {
|
|
g.turn++;
|
|
},
|
|
(g) => {
|
|
g.phase = 7;
|
|
},
|
|
(g) => {
|
|
conversion(g).owner = f.ids[1];
|
|
},
|
|
(g) => {
|
|
conversion(g).opportunity!.signature = '{}';
|
|
},
|
|
(g) => {
|
|
response(g).intent = 'different source';
|
|
},
|
|
(g) => {
|
|
response(g).owner = f.ids[0];
|
|
},
|
|
(g) => {
|
|
response(g).recipient = f.ids[0];
|
|
},
|
|
(g) => {
|
|
response(g).amount = 9;
|
|
},
|
|
(g) => {
|
|
(box ? g.pendingNullentropy!.resume.response! : g.response!).owner =
|
|
f.ids[1];
|
|
},
|
|
...(source === 'retention'
|
|
? [
|
|
(g: engine.Game) => {
|
|
g.moritaniRetention!.keep = g.moritaniRetention!.eligible[1];
|
|
},
|
|
(g: engine.Game) => {
|
|
g.lastBattleContext!.territory = 'carthag';
|
|
},
|
|
(g: engine.Game) => {
|
|
g.moritaniRetention!.owner = f.ids[2];
|
|
},
|
|
]
|
|
: []),
|
|
];
|
|
f.writes.length = 0;
|
|
for (const mutate of mutations) {
|
|
const bad = structuredClone(pending);
|
|
mutate(bad);
|
|
f.save(bad);
|
|
for (const seat of f.seats)
|
|
await assert.rejects(f.restart().readSeatView(f.code, seat));
|
|
assert.throws(() => engine.normalizeAutomaticGame(bad));
|
|
if (box) await f.restart().continueRoomAutomatic(f.code, clock);
|
|
else
|
|
await assert.rejects(
|
|
f.restart().continueRoomAutomatic(f.code, clock),
|
|
);
|
|
await assert.rejects(
|
|
f.restart().act(
|
|
f.code,
|
|
f.seats[2],
|
|
bad.version,
|
|
box
|
|
? {
|
|
type: 'decision',
|
|
event: bad.pendingNullentropy!.event,
|
|
card: f.selected.id,
|
|
}
|
|
: { type: 'passResponse' },
|
|
clock,
|
|
),
|
|
);
|
|
assert.deepEqual(await f.restart().readRoom(f.code), bad);
|
|
assert.equal(f.writes.length, 0);
|
|
}
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
}
|
|
});
|
|
void test('invalid actual Moritani cleanup custody rejects before BG pays its Worthless cost or writes a new room version', async () => {
|
|
const f = await fixture('retention', false);
|
|
try {
|
|
assert.equal(f.pending.response?.kind, 'moritaniRetention');
|
|
const mutations: ((g: engine.Game) => void)[] = [
|
|
(g) => {
|
|
const id = g.moritaniRetention!.played[0];
|
|
const at = g.players[1].hand.findIndex((c) => c.id === id);
|
|
g.deck.push(g.players[1].hand.splice(at, 1)[0]);
|
|
},
|
|
(g) => {
|
|
g.deck.push(structuredClone(g.players[1].hand[0]));
|
|
},
|
|
(g) => {
|
|
g.lastBattleContext!.winner = f.ids[1];
|
|
},
|
|
];
|
|
for (const mutate of mutations) {
|
|
const bad = structuredClone(f.pending);
|
|
mutate(bad);
|
|
f.save(bad);
|
|
await assert.rejects(
|
|
f
|
|
.restart()
|
|
.act(
|
|
f.code,
|
|
f.seats[0],
|
|
bad.version,
|
|
{ type: 'card', card: f.worthless.id, mode: 'cancel' },
|
|
clock,
|
|
),
|
|
);
|
|
const saved = await f.restart().readRoom(f.code);
|
|
assert.deepEqual(saved, bad);
|
|
assert.equal(
|
|
saved.players[0].hand.filter((c) => c.id === f.worthless.id).length,
|
|
1,
|
|
);
|
|
assert.equal(
|
|
saved.discard.some((c) => c.id === f.worthless.id),
|
|
false,
|
|
);
|
|
assert.equal(f.writes.length, 0);
|
|
}
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|
|
void test('a historical unstamped unsupported Richese-count cancellation remains recoverable by printed counter-cancellation after restart', async () => {
|
|
const f = await fixture('legacy', false);
|
|
try {
|
|
const legacy = structuredClone(f.pending);
|
|
const at = legacy.players[0].hand.findIndex((c) => c.id === f.worthless.id);
|
|
// Historical persistence compatibility only: current actions refuse this
|
|
// conversion before cost. Its actual original count declaration is retained.
|
|
legacy.discard.push(legacy.players[0].hand.splice(at, 1)[0]);
|
|
legacy.pendingKarama = {
|
|
owner: f.ids[0],
|
|
use: { kind: 'cancel', response: f.original },
|
|
};
|
|
legacy.response = {
|
|
kind: 'worthlessKarama',
|
|
owner: f.ids[0],
|
|
passed: [],
|
|
intent: 'Cancel a power used by Richese.',
|
|
};
|
|
f.save(legacy);
|
|
await privateViews(f);
|
|
const done = await f.act(2, {
|
|
type: 'card',
|
|
card: f.karama.id,
|
|
mode: 'cancel',
|
|
});
|
|
assert.equal(done.pendingKarama, null);
|
|
assert.deepEqual(done.response, f.original);
|
|
assert.deepEqual(done.richeseBidding, legacy.richeseBidding);
|
|
assert.deepEqual(inventory(done), f.physical);
|
|
assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
|
|
assert.equal(done.discard.filter((c) => c.id === f.karama.id).length, 1);
|
|
assert.equal(
|
|
done.players[2].hand.some((c) => c.id === f.spare!.id),
|
|
true,
|
|
);
|
|
assert.equal(f.writes.length, 1);
|
|
const version = done.version;
|
|
// A further cancellation may be attempted with another held Karama. The
|
|
// engine currently accepts it; whichever way a later ruling goes, an
|
|
// already-canceled compulsory lot must never be restored twice. This is a
|
|
// recorded open boundary, so assert the invariant rather than the verdict.
|
|
await f
|
|
.restart()
|
|
.act(
|
|
f.code,
|
|
f.seats[2],
|
|
version,
|
|
{ type: 'card', card: f.spare!.id, mode: 'cancel' },
|
|
clock,
|
|
)
|
|
.catch(() => undefined);
|
|
const afterSecond = await f.restart().readRoom(f.code);
|
|
const restored = afterSecond.richeseBidding!;
|
|
assert.equal(restored.cacheCanceled, true);
|
|
if (restored.normalCountBeforeCache !== undefined)
|
|
assert.equal(restored.normalCount, restored.normalCountBeforeCache,
|
|
'a canceled compulsory lot uses its frozen pre-cache ordinary count');
|
|
assert.deepEqual(inventory(afterSecond), f.physical);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|