Files
Dune/tests/ecaz-duke-revival-recovery.test.ts

114 lines
5.5 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { baseDeck } from '../game/cards';
import { createDukeVidal, DUKE_VIDAL_ID } from '../game/duke-vidal';
import { newRevivalRules } from '../game/revival';
import type { Action } from '../game/engine';
import type { RoomsClock } from '../db/rooms';
import { unitStore } from './fixture-nexus-room-store';
const clock: RoomsClock = { now: () => 10000, sleep: async () => {} };
async function room(t: test.TestContext, advanced: boolean) {
const store = unitStore();
t.after(() => store.sqlite.close());
const made = await store.rooms.createRoom('Ecaz revival', 'ecaz', advanced, ['ecaz', 'ix']);
const code = made.view.code;
const tokens = [made.token];
for (const faction of ['moritani', 'tleilaxu', 'emperor'] as const)
tokens.push((await store.rooms.joinRoom(code, faction, faction)).token!);
const auths = await Promise.all(tokens.map((token) => store.rooms.authenticate(code, token)));
const ids = auths.map((auth) => auth.playerId);
const game = await store.rooms.readRoom(code);
Object.assign(game, {
status: 'playing', phase: 4, turn: 3, order: ids,
dukeVidal: createDukeVidal(), revivalRules: newRevivalRules(),
deck: baseDeck(), discard: [],
});
game.dukeVidal!.leader.dead = true;
game.dukeVidal!.leader.deaths = 1;
game.players[0].spice = 10;
return {
...store, code, tokens, auths, ids, game,
save() {
store.sqlite.prepare('UPDATE rooms SET state = ?, version = ? WHERE code = ?')
.run(JSON.stringify(game), game.version, code);
},
async act(index: number, action: Action) {
const rooms = store.restart();
const before = await rooms.readRoom(code);
await rooms.act(code, auths[index], before.version, action, clock);
return store.restart().readRoom(code);
},
};
}
void test('a discounted pending Ecaz Duke return survives SQLite restart and cancellation without double payment', async (t) => {
const f = await room(t, true);
const [ecaz, , tleilaxu] = f.game.players;
ecaz.ally = tleilaxu.id;
tleilaxu.ally = ecaz.id;
tleilaxu.specialKaramaUsed = true;
f.game.revivalRules!.allyDiscount = ecaz.id;
const at = f.game.deck.findIndex((card) => card.effect === 'karama');
assert.ok(at >= 0);
const card = f.game.deck.splice(at, 1)[0];
f.game.players[3].hand.push(card);
f.save();
const ownerView = await f.restart().readSeatView(f.code, f.auths[0]);
assert.equal(ownerView.revival.leaders.find((l) => l.id === DUKE_VIDAL_ID)?.cost, 3);
assert.equal((await f.restart().readSeatView(f.code, f.auths[1])).revival.leaders.some(
(l) => l.id === DUKE_VIDAL_ID), false);
const pending = await f.act(0, { type: 'reviveLeader', leader: DUKE_VIDAL_ID });
assert.equal(pending.response?.kind, 'revivalDiscount');
assert.equal(pending.pendingRevival?.normalCost, 5);
assert.equal(pending.pendingRevival?.cost, 3);
assert.equal(pending.players[0].spice, 10);
assert.equal(pending.dukeVidal!.leader.dead, true);
const done = await f.act(3, { type: 'card', card: card.id, mode: 'cancel' });
assert.equal(done.dukeVidal!.leader.dead, false);
assert.equal(done.dukeVidal!.leader.deaths, 1);
assert.deepEqual([done.dukeVidal!.controller, done.dukeVidal!.source, done.dukeVidal!.acquiredTurn],
[null, null, null]);
assert.equal(done.players[0].spice, 5);
assert.equal(done.players[2].spice, 5);
assert.equal(done.players[0].leaderRevived, true);
assert.equal(done.players[0].leaders.some((l) => l.id === DUKE_VIDAL_ID), false);
assert.equal(done.discard.filter((c) => c.id === card.id).length, 1);
await assert.rejects(f.restart().act(f.code, f.auths[0], pending.version,
{ type: 'reviveLeader', leader: DUKE_VIDAL_ID }, clock));
assert.deepEqual(await f.restart().readRoom(f.code), done);
});
void test('a physical Ecaz Ghola returns the saved shared Duke once through SQLite, without a leader slot or spice', async (t) => {
const f = await room(t, false);
f.game.phase = 7;
const at = f.game.deck.findIndex((card) => card.effect === 'ghola');
assert.ok(at >= 0);
const card = f.game.deck.splice(at, 1)[0];
f.game.players[0].hand.push(card);
f.game.dukeVidal!.leader.usedAt = 'arrakeen';
f.save();
const own = await f.restart().readSeatView(f.code, f.auths[0]);
const rival = await f.restart().readSeatView(f.code, f.auths[1]);
assert.equal(own.ghola.leaders.some((l) => l.id === DUKE_VIDAL_ID), true);
assert.equal(rival.ghola.leaders.some((l) => l.id === DUKE_VIDAL_ID), false);
const before = await f.restart().readRoom(f.code);
await assert.rejects(f.restart().act(f.code, f.auths[1], before.version,
{ type: 'card', card: card.id, leader: DUKE_VIDAL_ID }, clock));
assert.deepEqual(await f.restart().readRoom(f.code), before);
const done = await f.act(0, { type: 'card', card: card.id, leader: DUKE_VIDAL_ID });
assert.equal(done.dukeVidal!.leader.dead, false);
assert.equal(done.dukeVidal!.leader.deaths, 1);
assert.equal(done.dukeVidal!.leader.usedAt, undefined);
assert.deepEqual([done.dukeVidal!.controller, done.dukeVidal!.source, done.dukeVidal!.acquiredTurn],
[null, null, null]);
assert.equal(done.players[0].spice, 10);
assert.equal(done.players[0].leaderRevived, false);
assert.equal(done.players[0].leaders.some((l) => l.id === DUKE_VIDAL_ID), false);
assert.equal(done.discard.filter((c) => c.id === card.id).length, 1);
await assert.rejects(f.restart().act(f.code, f.auths[0], before.version,
{ type: 'card', card: card.id, leader: DUKE_VIDAL_ID }, clock));
assert.deepEqual(await f.restart().readRoom(f.code), done);
});